Player Matchup

Danzaburou
Danzaburou
Night_Scorpion10
Danzaburou
Level 17
God Stats
3W - 1L
1,553 SR
Queue Stats
23W - 30L
1,236 Elo+
Party 2
Thanatos
Thanatos
V2-_C3UR4_-OP
Thanatos
Level 23
God Stats
25W - 26L
1,429 SR
Queue Stats
29W - 31L
1,295 Elo+
Party 1
Bacchus
Bacchus
avgust_Tabak3
Bacchus
Level 17
God Stats
3W - 2L
1,432 SR
Queue Stats
19W - 42L
1,172 Elo+
Solo
Ah Puch
Ah Puch
its_FaVII_12
Ah Puch
Level 14
God Stats
2W - 2L
1,427 SR
Queue Stats
10W - 18L
1,118 Elo+
Party 1
Xing Tian
Xing Tian
shallowsky07
Xing Tian
Level 20
God Stats
1W - 3L
1,121 SR
Queue Stats
38W - 53L
1,204 Elo+
Party 2
Team Averages
Level 18
1,392 SR
1,205 Elo+

VS

Team Averages
Level 15
1,420 SR
1,209 Elo+
Erlang Shen
Erlang Shen
AoskaJ
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Cat_Stampede
Bellona
Level 10
God Stats
11W - 24L
1,292 SR
Queue Stats
30W - 69L
1,019 Elo+
Party 3
Arachne
Arachne
Skull_Grey
Arachne
Level 28
God Stats
10W - 10L
1,278 SR
Queue Stats
60W - 87L
1,265 Elo+
Party 3
Ullr
Ullr
TenChairs25
Ullr
Level 20
God Stats
5W - 3L
1,701 SR
Queue Stats
217W - 258L
1,257 Elo+
Solo
Cthulhu
Cthulhu
kitschens
Cthulhu
Level 16
God Stats
17W - 30L
1,330 SR
Queue Stats
24W - 41L
1,002 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Night_Scorpion10
Danzaburou
14
3 / 4 / 6
10,295
448
5,974
12,450
5,039
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
V2-_C3UR4_-OP
Thanatos
18
7 / 3 / 3
12,033
523
11,873
16,996
7,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
16
5 / 5 / 3
10,710
466
4,121
13,445
25,662
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
its_FaVII_12
Ah Puch
14
1 / 5 / 1
9,371
407
10,715
13,194
6,100
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
shallowsky07
Xing Tian
16
5 / 3 / 5
10,648
463
8,794
15,265
9,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AoskaJ
Erlang Shen
8
0 / 3 / 5
7,295
317
378
3,526
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Cat_Stampede
Bellona
14
0 / 6 / 3
8,671
377
724
10,919
6,238
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Skull_Grey
Arachne
17
13 / 4 / 1
11,976
521
17,198
19,643
11,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 6
9,322
405
4,233
14,212
8,442
Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
kitschens
Cthulhu
15
2 / 4 / 4
10,114
440
7,485
18,438
13,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
21
Kills
17
20
Deaths
24
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AoskaJ
Erlang Shen
0
3
5
0.83
L
Bellona
Cat_Stampede
Bellona
0
6
3
0.25
W
Danzaburou
Night_Scorpion10
Danzaburou
3
4
6
1.5
L
Arachne
Skull_Grey
Arachne
13
4
1
3.38
L
2
7
6
0.71
W
Thanatos
V2-_C3UR4_-OP
Thanatos
7
3
3
2.83
W
Bacchus
5
5
3
1.3
W
Ah Puch
its_FaVII_12
Ah Puch
1
5
1
0.3
L
Cthulhu
kitschens
Cthulhu
2
4
4
1
W
Xing Tian
shallowsky07
Xing Tian
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,477
Damage
30,018
71,350
Taken
66,738
54,030
Mitigated
40,567
20,510
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AoskaJ
Erlang Shen
378
298
0
0
3,526
946
66
1,030
2,496
0
5,328
L
Bellona
Cat_Stampede
Bellona
724
252
0
492
10,919
6,238
637
3,077
7,842
0
26,853
W
Danzaburou
Night_Scorpion10
Danzaburou
5,974
1,936
0
1,700
12,450
5,039
3,285
0
12,450
0
43,725
L
Arachne
Skull_Grey
Arachne
17,198
11,110
0
7,503
19,643
11,069
59
6,302
13,341
0
80,147
L
4,233
1,925
347
1,908
14,212
8,442
359
4,584
9,628
0
28,006
W
Thanatos
V2-_C3UR4_-OP
Thanatos
11,873
5,017
0
14,129
16,996
7,795
540
1,827
15,169
0
88,438
W
Bacchus
4,121
780
0
0
13,445
25,662
1,796
782
12,663
32,775
0
W
Ah Puch
its_FaVII_12
Ah Puch
10,715
2,432
0
3,419
13,194
6,100
348
4,417
8,777
38,623
0
L
Cthulhu
kitschens
Cthulhu
7,485
674
265
124
18,438
13,872
549
8,637
9,801
38,939
0
W
Xing Tian
shallowsky07
Xing Tian
8,794
337
120
1,142
15,265
9,434
1,765
459
14,806
67,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,057
Gold Earned
47,378
374
Minions Killed
311
0
Camps Cleared
0
1,863,825
Distance Traveled
1,653,984
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,295
317
11
0
0
113,081
0
L
Bellona
8,671
377
59
3
0
408,226
3
W
Danzaburou
10,295
448
60
3
0
351,374
0
L
Arachne
11,976
521
119
5
0
470,606
10
L
Ullr
9,322
405
41
2
0
382,450
5
W
Thanatos
12,033
523
124
5
0
432,807
0
W
Bacchus
10,710
466
47
2
0
423,160
0
W
Ah Puch
9,371
407
52
2
0
226,531
0
L
Cthulhu
10,114
440
81
4
0
279,621
0
W
Xing Tian
10,648
463
91
4
0
429,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role