Player Matchup

Camazotz
Camazotz
Dayofevil
Camazotz
Level 138
God Stats
7W - 2L
1,899 SR
Queue Stats
587W - 563L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
GetDealtWith
Ah Puch
Level 106
God Stats
17W - 16L
1,590 SR
Queue Stats
266W - 245L
1,577 Elo+
Party 3
Anubis
Anubis
Raggle66
Anubis
Level 99
God Stats
13W - 11L
1,471 SR
Queue Stats
403W - 368L
1,493 Elo+
Party 3
Jing Wei
Jing Wei
SirThis
Jing Wei
Level 121
God Stats
3W - 0L
1,886 SR
Queue Stats
372W - 357L
1,525 Elo+
Party 2
Sobek
Sobek
mikiloos
Sobek
Level 98
God Stats
59W - 36L
1,598 SR
Queue Stats
718W - 713L
1,490 Elo+
Party 2
Team Averages
Level 112
1,689 SR
1,518 Elo+

VS

Team Averages
Level 55
1,545 SR
1,547 Elo+
Yemoja
Yemoja
AllOuttaGum
Yemoja
Level 64
God Stats
8W - 11L
1,445 SR
Queue Stats
276W - 228L
1,607 Elo+
Solo
Ra
Ra
iMavex
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1
Achilles
Achilles
opCRYO
Achilles
Level 101
God Stats
1W - 2L
1,585 SR
Queue Stats
207W - 156L
1,655 Elo+
Party 4
Rama
Rama
opEliiiN
Rama
Level 43
God Stats
23W - 13L
1,694 SR
Queue Stats
342W - 288L
1,619 Elo+
Party 4
Odin
Odin
xSh4ke
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dayofevil
Camazotz
20
8 / 6 / 6
14,653
586
16,895
27,500
16,573
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
GetDealtWith
Ah Puch
20
4 / 2 / 13
15,164
607
14,337
18,435
10,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Raggle66
Anubis
20
9 / 4 / 8
15,008
600
22,359
22,774
14,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SirThis
Jing Wei
20
15 / 3 / 4
15,756
630
27,805
19,108
7,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
mikiloos
Sobek
17
1 / 4 / 16
13,588
544
8,213
26,970
34,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 3 / 13
10,509
420
15,307
20,184
21,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
17
4 / 10 / 3
11,262
450
9,206
20,624
6,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
opCRYO
Achilles
20
7 / 8 / 4
12,969
519
17,259
25,073
23,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
18
5 / 9 / 8
11,538
462
19,099
24,829
7,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
xSh4ke
Odin
14
0 / 7 / 7
8,627
345
6,829
20,159
16,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
37
Kills
18
19
Deaths
37
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
3
13
2.83
W
Camazotz
Dayofevil
Camazotz
8
6
6
1.83
W
Ah Puch
GetDealtWith
Ah Puch
4
2
13
5.25
W
Anubis
Raggle66
Anubis
9
4
8
3.25
W
Jing Wei
SirThis
Jing Wei
15
3
4
5.67
L
Ra
4
10
3
0.55
W
Sobek
mikiloos
Sobek
1
4
16
2.25
L
Achilles
opCRYO
Achilles
7
8
4
1.13
L
Rama
5
9
8
1
L
Odin
xSh4ke
Odin
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,609
Damage
67,700
114,787
Taken
110,869
84,323
Mitigated
75,230
53,897
Healing
25,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
15,307
2,586
2,078
1,381
20,184
21,382
167
7,610
12,427
37,143
0
W
Camazotz
Dayofevil
Camazotz
16,895
5,412
0
15,922
27,500
16,573
4,344
3,468
24,032
0
122,395
W
Ah Puch
GetDealtWith
Ah Puch
14,337
625
0
11,416
18,435
10,151
2,850
4,303
14,132
114,961
0
W
Anubis
Raggle66
Anubis
22,359
2,198
0
13,804
22,774
14,742
569
7,671
15,103
103,746
0
W
Jing Wei
SirThis
Jing Wei
27,805
19,822
0
5,160
19,108
7,886
2,853
4,132
14,976
0
135,341
L
Ra
9,206
1,242
1,862
3,153
20,624
6,249
203
13,006
7,602
55,852
0
W
Sobek
mikiloos
Sobek
8,213
658
0
7,595
26,970
34,971
1,240
6,359
20,611
33,382
0
L
Achilles
opCRYO
Achilles
17,259
6,532
0
4,226
25,073
23,853
0
7,301
17,595
0
92,649
L
Rama
19,099
14,906
0
9,269
24,829
7,565
0
6,352
18,376
0
78,068
L
Odin
xSh4ke
Odin
6,829
1,669
0
4,025
20,159
16,181
0
10,366
9,459
0
31,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,169
Gold Earned
54,905
685
Minions Killed
433
0
Camps Cleared
0
2,310,217
Distance Traveled
2,084,292
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,509
420
39
2
0
446,091
0
W
Camazotz
14,653
586
144
6
0
516,684
10
W
Ah Puch
15,164
607
196
8
0
462,549
4
W
Anubis
15,008
600
165
7
0
404,574
1
W
Jing Wei
15,756
630
137
5
0
468,241
2
L
Ra
11,262
450
100
4
0
399,126
3
W
Sobek
13,588
544
43
2
0
458,169
6
L
Achilles
12,969
519
144
6
0
421,099
2
L
Rama
11,538
462
99
4
0
407,660
4
L
Odin
8,627
345
51
2
0
410,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role