Player Matchup

Sol
Sol
Lexatorri
Sol
Level 54
God Stats
1W - 2L
1,300 SR
Queue Stats
317W - 262L
1,489 Elo+
Party 2
Nike
Nike
SkyEag
Nike
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 47L
1,901 Elo+
Solo
Olorun
Olorun
vallonmarcillac
Olorun
Level 24
God Stats
0W - 1L
1,218 SR
Queue Stats
200W - 166L
1,438 Elo+
Party 2
Team Averages
Level 68
1,339 SR
1,609 Elo+

VS

Team Averages
Level 11
1,709 SR
1,567 Elo+
Artemis
Artemis
MaD Lil Nizz
Artemis
Level 7
God Stats
14W - 8L
1,835 SR
Queue Stats
172W - 135L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
RAGE Hanako
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,695 Elo+
Party 1
Baron Samedi
Baron Samedi
ox iHendo xo
Baron Samedi
Level 20
God Stats
5W - 6L
1,794 SR
Queue Stats
28W - 47L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
9,158
654
12,080
13,807
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
SkyEag
Nike
12
1 / 5 / 8
9,042
646
7,522
20,572
13,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 5 / 3
10,239
731
10,641
12,967
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MaD Lil Nizz
Artemis
12
2 / 5 / 8
9,284
663
11,603
12,144
4,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
RAGE Hanako
Cthulhu
16
9 / 2 / 6
11,633
831
15,878
18,716
21,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
ox iHendo xo
Baron Samedi
15
5 / 3 / 8
10,211
729
13,487
12,800
9,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
9
Kills
16
16
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Artemis
MaD Lil Nizz
Artemis
2
5
8
1.2
W
Cthulhu
RAGE Hanako
Cthulhu
9
2
6
6
L
Nike
SkyEag
Nike
1
5
8
1
W
Baron Samedi
ox iHendo xo
Baron Samedi
5
3
8
3
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
40,968
47,346
Taken
43,660
24,084
Mitigated
36,316
7,599
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,080
4,423
0
2,837
13,807
5,014
616
9,380
4,427
27,743
2,278
W
Artemis
MaD Lil Nizz
Artemis
11,603
6,496
0
2,009
12,144
4,738
1,475
5,133
7,011
0
36,548
W
Cthulhu
RAGE Hanako
Cthulhu
15,878
1,011
621
4,215
18,716
21,756
252
8,410
10,306
50,058
0
L
Nike
SkyEag
Nike
7,522
1,942
0
0
20,572
13,878
0
10,726
9,846
0
20,813
W
Baron Samedi
ox iHendo xo
Baron Samedi
13,487
1,165
2,380
5,492
12,800
9,822
911
6,866
5,934
30,924
0
L
10,641
5,440
917
3,845
12,967
5,192
660
9,259
3,708
34,950
4,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
31,128
126
Minions Killed
132
0
Camps Cleared
0
674,085
Distance Traveled
728,485
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,158
654
37
3
0
231,238
3
W
Artemis
9,284
663
54
4
0
230,332
1
W
Cthulhu
11,633
831
47
3
0
266,537
0
L
Nike
9,042
646
25
2
0
227,020
2
W
Baron Samedi
10,211
729
31
2
0
231,616
3
L
Olorun
10,239
731
64
5
0
215,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role