Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HeavyFish
Poseidon
Level 42
God Stats
0W - 2L
1,345 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Vamana
Vamana
Keviskini
Vamana
Level 99
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 5L
1,278 Elo+
Party 1
Ganesha
Ganesha
KingBeelze
Ganesha
Level 49
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Awilix
Awilix
LittLeG0DeSs
Awilix
Level 64
God Stats
0W - 3L
1,294 SR
Queue Stats
3W - 3L
1,278 Elo+
Party 1
Team Averages
Level 80
1,519 SR
1,323 Elo+

VS

Team Averages
Level 110
1,569 SR
1,486 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Kriksos72
Rama
Level 86
God Stats
28W - 37L
1,534 SR
Queue Stats
285W - 288L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lyniss
Morgan Le Fay
Level 143
God Stats
8W - 8L
1,331 SR
Queue Stats
201W - 184L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
falkonfalk
Gilgamesh
Level 98
God Stats
11W - 10L
1,630 SR
Queue Stats
141W - 146L
1,459 Elo+
Solo
Cerberus
Cerberus
jordanl135
Cerberus
Level 99
God Stats
7W - 2L
1,852 SR
Queue Stats
100W - 80L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 4 / 0
8,743
583
10,808
11,009
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
HeavyFish
Poseidon
12
0 / 4 / 0
6,882
459
1,513
5,505
1,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Keviskini
Vamana
13
1 / 1 / 1
7,403
494
4,670
10,413
11,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
KingBeelze
Ganesha
11
0 / 3 / 3
6,925
462
2,584
9,683
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
12
2 / 5 / 1
7,446
496
3,846
12,003
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 3 / 6
8,636
576
6,760
9,310
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
15
1 / 1 / 5
8,767
584
7,145
7,845
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Lyniss
Morgan Le Fay
15
6 / 0 / 4
9,491
633
8,228
5,081
2,026
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
falkonfalk
Gilgamesh
16
2 / 3 / 1
9,595
640
7,619
12,657
7,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
jordanl135
Cerberus
12
3 / 1 / 4
8,101
540
5,207
11,758
9,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
17
17
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
0
1.25
W
Thanatos
 
Thanatos
5
3
6
2.67
L
Poseidon
HeavyFish
Poseidon
0
4
0
0
L
Vamana
Keviskini
Vamana
1
1
1
1.5
L
Ganesha
KingBeelze
Ganesha
0
3
3
0.5
W
Rama
1
1
5
3.5
L
Awilix
2
5
1
0.5
W
Morgan Le Fay
Lyniss
Morgan Le Fay
6
0
4
8
W
Gilgamesh
falkonfalk
Gilgamesh
2
3
1
0.83
W
Cerberus
jordanl135
Cerberus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,421
Damage
34,959
48,613
Taken
46,651
28,188
Mitigated
25,068
15,003
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,808
4,440
0
4,501
11,009
3,577
0
3,679
7,330
60,303
9,031
W
Thanatos
 
Thanatos
6,760
1,869
0
5,847
9,310
2,761
0
2,856
6,454
0
44,156
L
Poseidon
HeavyFish
Poseidon
1,513
110
0
898
5,505
1,946
361
3,115
2,390
36,812
0
L
Vamana
Keviskini
Vamana
4,670
2,179
0
3,365
10,413
11,226
0
2,230
8,183
0
50,574
L
Ganesha
KingBeelze
Ganesha
2,584
371
423
2,356
9,683
7,942
26
1,384
8,299
16,388
0
W
Rama
7,145
4,712
0
2,858
7,845
2,716
3,619
3,064
4,781
0
61,741
L
Awilix
3,846
1,327
0
3,460
12,003
3,497
0
3,027
8,976
0
40,419
W
Morgan Le Fay
Lyniss
Morgan Le Fay
8,228
672
0
1,162
5,081
2,026
667
1,363
3,718
58,407
0
W
Gilgamesh
falkonfalk
Gilgamesh
7,619
2,038
0
2,563
12,657
7,722
746
2,914
9,743
0
67,378
W
Cerberus
jordanl135
Cerberus
5,207
366
0
3,836
11,758
9,843
226
3,884
7,874
31,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
44,590
397
Minions Killed
520
0
Camps Cleared
0
1,468,351
Distance Traveled
1,518,856
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,743
583
134
9
0
284,297
1
W
Thanatos
8,636
576
69
5
0
305,659
6
L
Poseidon
6,882
459
70
5
0
282,811
6
L
Vamana
7,403
494
102
7
0
301,165
4
L
Ganesha
6,925
462
0
0
0
260,389
2
W
Rama
8,767
584
129
9
0
288,664
2
L
Awilix
7,446
496
91
6
0
339,689
2
W
Morgan Le Fay
9,491
633
116
8
0
326,421
7
W
Gilgamesh
9,595
640
139
9
0
300,347
5
W
Cerberus
8,101
540
67
4
0
297,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role