Player Matchup

Erlang Shen
Erlang Shen
AnapusNemuno
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 124L
1,399 Elo+
Party 2
Ymir
Ymir
Justikama
Ymir
Level 17
God Stats
5W - 2L
1,779 SR
Queue Stats
71W - 91L
1,355 Elo+
Party 2
Sol
Sol
Levi0504
Sol
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 77L
1,440 Elo+
Solo
Rama
Rama
OggyHLFA
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,312 Elo+
Solo
Fenrir
Fenrir
xPanda96x
Fenrir
Level 29
God Stats
21W - 23L
1,545 SR
Queue Stats
130W - 166L
1,415 Elo+
Solo
Team Averages
Level 22
1,565 SR
1,384 Elo+

VS

Team Averages
Level 13
1,366 SR
1,338 Elo+
Hun Batz
Hun Batz
Enguarde1
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,277 Elo+
Party 3
Nemesis
Nemesis
Nemesida21
Nemesis
Level 14
God Stats
11W - 11L
1,400 SR
Queue Stats
107W - 138L
1,316 Elo+
Party 1
Yemoja
Yemoja
RutigaStrumpor
Yemoja
Level 26
God Stats
1W - 3L
1,144 SR
Queue Stats
12W - 16L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
XxMeNTaLMoNKeYxX
Baron Samedi
Level 8
God Stats
3W - 5L
1,074 SR
Queue Stats
20W - 23L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
playboianton
Danzaburou
Level 14
God Stats
5W - 3L
1,709 SR
Queue Stats
16W - 14L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnapusNemuno
Erlang Shen
20
6 / 6 / 11
14,318
955
16,118
24,509
13,571
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
20
2 / 6 / 19
14,436
962
8,937
28,345
38,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 3 / 13
16,526
1,102
41,692
22,005
8,379
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
20
4 / 11 / 20
14,961
997
25,371
23,001
9,166
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
xPanda96x
Fenrir
20
5 / 8 / 11
14,144
943
21,721
25,412
12,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Enguarde1
Hun Batz
20
9 / 6 / 19
15,583
1,039
31,811
25,187
12,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Nemesida21
Nemesis
20
8 / 8 / 17
15,512
1,034
16,721
24,387
12,396
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 6 / 23
13,502
900
12,511
22,466
34,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
XxMeNTaLMoNKeYxX
Baron Samedi
20
7 / 4 / 23
15,223
1,015
25,055
24,744
22,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
playboianton
Danzaburou
20
9 / 4 / 20
16,358
1,091
28,469
21,623
16,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
136
28
Kills
34
34
Deaths
28
74
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AnapusNemuno
Erlang Shen
6
6
11
1.92
W
Hun Batz
Enguarde1
Hun Batz
9
6
19
3.08
L
Ymir
2
6
19
1.92
L
11
3
13
5.83
W
Nemesis
Nemesida21
Nemesis
8
8
17
2.06
L
Rama
4
11
20
1.27
W
1
6
23
2.08
W
Baron Samedi
XxMeNTaLMoNKeYxX
Baron Samedi
7
4
23
4.63
W
Danzaburou
playboianton
Danzaburou
9
4
20
4.75
L
Fenrir
xPanda96x
Fenrir
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,839
Damage
114,567
123,272
Taken
118,407
82,313
Mitigated
98,301
12,073
Healing
28,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AnapusNemuno
Erlang Shen
16,118
8,682
0
1,729
24,509
13,571
0
7,910
16,599
0
30,826
W
Hun Batz
Enguarde1
Hun Batz
31,811
4,089
0
279
25,187
12,202
0
10,147
15,040
0
48,949
L
Ymir
8,937
1,720
0
0
28,345
38,351
0
7,746
20,599
31,371
0
L
41,692
15,977
0
9,783
22,005
8,379
0
7,783
14,222
94,834
0
W
Nemesis
Nemesida21
Nemesis
16,721
5,796
0
1,178
24,387
12,396
0
11,319
13,068
0
32,450
L
Rama
25,371
22,623
0
0
23,001
9,166
0
8,022
14,979
0
36,799
W
12,511
2,495
8,801
1,445
22,466
34,468
0
10,529
11,937
24,841
0
W
Baron Samedi
XxMeNTaLMoNKeYxX
Baron Samedi
25,055
3,657
6,591
6,791
24,744
22,531
0
7,678
17,066
47,483
0
W
Danzaburou
playboianton
Danzaburou
28,469
13,173
87
2,922
21,623
16,704
0
10,956
10,667
0
77,219
L
Fenrir
xPanda96x
Fenrir
21,721
4,202
0
561
25,412
12,846
0
6,105
19,307
0
33,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,385
Gold Earned
76,178
242
Minions Killed
285
5
Camps Cleared
4
1,445,451
Distance Traveled
1,372,527
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,318
955
25
2
3
296,349
1
W
Hun Batz
15,583
1,039
45
3
0
281,707
0
L
Ymir
14,436
962
61
4
1
282,381
0
L
Sol
16,526
1,102
102
7
1
312,993
0
W
Nemesis
15,512
1,034
51
3
2
310,049
0
L
Rama
14,961
997
37
2
0
255,119
0
W
Yemoja
13,502
900
28
2
0
255,705
0
W
Baron Samedi
15,223
1,015
45
3
0
265,164
2
W
Danzaburou
16,358
1,091
116
8
2
259,902
0
L
Fenrir
14,144
943
17
1
0
298,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role