Player Matchup

Ares
Ares
HeroesXK
Ares
Level 28
God Stats
28W - 18L
1,620 SR
Queue Stats
318W - 330L
1,376 Elo+
Party 1
Ah Puch
Ah Puch
Narcotik III
Ah Puch
Level 146
God Stats
13W - 8L
1,547 SR
Queue Stats
756W - 791L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
fakelaraaa
Gilgamesh
Level 17
God Stats
8W - 5L
1,852 SR
Queue Stats
142W - 176L
1,414 Elo+
Solo
Team Averages
Level 64
1,673 SR
1,412 Elo+

VS

Team Averages
Level 58
1,323 SR
1,412 Elo+
Medusa
Medusa
Gold Tag Heuer
Medusa
Level 14
God Stats
9W - 9L
1,226 SR
Queue Stats
74W - 115L
1,296 Elo+
Solo
Zhong Kui
Zhong Kui
assafh24
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,446 Elo+
Party 2
Ymir
Ymir
the_dog555
Ymir
Level 144
God Stats
0W - 1L
1,243 SR
Queue Stats
21W - 23L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 2 / 16
11,413
713
6,923
12,817
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Narcotik III
Ah Puch
17
11 / 3 / 8
12,108
757
20,332
7,693
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
fakelaraaa
Gilgamesh
16
8 / 2 / 11
12,193
762
16,529
18,035
12,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
9,756
610
10,984
14,735
4,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
assafh24
Zhong Kui
12
3 / 9 / 2
9,737
609
7,906
14,745
8,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 4 / 4
10,550
659
9,385
21,786
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
7
7
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Ares
2
2
16
5
W
Ah Puch
Narcotik III
Ah Puch
11
3
8
5
L
Zhong Kui
assafh24
Zhong Kui
3
9
2
0.44
W
Gilgamesh
fakelaraaa
Gilgamesh
8
2
11
6.75
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,784
Damage
28,275
38,545
Taken
51,266
28,081
Mitigated
33,695
6,392
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,984
7,933
0
1,779
14,735
4,465
750
8,902
5,550
0
23,485
W
Ares
6,923
349
0
1,679
12,817
13,102
388
6,222
6,595
15,778
0
W
Ah Puch
Narcotik III
Ah Puch
20,332
1,185
0
1,520
7,693
2,878
1,227
2,691
5,002
71,420
0
L
Zhong Kui
assafh24
Zhong Kui
7,906
2,674
186
1,293
14,745
8,547
503
7,729
6,697
24,255
3,939
W
Gilgamesh
fakelaraaa
Gilgamesh
16,529
5,139
0
3,193
18,035
12,101
1,093
7,272
10,763
0
41,116
L
9,385
2,525
377
5,320
21,786
20,683
80
10,624
10,338
31,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,714
Gold Earned
30,043
170
Minions Killed
145
0
Camps Cleared
0
834,313
Distance Traveled
669,215
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,756
610
33
2
0
242,489
0
W
Ares
11,413
713
23
1
0
256,146
2
W
Ah Puch
12,108
757
106
7
0
281,242
2
L
Zhong Kui
9,737
609
81
5
0
186,165
1
W
Gilgamesh
12,193
762
41
3
0
296,925
3
L
Ymir
10,550
659
31
2
0
240,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role