Player Matchup

Janus
Janus
BdelloidFour205
Janus
Level 35
God Stats
59W - 62L
1,529 SR
Queue Stats
592W - 617L
1,513 Elo+
Solo
Sol
Sol
Kero81
Sol
Level 69
God Stats
337W - 445L
1,449 SR
Queue Stats
580W - 741L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
Rodacras
Nu Wa
Level 66
God Stats
316W - 372L
1,418 SR
Queue Stats
481W - 685L
1,354 Elo+
Party 2
Neith
Neith
leitoleito
Neith
Level 67
God Stats
61W - 144L
1,357 SR
Queue Stats
458W - 672L
1,362 Elo+
Party 2
Sobek
Sobek
sandimli
Sobek
Level 48
God Stats
13W - 10L
1,537 SR
Queue Stats
135W - 112L
1,508 Elo+
Solo
Team Averages
Level 57
1,458 SR
1,431 Elo+

VS

Team Averages
Level 95
1,468 SR
1,467 Elo+
Artemis
Artemis
Chinezupwnz
Artemis
Level 27
God Stats
77W - 51L
1,625 SR
Queue Stats
112W - 86L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
Creepy1998
Nu Wa
Level 109
God Stats
3W - 8L
1,240 SR
Queue Stats
62W - 44L
1,248 Elo+
Solo
Athena
Athena
Evlap
Athena
Level 105
God Stats
9W - 10L
1,359 SR
Queue Stats
155W - 135L
1,533 Elo+
Solo
Da Ji
Da Ji
Scabiae
Da Ji
Level 148
God Stats
4W - 4L
1,604 SR
Queue Stats
95W - 94L
1,518 Elo+
Party 1
Ra
Ra
VenKKi
Ra
Level 87
God Stats
1W - 1L
1,510 SR
Queue Stats
35W - 47L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
9,519
952
10,241
13,176
4,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
Kero81
Sol
16
1 / 10 / 5
9,726
973
13,701
19,560
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Rodacras
Nu Wa
16
3 / 9 / 2
10,578
1,058
8,675
12,991
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
1 / 4 / 2
8,917
892
7,412
11,999
4,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
sandimli
Sobek
15
1 / 3 / 4
10,123
1,012
5,737
18,990
20,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

51

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chinezupwnz
Artemis
18
16 / 1 / 5
12,750
1,275
26,870
7,451
3,774
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
18
2 / 0 / 20
10,771
1,077
9,644
6,443
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
Evlap
Athena
18
3 / 1 / 20
10,417
1,042
7,262
16,238
24,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Scabiae
Da Ji
17
11 / 3 / 7
11,623
1,162
20,617
10,867
5,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
17
2 / 2 / 17
10,405
1,041
8,396
10,085
4,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
7
Kills
34
34
Deaths
7
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Artemis
Chinezupwnz
Artemis
16
1
5
18.5
W
Nu Wa
2
0
20
12
W
Athena
Evlap
Athena
3
1
20
13
L
Sol
Kero81
Sol
1
10
5
0.35
L
Nu Wa
Rodacras
Nu Wa
3
9
2
0.44
W
Da Ji
Scabiae
Da Ji
11
3
7
4.83
W
Ra
2
2
17
5.25
L
Neith
1
4
2
0.5
L
Sobek
sandimli
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,766
Damage
72,789
76,716
Taken
51,084
39,957
Mitigated
41,516
4,647
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,241
260
0
0
13,176
4,239
0
3,778
9,160
35,269
0
W
Artemis
Chinezupwnz
Artemis
26,870
15,802
0
0
7,451
3,774
0
5,377
1,864
0
48,129
W
Nu Wa
9,644
2,527
0
0
6,443
3,011
0
5,237
1,090
32,335
0
W
Athena
Evlap
Athena
7,262
1,313
272
689
16,238
24,796
0
10,159
5,861
21,347
0
L
Sol
Kero81
Sol
13,701
4,074
22
2,031
19,560
6,103
0
4,069
15,261
37,735
0
L
Nu Wa
Rodacras
Nu Wa
8,675
2,063
197
544
12,991
4,883
0
2,049
10,872
43,854
0
W
Da Ji
Scabiae
Da Ji
20,617
5,100
0
364
10,867
5,268
0
7,805
2,959
0
31,857
W
Ra
8,396
300
4,347
2,768
10,085
4,667
0
9,013
956
33,341
0
L
Neith
7,412
2,904
195
364
11,999
4,661
0
5,502
6,271
0
20,882
L
Sobek
sandimli
Sobek
5,737
521
0
1,294
18,990
20,071
0
8,800
9,850
16,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,863
Gold Earned
55,966
230
Minions Killed
232
4
Camps Cleared
10
883,285
Distance Traveled
1,022,465
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,519
952
61
6
1
179,478
0
W
Artemis
12,750
1,275
51
5
2
198,355
1
W
Nu Wa
10,771
1,077
63
6
1
196,741
0
W
Athena
10,417
1,042
17
2
0
208,372
2
L
Sol
9,726
973
52
5
1
187,545
1
L
Nu Wa
10,578
1,058
82
8
1
129,097
0
W
Da Ji
11,623
1,162
22
2
6
206,562
0
W
Ra
10,405
1,041
79
8
1
212,435
2
L
Neith
8,917
892
21
2
1
165,511
0
L
Sobek
10,123
1,012
14
1
0
221,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role