Player Matchup

Ares
Ares
ColinQuiinten
Ares
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
159W - 170L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Hagman97
Guan Yu
Level 17
God Stats
0W - 3L
1,211 SR
Queue Stats
23W - 32L
1,398 Elo+
Solo
Nemesis
Nemesis
Kekxike
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
MrConor
Ah Puch
Level 15
God Stats
5W - 4L
1,544 SR
Queue Stats
16W - 17L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Szipu
Morgan Le Fay
Level 28
God Stats
1W - 4L
1,314 SR
Queue Stats
38W - 32L
1,476 Elo+
Party 1
Team Averages
Level 22
1,414 SR
1,446 Elo+

VS

Team Averages
Level 15
1,557 SR
1,453 Elo+
Chronos
Chronos
HoDunno
Chronos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,469 Elo+
Solo
Cupid
Cupid
Raiymondo
Cupid
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 93L
1,471 Elo+
Solo
Guan Yu
Guan Yu
TimHae
Guan Yu
Level 5
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 6L
1,325 Elo+
Solo
Ares
Ares
pestiluszxc
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo
Scylla
Scylla
wuwwy
Scylla
Level 21
God Stats
12W - 11L
1,586 SR
Queue Stats
64W - 49L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
10,069
458
7,378
22,563
14,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
Hagman97
Guan Yu
16
1 / 3 / 1
10,661
485
5,002
13,660
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Kekxike
Nemesis
14
4 / 4 / 1
9,372
426
6,241
15,826
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
MrConor
Ah Puch
15
1 / 6 / 4
9,514
432
12,241
17,704
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Szipu
Morgan Le Fay
18
7 / 5 / 4
11,673
531
15,337
14,668
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HoDunno
Chronos
19
11 / 1 / 7
12,381
563
18,615
14,908
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
Raiymondo
Cupid
18
3 / 6 / 8
11,432
520
9,409
14,362
4,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
TimHae
Guan Yu
16
0 / 1 / 3
9,906
450
3,375
12,308
8,260
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 15
11,611
528
10,574
19,397
18,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
wuwwy
Scylla
19
9 / 3 / 6
12,406
564
18,287
10,884
4,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
26
26
Deaths
14
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Guan Yu
Hagman97
Guan Yu
1
3
1
0.5
W
Chronos
HoDunno
Chronos
11
1
7
14.5
L
Nemesis
Kekxike
Nemesis
4
4
1
1.13
L
Ah Puch
MrConor
Ah Puch
1
6
4
0.5
W
Cupid
Raiymondo
Cupid
3
6
8
1.17
L
Morgan Le Fay
Szipu
Morgan Le Fay
7
5
4
1.8
W
Guan Yu
TimHae
Guan Yu
0
1
3
1.5
W
3
3
15
3.5
W
Scylla
wuwwy
Scylla
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,199
Damage
60,260
84,421
Taken
71,859
44,619
Mitigated
41,642
15,825
Healing
19,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,378
740
0
2,055
22,563
14,159
514
12,439
10,124
33,451
0
L
Guan Yu
Hagman97
Guan Yu
5,002
528
153
3,762
13,660
14,520
101
7,385
6,275
0
53,171
W
Chronos
HoDunno
Chronos
18,615
10,392
0
4,303
14,908
5,672
3,578
5,808
9,100
88,737
0
L
Nemesis
Kekxike
Nemesis
6,241
2,359
0
4,569
15,826
4,965
0
7,372
8,454
0
49,733
L
Ah Puch
MrConor
Ah Puch
12,241
583
0
4,313
17,704
5,597
869
12,442
5,262
56,778
0
W
Cupid
Raiymondo
Cupid
9,409
5,018
373
5,569
14,362
4,900
2,948
8,292
6,070
0
85,584
L
Morgan Le Fay
Szipu
Morgan Le Fay
15,337
1,805
127
846
14,668
5,378
785
7,838
6,830
66,893
0
W
Guan Yu
TimHae
Guan Yu
3,375
270
294
1,540
12,308
8,260
310
2,701
9,607
0
50,288
W
10,574
975
0
3,798
19,397
18,266
361
11,072
8,105
28,899
0
W
Scylla
wuwwy
Scylla
18,287
2,069
254
2,893
10,884
4,544
837
6,863
4,021
92,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
57,736
452
Minions Killed
583
0
Camps Cleared
0
1,876,104
Distance Traveled
2,066,505
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,069
458
44
2
0
359,327
0
L
Guan Yu
10,661
485
118
5
0
360,831
1
W
Chronos
12,381
563
143
7
0
432,415
3
L
Nemesis
9,372
426
79
4
0
396,184
4
L
Ah Puch
9,514
432
104
5
0
350,899
1
W
Cupid
11,432
520
143
7
0
414,715
9
L
Morgan Le Fay
11,673
531
107
5
0
408,863
4
W
Guan Yu
9,906
450
110
5
0
363,301
4
W
Ares
11,611
528
26
1
0
434,965
0
W
Scylla
12,406
564
161
7
0
421,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role