Player Matchup

Arachne
Arachne
Mafroome
Arachne
Level 29
God Stats
10W - 4L
1,618 SR
Queue Stats
141W - 149L
1,509 Elo+
Solo
Merlin
Merlin
NineInchSoft
Merlin
Level 15
God Stats
1W - 2L
1,228 SR
Queue Stats
39W - 20L
1,612 Elo+
Solo
Medusa
Medusa
SoraNoSenshii
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
TTAC619
Cthulhu
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 14L
1,678 Elo+
Party 2
Ares
Ares
TheFearsomeOne
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,768 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,649 Elo+

VS

Team Averages
Level 19
1,515 SR
1,561 Elo+
Apollo
Apollo
Frankie11
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 159L
1,628 Elo+
Party 1
Yemoja
Yemoja
S0roka
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Yowofu
Guan Yu
Level 23
God Stats
86W - 82L
1,510 SR
Queue Stats
115W - 112L
1,494 Elo+
Solo
Set
Set
kankerboef11
Set
Level 15
God Stats
2W - 3L
1,772 SR
Queue Stats
148W - 148L
1,571 Elo+
Party 1
Raijin
Raijin
miniratface
Raijin
Level 27
God Stats
4W - 6L
1,294 SR
Queue Stats
110W - 97L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mafroome
Arachne
15
12 / 2 / 2
9,177
612
9,385
7,499
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
17
5 / 0 / 5
10,336
689
7,152
6,751
3,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 9
6,961
464
6,122
7,917
2,208
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TTAC619
Cthulhu
11
5 / 3 / 4
7,375
492
5,298
10,253
5,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 2 / 9
6,607
440
3,694
9,012
8,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frankie11
Apollo
13
3 / 6 / 0
7,723
515
6,424
11,731
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
S0roka
Yemoja
11
2 / 5 / 4
7,309
487
5,474
9,195
7,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Yowofu
Guan Yu
13
6 / 6 / 1
8,747
583
7,738
11,405
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 5 / 2
7,118
475
5,357
11,561
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
3
0 / 1 / 0
4,608
307
0
1,087
211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
23
Kills
12
12
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
Frankie11
Apollo
3
6
0
0.5
W
Arachne
Mafroome
Arachne
12
2
2
6.5
W
Merlin
5
0
5
7.5
L
Yemoja
S0roka
Yemoja
2
5
4
0.8
W
1
5
9
1.1
W
Cthulhu
TTAC619
Cthulhu
5
3
4
2.33
W
0
2
9
2.25
L
Guan Yu
Yowofu
Guan Yu
6
6
1
1.08
L
1
5
2
0.4
L
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,651
Damage
24,993
41,432
Taken
44,979
24,738
Mitigated
20,973
9,372
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Frankie11
Apollo
6,424
2,978
0
913
11,731
3,362
832
5,308
6,423
0
50,548
W
Arachne
Mafroome
Arachne
9,385
7,277
0
1,882
7,499
4,550
2,407
289
7,210
0
53,055
W
Merlin
7,152
1,392
0
3,021
6,751
3,761
472
37
6,714
83,785
0
L
Yemoja
S0roka
Yemoja
5,474
1,447
368
590
9,195
7,062
29
2,984
6,211
18,177
0
W
6,122
3,544
0
602
7,917
2,208
2,084
2,239
5,678
0
23,809
W
Cthulhu
TTAC619
Cthulhu
5,298
912
0
2,258
10,253
5,555
208
2,274
7,979
14,514
0
W
3,694
444
0
1,609
9,012
8,664
0
635
8,377
12,912
0
L
Guan Yu
Yowofu
Guan Yu
7,738
3,298
357
1,899
11,405
5,419
2,731
3,419
7,986
0
40,625
L
5,357
2,287
392
3,703
11,561
4,919
1,050
3,925
7,636
0
44,761
L
Raijin
0
0
0
490
1,087
211
0
508
579
3,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
35,505
351
Minions Killed
290
0
Camps Cleared
0
1,438,059
Distance Traveled
1,055,372
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,723
515
95
6
0
284,411
1
W
Arachne
9,177
612
96
6
0
303,549
3
W
Merlin
10,336
689
171
11
0
292,112
1
L
Yemoja
7,309
487
21
1
0
250,598
4
W
Medusa
6,961
464
48
3
0
266,899
0
W
Cthulhu
7,375
492
18
1
0
294,546
2
W
Ares
6,607
440
18
1
0
280,953
3
L
Guan Yu
8,747
583
82
5
0
249,162
0
L
Set
7,118
475
85
6
0
248,601
0
L
Raijin
4,608
307
7
0
0
22,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role