Player Matchup

Discordia
Discordia
Doomwalker16
Discordia
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 110L
1,502 Elo+
Solo
Sylvanus
Sylvanus
ItHappens5011
Sylvanus
Level 101
God Stats
2W - 6L
1,601 SR
Queue Stats
125W - 139L
1,498 Elo+
Solo
Da Ji
Da Ji
KinkyBoots121
Da Ji
Level 121
God Stats
14W - 26L
1,401 SR
Queue Stats
143W - 174L
1,455 Elo+
Solo
Team Averages
Level 101
1,501 SR
1,485 Elo+

VS

Team Averages
Level 88
1,595 SR
1,570 Elo+
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
InVinity_2
Discordia
Level 126
God Stats
14W - 4L
1,786 SR
Queue Stats
267W - 235L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
jsprimo
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Doomwalker16
Discordia
13
0 / 8 / 4
8,697
621
9,679
11,944
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ItHappens5011
Sylvanus
12
1 / 5 / 1
8,868
633
4,501
18,610
13,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 6 / 1
10,422
744
5,812
10,447
3,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 1 / 13
10,713
765
7,502
7,805
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
InVinity_2
Discordia
15
6 / 3 / 13
10,633
760
10,442
7,287
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
jsprimo
Erlang Shen
15
9 / 3 / 9
11,308
808
16,799
15,042
12,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
19
19
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
13
10.5
L
Discordia
Doomwalker16
Discordia
0
8
4
0.25
W
Discordia
InVinity_2
Discordia
6
3
13
4.17
L
Sylvanus
ItHappens5011
Sylvanus
1
5
1
0.3
L
6
6
1
1.08
W
Erlang Shen
jsprimo
Erlang Shen
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,992
Damage
34,743
41,001
Taken
30,134
20,997
Mitigated
18,250
3,719
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,502
4,832
0
446
7,805
2,902
1,550
3,057
4,378
0
38,574
L
Discordia
Doomwalker16
Discordia
9,679
849
0
702
11,944
3,494
344
2,934
8,668
40,512
0
W
Discordia
InVinity_2
Discordia
10,442
805
0
100
7,287
2,876
640
2,720
4,315
31,276
0
L
Sylvanus
ItHappens5011
Sylvanus
4,501
1,536
477
1,966
18,610
13,583
224
3,877
14,273
19,438
0
L
5,812
708
0
574
10,447
3,920
0
2,640
7,618
0
28,184
W
Erlang Shen
jsprimo
Erlang Shen
16,799
8,512
0
3,130
15,042
12,472
695
7,214
7,261
0
36,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
32,654
144
Minions Killed
169
0
Camps Cleared
0
626,195
Distance Traveled
804,232
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,713
765
85
6
0
247,028
3
L
Discordia
8,697
621
69
5
0
206,818
0
W
Discordia
10,633
760
44
3
0
271,316
7
L
Sylvanus
8,868
633
38
3
0
222,434
2
L
Da Ji
10,422
744
37
3
0
196,943
1
W
Erlang Shen
11,308
808
40
3
0
285,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role