Player Matchup

Thor
Thor
Flyawayjoker
Thor
Level 65
God Stats
10W - 6L
1,661 SR
Queue Stats
332W - 246L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
Fugzor
Gilgamesh
Level 122
God Stats
93W - 36L
1,698 SR
Queue Stats
353W - 218L
1,684 Elo+
Party 1
Sol
Sol
SHlNZU
Sol
Level 18
God Stats
4W - 0L
1,555 SR
Queue Stats
9W - 3L
1,632 Elo+
Party 1
Team Averages
Level 68
1,638 SR
1,639 Elo+

VS

Team Averages
Level 29
1,407 SR
1,282 Elo+
Medusa
Medusa
The_LadyMedusa
Medusa
Level 54
God Stats
31W - 35L
1,543 SR
Queue Stats
148W - 216L
1,322 Elo+
Solo
Achilles
Achilles
ultimate630
Achilles
Level 24
God Stats
2W - 5L
1,327 SR
Queue Stats
68W - 98L
1,317 Elo+
Solo
Hel
Hel
xlDemonio
Hel
Level 10
God Stats
1W - 3L
1,352 SR
Queue Stats
8W - 22L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 14
9,033
821
10,072
8,966
5,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Fugzor
Gilgamesh
14
14 / 1 / 6
10,197
927
8,908
10,349
10,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
SHlNZU
Sol
13
6 / 1 / 13
9,250
841
12,634
7,861
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,374
670
6,684
10,567
3,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ultimate630
Achilles
11
2 / 7 / 4
7,774
707
5,397
16,079
13,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 10 / 3
6,878
625
3,302
11,495
3,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
24
Kills
5
6
Deaths
24
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
W
Gilgamesh
Fugzor
Gilgamesh
14
1
6
17
W
Sol
SHlNZU
Sol
6
1
13
12.5
L
2
7
3
0.5
L
Achilles
ultimate630
Achilles
2
7
4
0.57
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,614
Damage
15,383
27,176
Taken
38,141
19,442
Mitigated
20,161
5,054
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,072
2,992
0
360
8,966
5,824
722
1,437
7,529
0
40,161
W
Gilgamesh
Fugzor
Gilgamesh
8,908
2,825
0
1,203
10,349
10,852
463
1,229
9,120
0
27,045
W
Sol
SHlNZU
Sol
12,634
3,331
0
3,491
7,861
2,766
1,190
636
7,225
35,422
0
L
6,684
2,842
140
893
10,567
3,397
0
4,096
6,119
0
15,551
L
Achilles
ultimate630
Achilles
5,397
2,268
0
574
16,079
13,750
0
4,701
10,979
0
14,681
L
3,302
434
595
1,627
11,495
3,014
0
2,878
8,409
18,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
22,026
135
Minions Killed
65
0
Camps Cleared
0
647,809
Distance Traveled
439,388
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,033
821
56
5
0
208,616
1
W
Gilgamesh
10,197
927
24
2
0
228,649
1
W
Sol
9,250
841
55
5
0
210,544
0
L
Medusa
7,374
670
20
2
0
142,942
1
L
Achilles
7,774
707
20
2
0
161,674
3
L
Hel
6,878
625
25
2
0
134,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role