Player Matchup

Ymir
Ymir
GuanBot
Ymir
Level 14
God Stats
3W - 4L
1,648 SR
Queue Stats
33W - 23L
1,662 Elo+
Solo
Cupid
Cupid
Hirezluvkidz
Cupid
Level 28
God Stats
2W - 3L
1,573 SR
Queue Stats
215W - 170L
1,605 Elo+
Solo
Scylla
Scylla
Invasion_BRA
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,690 Elo+
Solo
Hun Batz
Hun Batz
aIllIllllx
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,592 Elo+
Solo
Chaac
Chaac
gunny crazy
Chaac
Level 27
God Stats
2W - 2L
1,699 SR
Queue Stats
11W - 11L
1,647 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,639 Elo+

VS

Team Averages
Level 12
1,514 SR
1,651 Elo+
Ares
Ares
Highs6s
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,652 Elo+
Solo
Izanami
Izanami
Ksawy3851
Izanami
Level 7
God Stats
13W - 20L
1,530 SR
Queue Stats
142W - 189L
1,541 Elo+
Solo
Cerberus
Cerberus
Shanebsmokin
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,737 Elo+
Solo
Hel
Hel
Well ohk
Hel
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
21W - 16L
1,757 Elo+
Solo
Bellona
Bellona
xStarDawgg
Bellona
Level 17
God Stats
11W - 12L
1,538 SR
Queue Stats
98W - 99L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GuanBot
Ymir
12
8 / 1 / 7
8,599
573
9,273
12,593
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 4 / 4
8,060
537
8,236
10,429
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
12
2 / 6 / 3
7,216
481
7,209
9,978
3,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
aIllIllllx
Hun Batz
11
0 / 2 / 2
6,870
458
2,796
10,620
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 4 / 0
6,677
445
3,670
8,623
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Highs6s
Ares
12
3 / 4 / 6
8,891
593
6,258
15,414
11,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Ksawy3851
Izanami
10
0 / 9 / 1
6,465
431
2,309
9,532
2,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Shanebsmokin
Cerberus
15
6 / 1 / 8
8,754
584
11,149
13,539
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 2 / 7
8,357
557
9,372
9,214
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xStarDawgg
Bellona
14
3 / 1 / 4
7,956
530
5,733
9,486
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
17
Kills
17
17
Deaths
17
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
GuanBot
Ymir
8
1
7
11.5
W
Ares
Highs6s
Ares
3
4
6
1.5
L
6
4
4
2
L
Scylla
2
6
3
0.58
W
Izanami
Ksawy3851
Izanami
0
9
1
0.06
W
Cerberus
Shanebsmokin
Cerberus
6
1
8
10
W
5
2
7
4.25
L
Hun Batz
aIllIllllx
Hun Batz
0
2
2
0.5
L
1
4
0
0.25
W
Bellona
xStarDawgg
Bellona
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,184
Damage
34,821
52,243
Taken
57,185
28,617
Mitigated
34,121
13,376
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
GuanBot
Ymir
9,273
3,745
0
1,661
12,593
13,634
435
5,989
6,604
26,498
0
W
Ares
Highs6s
Ares
6,258
352
0
1,200
15,414
11,877
0
5,488
9,880
23,125
0
L
8,236
4,654
736
3,208
10,429
2,365
1,095
6,369
4,060
0
31,094
L
Scylla
7,209
980
0
1,946
9,978
3,197
392
8,266
1,712
41,070
0
W
Izanami
Ksawy3851
Izanami
2,309
1,413
0
0
9,532
2,841
942
2,297
7,235
0
38,362
W
Cerberus
Shanebsmokin
Cerberus
11,149
365
0
3,623
13,539
7,276
737
3,787
9,714
56,342
0
W
9,372
412
4,510
5,332
9,214
4,883
493
3,519
5,605
51,875
0
L
Hun Batz
aIllIllllx
Hun Batz
2,796
786
0
3,670
10,620
3,314
0
3,803
6,817
0
38,650
L
3,670
222
0
2,155
8,623
6,107
138
2,352
6,271
0
25,958
W
Bellona
xStarDawgg
Bellona
5,733
1,936
0
3,585
9,486
7,244
603
1,391
7,467
0
38,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
40,423
301
Minions Killed
380
0
Camps Cleared
0
1,331,482
Distance Traveled
1,382,651
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,599
573
20
1
0
269,931
3
W
Ares
8,891
593
32
2
0
253,531
0
L
Cupid
8,060
537
71
5
0
255,461
4
L
Scylla
7,216
481
75
5
0
242,271
2
W
Izanami
6,465
431
67
4
0
252,508
0
W
Cerberus
8,754
584
88
6
0
257,452
2
W
Hel
8,357
557
92
6
0
310,855
1
L
Hun Batz
6,870
458
85
6
0
282,650
2
L
Chaac
6,677
445
50
3
0
281,169
4
W
Bellona
7,956
530
101
7
0
308,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role