Player Matchup

Eset
Eset
BrownCupid
Eset
Level 158
God Stats
0W - 1L
1,993 SR
Queue Stats
39W - 39L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
Callym
Ao Kuang
Level 128
God Stats
5W - 7L
1,736 SR
Queue Stats
129W - 115L
1,580 Elo+
Solo
Sylvanus
Sylvanus
MrDreadnought
Sylvanus
Level 128
God Stats
3W - 4L
1,491 SR
Queue Stats
369W - 272L
1,593 Elo+
Solo
Danzaburou
Danzaburou
Sonyrider
Danzaburou
Level 160
God Stats
16W - 12L
1,673 SR
Queue Stats
154W - 137L
1,630 Elo+
Solo
King Arthur
King Arthur
TribeCore
King Arthur
Level 160
God Stats
49W - 48L
1,570 SR
Queue Stats
125W - 106L
1,596 Elo+
Solo
Team Averages
Level 147
1,693 SR
1,568 Elo+

VS

Team Averages
Level 157
1,791 SR
1,788 Elo+
Cerberus
Cerberus
Beepwreck
Cerberus
Level 144
God Stats
130W - 29L
1,912 SR
Queue Stats
755W - 203L
1,913 Elo+
Party 1
Izanami
Izanami
GrimmChase
Izanami
Level 160
God Stats
6W - 5L
1,567 SR
Queue Stats
384W - 382L
1,587 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SneakyShandris
Morgan Le Fay
Level 160
God Stats
187W - 26L
2,005 SR
Queue Stats
1,082W - 290L
1,925 Elo+
Party 1
Odin
Odin
TeddyInATuxedo
Odin
Level 159
God Stats
3W - 1L
1,715 SR
Queue Stats
557W - 123L
1,917 Elo+
Party 1
Zeus
Zeus
iHudar
Zeus
Level 160
God Stats
29W - 16L
1,756 SR
Queue Stats
258W - 223L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,394
616
5,783
9,993
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Callym
Ao Kuang
14
4 / 5 / 0
8,324
694
7,910
17,430
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
MrDreadnought
Sylvanus
14
2 / 4 / 0
8,826
736
4,711
12,878
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Sonyrider
Danzaburou
14
0 / 6 / 5
7,923
660
8,175
11,777
4,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
TribeCore
King Arthur
14
0 / 4 / 4
7,522
627
4,759
18,873
10,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beepwreck
Cerberus
15
1 / 2 / 18
9,158
763
7,750
14,708
13,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
GrimmChase
Izanami
18
8 / 0 / 9
10,736
895
18,701
9,866
4,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SneakyShandris
Morgan Le Fay
18
6 / 1 / 12
10,733
894
17,261
7,485
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 16
9,181
765
6,515
10,993
11,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
iHudar
Zeus
16
7 / 1 / 5
10,337
861
14,089
4,852
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
7
Kills
24
24
Deaths
7
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Beepwreck
Cerberus
1
2
18
5
L
1
5
0
0.2
L
Ao Kuang
Callym
Ao Kuang
4
5
0
0.8
W
Izanami
GrimmChase
Izanami
8
0
9
12.5
L
Sylvanus
MrDreadnought
Sylvanus
2
4
0
0.5
W
Morgan Le Fay
SneakyShandris
Morgan Le Fay
6
1
12
12
L
Danzaburou
Sonyrider
Danzaburou
0
6
5
0.42
W
2
3
16
3.33
L
King Arthur
TribeCore
King Arthur
0
4
4
0.5
W
Zeus
iHudar
Zeus
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
64,316
70,951
Taken
47,904
34,380
Mitigated
34,833
10,733
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Beepwreck
Cerberus
7,750
304
471
2,821
14,708
13,687
0
6,101
8,316
20,989
0
L
5,783
287
0
327
9,993
3,686
0
4,940
4,919
24,227
0
L
Ao Kuang
Callym
Ao Kuang
7,910
874
0
3,159
17,430
5,631
0
9,768
7,468
17,937
0
W
Izanami
GrimmChase
Izanami
18,701
12,379
0
1,601
9,866
4,438
3,756
2,405
7,089
0
60,235
L
Sylvanus
MrDreadnought
Sylvanus
4,711
1,154
1,634
4,007
12,878
10,045
0
9,249
2,971
13,398
0
W
Morgan Le Fay
SneakyShandris
Morgan Le Fay
17,261
1,033
177
1,918
7,485
3,557
1,366
2,495
4,656
47,658
0
L
Danzaburou
Sonyrider
Danzaburou
8,175
2,717
0
1,196
11,777
4,410
0
6,032
5,625
0
30,671
W
6,515
2,429
0
464
10,993
11,319
412
4,747
6,246
0
23,714
L
King Arthur
TribeCore
King Arthur
4,759
363
0
410
18,873
10,608
0
8,386
10,266
265
23,787
W
Zeus
iHudar
Zeus
14,089
1,355
0
250
4,852
1,832
812
3,284
1,568
41,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
50,145
212
Minions Killed
359
4
Camps Cleared
13
1,087,724
Distance Traveled
1,202,673
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,158
763
48
4
0
244,981
0
L
Eset
7,394
616
56
5
0
210,208
1
L
Ao Kuang
8,324
694
30
3
3
216,335
0
W
Izanami
10,736
895
107
9
6
237,511
0
L
Sylvanus
8,826
736
17
1
0
208,963
4
W
Morgan Le Fay
10,733
894
92
8
4
254,718
0
L
Danzaburou
7,923
660
59
5
0
219,550
6
W
Odin
9,181
765
38
3
1
235,451
2
L
King Arthur
7,522
627
50
4
1
232,668
0
W
Zeus
10,337
861
74
6
2
230,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role