Player Matchup

Hachiman
Hachiman
AlucardG13
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,227 Elo+
Solo
Baron Samedi
Baron Samedi
LaMecax
Baron Samedi
Level 15
God Stats
15W - 15L
1,796 SR
Queue Stats
57W - 88L
1,301 Elo+
Party 1
Ymir
Ymir
Moineta
Ymir
Level 22
God Stats
4W - 4L
1,505 SR
Queue Stats
94W - 145L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Samueell04
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,193 Elo+
Solo
Guan Yu
Guan Yu
pepesagrado21
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,379 Elo+
Solo
Team Averages
Level 14
1,560 SR
1,300 Elo+

VS

Team Averages
Level 18
1,444 SR
1,352 Elo+
Nemesis
Nemesis
FOMINHA2006
Nemesis
Level 16
God Stats
44W - 36L
1,462 SR
Queue Stats
130W - 145L
1,314 Elo+
Party 2
Medusa
Medusa
Saveropeganobreu
Medusa
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
150W - 190L
1,289 Elo+
Party 2
Jormungandr
Jormungandr
Shinigami64
Jormungandr
Level 24
God Stats
1W - 1L
1,221 SR
Queue Stats
25W - 16L
1,483 Elo+
Solo
Tyr
Tyr
TioBenGadura
Tyr
Level 27
God Stats
3W - 2L
1,536 SR
Queue Stats
71W - 76L
1,383 Elo+
Solo
Zeus
Zeus
angeloZ4761
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 149L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlucardG13
Hachiman
10
3 / 7 / 0
6,914
432
4,539
10,733
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LaMecax
Baron Samedi
13
3 / 5 / 0
7,639
477
7,594
10,286
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Moineta
Ymir
11
0 / 6 / 3
7,479
467
5,616
15,040
11,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Samueell04
Tsukuyomi
6
0 / 3 / 0
5,663
354
1,282
6,774
1,621
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
15
0 / 1 / 0
8,243
515
7,546
13,275
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FOMINHA2006
Nemesis
14
14 / 1 / 2
9,411
588
10,676
9,776
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 11
7,060
441
2,976
6,547
2,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Shinigami64
Jormungandr
13
5 / 0 / 7
9,113
570
10,618
9,095
6,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 0 / 0
8,762
548
9,417
11,145
7,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 0
7,283
455
4,796
9,339
3,221
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
21
22
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlucardG13
Hachiman
3
7
0
0.43
W
Nemesis
FOMINHA2006
Nemesis
14
1
2
15
L
Baron Samedi
LaMecax
Baron Samedi
3
5
0
0.6
L
Ymir
Moineta
Ymir
0
6
3
0.25
L
Tsukuyomi
Samueell04
Tsukuyomi
0
3
0
0
W
0
2
11
2.75
W
Jormungandr
Shinigami64
Jormungandr
5
0
7
8.5
W
2
0
0
2
W
0
3
0
0
L
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
38,483
56,108
Taken
45,902
32,230
Mitigated
23,051
17,170
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlucardG13
Hachiman
4,539
3,314
0
2,153
10,733
3,149
0
3,675
7,058
0
26,674
W
Nemesis
FOMINHA2006
Nemesis
10,676
5,618
0
835
9,776
3,952
366
2,170
7,606
0
47,024
L
Baron Samedi
LaMecax
Baron Samedi
7,594
684
207
983
10,286
4,024
284
4,222
6,064
45,417
0
L
Ymir
Moineta
Ymir
5,616
576
0
1,240
15,040
11,826
130
4,346
10,694
23,396
0
L
Tsukuyomi
Samueell04
Tsukuyomi
1,282
366
0
1,869
6,774
1,621
0
581
6,193
0
23,202
W
2,976
2,007
0
847
6,547
2,096
2,764
2,292
4,255
0
20,346
W
Jormungandr
Shinigami64
Jormungandr
10,618
2,652
0
2,810
9,095
6,095
184
1,296
7,653
41,892
0
W
9,417
1,189
0
6,697
11,145
7,687
117
524
9,476
0
57,600
W
4,796
832
0
450
9,339
3,221
330
6,928
2,411
41,478
0
L
Guan Yu
7,546
1,679
572
10,146
13,275
11,610
0
2,590
10,685
0
57,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
41,629
316
Minions Killed
355
0
Camps Cleared
0
1,239,065
Distance Traveled
1,586,075
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,914
432
40
3
0
226,100
4
W
Nemesis
9,411
588
47
3
0
389,545
0
L
Baron Samedi
7,639
477
77
5
0
257,158
4
L
Ymir
7,479
467
49
3
0
270,284
4
L
Tsukuyomi
5,663
354
39
2
0
187,995
0
W
Medusa
7,060
441
34
2
0
271,044
2
W
Jormungandr
9,113
570
72
5
0
299,080
5
W
Tyr
8,762
548
122
8
0
351,640
0
W
Zeus
7,283
455
80
5
0
274,766
0
L
Guan Yu
8,243
515
111
7
0
297,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role