Player Matchup

Neith
Neith
Hypz420
Neith
Level 7
God Stats
29W - 31L
1,510 SR
Queue Stats
57W - 74L
1,322 Elo+
Party 1
Ne Zha
Ne Zha
Lelouch_Shine
Ne Zha
Level 7
God Stats
37W - 38L
1,563 SR
Queue Stats
47W - 61L
1,372 Elo+
Party 1
Thor
Thor
Oregor65
Thor
Level 27
God Stats
1W - 3L
1,473 SR
Queue Stats
51W - 31L
1,587 Elo+
Solo
Zeus
Zeus
Tioluchin7558
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
wsd40
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,238 Elo+
Solo
Team Averages
Level 13
1,509 SR
1,402 Elo+

VS

Team Averages
Level 21
1,520 SR
1,516 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FeezDarK
Cthulhu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,741 Elo+
Party 2
Tiamat
Tiamat
Hugo-Skye
Tiamat
Level 21
God Stats
35W - 37L
1,559 SR
Queue Stats
172W - 166L
1,386 Elo+
Solo
Guan Yu
Guan Yu
Moflea6538
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Fenrir
Fenrir
la_dideXIII
Fenrir
Level 28
God Stats
16W - 22L
1,541 SR
Queue Stats
92W - 122L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hypz420
Neith
17
5 / 6 / 10
11,592
1,159
15,915
14,072
5,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 14 / 11
9,875
988
9,381
20,977
8,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
18
4 / 7 / 12
11,504
1,150
12,465
23,261
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 7 / 5
12,834
1,283
21,374
15,042
4,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
wsd40
Ao Kuang
17
1 / 13 / 8
10,006
1,001
2,445
20,551
7,412
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
26 / 5 / 12
15,906
1,591
36,569
15,124
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FeezDarK
Cthulhu
18
5 / 7 / 25
11,556
1,156
15,486
16,081
10,320
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Hugo-Skye
Tiamat
19
3 / 1 / 28
11,675
1,168
12,838
10,306
6,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Moflea6538
Guan Yu
18
3 / 5 / 29
10,932
1,093
9,336
15,425
16,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
19
10 / 2 / 21
12,147
1,215
11,703
8,367
3,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
162
20
Kills
47
47
Deaths
20
46
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
26
5
12
6.4
W
Cthulhu
FeezDarK
Cthulhu
5
7
25
2.5
W
Tiamat
Hugo-Skye
Tiamat
3
1
28
17
L
Neith
Hypz420
Neith
5
6
10
1.67
L
1
14
11
0.46
W
Guan Yu
Moflea6538
Guan Yu
3
5
29
3.5
L
Thor
4
7
12
1.43
L
9
7
5
1.64
W
Fenrir
10
2
21
10.25
L
Ao Kuang
wsd40
Ao Kuang
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,580
Damage
85,932
93,903
Taken
65,303
36,595
Mitigated
42,074
2,880
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
36,569
22,009
0
4,070
15,124
5,401
0
5,999
8,838
0
63,955
W
Cthulhu
FeezDarK
Cthulhu
15,486
1,673
427
938
16,081
10,320
0
5,386
10,480
29,965
0
W
Tiamat
Hugo-Skye
Tiamat
12,838
1,185
169
3,257
10,306
6,577
0
1,913
8,289
32,118
0
L
Neith
Hypz420
Neith
15,915
5,853
0
871
14,072
5,271
0
2,741
11,331
0
28,338
L
9,381
4,146
0
630
20,977
8,672
0
7,384
13,593
0
16,266
W
Guan Yu
Moflea6538
Guan Yu
9,336
1,071
1,853
2,891
15,425
16,756
0
7,001
7,995
0
12,730
L
Thor
12,465
2,631
0
765
23,261
10,817
0
7,081
16,180
0
28,744
L
21,374
4,075
0
162
15,042
4,423
0
4,766
10,276
41,561
0
W
Fenrir
11,703
3,966
0
653
8,367
3,020
0
3,520
4,718
0
15,380
L
Ao Kuang
wsd40
Ao Kuang
2,445
622
0
452
20,551
7,412
0
6,352
14,199
12,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,811
Gold Earned
62,216
157
Minions Killed
157
4
Camps Cleared
2
917,804
Distance Traveled
959,442
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,906
1,591
58
6
1
156,651
1
W
Cthulhu
11,556
1,156
27
3
1
164,203
0
W
Tiamat
11,675
1,168
54
5
0
233,044
1
L
Neith
11,592
1,159
23
2
0
202,751
0
L
Ne Zha
9,875
988
7
1
0
194,463
0
W
Guan Yu
10,932
1,093
7
1
0
181,291
2
L
Thor
11,504
1,150
50
5
3
185,945
1
L
Zeus
12,834
1,283
49
5
1
175,114
0
W
Fenrir
12,147
1,215
11
1
0
224,253
0
L
Ao Kuang
10,006
1,001
28
3
0
159,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role