Player Matchup

Rama
Rama
D34d3nd
Rama
Level 11
God Stats
2W - 0L
1,755 SR
Queue Stats
2W - 2L
1,412 Elo+
Party 1
Tyr
Tyr
FSTBK
Tyr
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 14L
1,503 Elo+
Solo
Nemesis
Nemesis
Hadestown
Nemesis
Level 8
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 1L
1,513 Elo+
Party 1
The Morrigan
The Morrigan
TheeShieldHero
The Morrigan
Level 124
God Stats
1W - 3L
1,187 SR
Queue Stats
373W - 399L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
demon909
Baron Samedi
Level 148
God Stats
16W - 6L
1,699 SR
Queue Stats
521W - 514L
1,545 Elo+
Party 1
Team Averages
Level 60
1,484 SR
1,503 Elo+

VS

Team Averages
Level 13
1,515 SR
1,457 Elo+
Jormungandr
Jormungandr
Adracent
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,508 Elo+
Solo
Zeus
Zeus
JakeJacob
Zeus
Level 29
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MajesticTortuga
Cu Chulainn
Level 7
God Stats
2W - 2L
1,353 SR
Queue Stats
14W - 17L
1,358 Elo+
Solo
Thor
Thor
carebajina
Thor
Level 17
God Stats
9W - 4L
1,693 SR
Queue Stats
48W - 43L
1,496 Elo+
Solo
Jing Wei
Jing Wei
killndi3
Jing Wei
Level 5
God Stats
3W - 3L
1,292 SR
Queue Stats
309W - 352L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
D34d3nd
Rama
15
3 / 1 / 6
8,905
636
8,285
7,866
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
FSTBK
Tyr
12
1 / 4 / 5
7,262
519
3,949
9,702
4,617
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Hadestown
Nemesis
13
5 / 3 / 8
7,936
567
5,950
11,117
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
TheeShieldHero
The Morrigan
14
8 / 0 / 10
8,641
617
9,347
5,656
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
demon909
Baron Samedi
13
8 / 0 / 11
9,123
652
5,090
8,702
7,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adracent
Jormungandr
9
0 / 2 / 2
6,656
475
3,055
9,293
4,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
9
0 / 8 / 1
5,800
414
5,558
7,618
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MajesticTortuga
Cu Chulainn
12
3 / 4 / 0
7,315
523
6,512
10,450
7,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 5 / 0
6,230
445
3,964
9,299
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
killndi3
Jing Wei
10
1 / 6 / 0
6,283
449
1,852
8,272
1,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
25
Kills
6
8
Deaths
25
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Adracent
Jormungandr
0
2
2
0.5
W
Rama
D34d3nd
Rama
3
1
6
6
W
Tyr
FSTBK
Tyr
1
4
5
0.88
W
Nemesis
Hadestown
Nemesis
5
3
8
3
L
Zeus
0
8
1
0.06
L
Cu Chulainn
MajesticTortuga
Cu Chulainn
3
4
0
0.75
W
The Morrigan
TheeShieldHero
The Morrigan
8
0
10
13
L
2
5
0
0.4
W
Baron Samedi
demon909
Baron Samedi
8
0
11
13.5
L
Jing Wei
killndi3
Jing Wei
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
20,941
43,043
Taken
44,932
22,157
Mitigated
18,846
14,771
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Adracent
Jormungandr
3,055
724
0
285
9,293
4,917
0
1,669
7,526
14,448
0
W
Rama
D34d3nd
Rama
8,285
5,886
0
2,993
7,866
2,981
2,939
2,034
5,794
0
65,496
W
Tyr
FSTBK
Tyr
3,949
1,380
0
2,012
9,702
4,617
0
1,300
8,372
0
31,111
W
Nemesis
Hadestown
Nemesis
5,950
2,913
0
4,123
11,117
5,132
782
1,704
9,321
0
40,760
L
Zeus
5,558
1,044
0
220
7,618
2,055
66
3,858
3,575
22,975
0
L
Cu Chulainn
MajesticTortuga
Cu Chulainn
6,512
1,199
0
350
10,450
7,344
1,077
1,760
8,588
6,735
32,194
W
The Morrigan
TheeShieldHero
The Morrigan
9,347
2,078
0
1,726
5,656
2,010
1,770
1,250
4,298
38,197
827
L
3,964
1,444
0
2,510
9,299
2,651
0
3,806
5,323
0
29,275
W
Baron Samedi
demon909
Baron Samedi
5,090
802
1,135
2,782
8,702
7,417
341
3,165
5,356
22,462
0
L
Jing Wei
killndi3
Jing Wei
1,852
953
0
310
8,272
1,879
352
1,926
6,310
0
19,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
32,284
350
Minions Killed
262
0
Camps Cleared
0
1,312,029
Distance Traveled
1,171,572
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,656
475
26
2
0
270,864
3
W
Rama
8,905
636
134
10
0
229,212
1
W
Tyr
7,262
519
57
4
0
263,036
0
W
Nemesis
7,936
567
60
4
0
279,188
3
L
Zeus
5,800
414
43
3
0
212,412
4
L
Cu Chulainn
7,315
523
77
6
0
228,852
2
W
The Morrigan
8,641
617
67
5
0
263,139
2
L
Thor
6,230
445
59
4
0
208,993
3
W
Baron Samedi
9,123
652
32
2
0
277,454
4
L
Jing Wei
6,283
449
57
4
0
250,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role