Player Matchup

Ne Zha
Ne Zha
JustimonGX
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
MinervaYun
Fenrir
Level 15
God Stats
7W - 7L
1,517 SR
Queue Stats
11W - 15L
1,422 Elo+
Party 2
Ymir
Ymir
Whis SZN
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 15L
1,613 Elo+
Party 1
Olorun
Olorun
YakCollector
Olorun
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 87L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
rontattedfr
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 69L
1,495 Elo+
Party 1
Team Averages
Level 28
1,503 SR
1,508 Elo+

VS

Team Averages
Level 21
1,687 SR
1,533 Elo+
Hel
Hel
BlackDragom2020
Hel
Level 41
God Stats
9W - 0L
1,918 SR
Queue Stats
198W - 174L
1,605 Elo+
Party 3
Kuzenbo
Kuzenbo
Jesse1002
Kuzenbo
Level 17
God Stats
27W - 10L
1,737 SR
Queue Stats
63W - 55L
1,442 Elo+
Solo
Yemoja
Yemoja
SrRaizo
Yemoja
Level 16
God Stats
2W - 1L
1,573 SR
Queue Stats
101W - 72L
1,817 Elo+
Party 3
Xbalanque
Xbalanque
SteamedRice16
Xbalanque
Level 16
God Stats
6W - 3L
1,709 SR
Queue Stats
47W - 39L
1,426 Elo+
Solo
Bastet
Bastet
Zacksully
Bastet
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JustimonGX
Ne Zha
20
5 / 8 / 7
14,130
1,009
14,405
21,749
8,058
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
MinervaYun
Fenrir
20
1 / 8 / 5
12,583
899
7,059
24,697
9,486
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
3 / 8 / 11
14,002
1,000
22,159
26,912
16,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
20
7 / 8 / 7
15,182
1,084
36,010
27,737
9,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
rontattedfr
Danzaburou
20
1 / 6 / 13
13,644
975
17,289
21,650
7,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 12
17,542
1,253
34,941
21,181
12,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kuzenbo
Jesse1002
Kuzenbo
20
2 / 2 / 21
14,858
1,061
18,967
27,730
63,609
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
SrRaizo
Yemoja
20
2 / 2 / 22
13,671
977
8,662
15,424
15,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
SteamedRice16
Xbalanque
20
5 / 5 / 17
14,047
1,003
27,283
17,606
8,683
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Zacksully
Bastet
20
10 / 5 / 15
14,573
1,041
26,820
19,962
11,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
125
17
Kills
38
38
Deaths
17
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
19
3
12
8.33
W
Kuzenbo
Jesse1002
Kuzenbo
2
2
21
6.25
L
Ne Zha
JustimonGX
Ne Zha
5
8
7
1.06
L
Fenrir
MinervaYun
Fenrir
1
8
5
0.44
W
Yemoja
SrRaizo
Yemoja
2
2
22
6.5
W
Xbalanque
SteamedRice16
Xbalanque
5
5
17
2.7
L
Ymir
3
8
11
1.06
L
Olorun
7
8
7
1.31
W
Bastet
Zacksully
Bastet
10
5
15
3.5
L
Danzaburou
rontattedfr
Danzaburou
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,922
Damage
116,673
122,745
Taken
101,903
51,532
Mitigated
112,350
17,979
Healing
40,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,941
714
10,980
7,629
21,181
12,647
0
12,461
8,694
64,154
0
W
Kuzenbo
Jesse1002
Kuzenbo
18,967
4,199
0
1,543
27,730
63,609
0
12,861
14,830
34,422
0
L
Ne Zha
JustimonGX
Ne Zha
14,405
4,415
0
1,498
21,749
8,058
0
7,900
13,849
0
52,035
L
Fenrir
MinervaYun
Fenrir
7,059
2,316
0
1,696
24,697
9,486
0
10,078
14,619
0
17,955
W
Yemoja
SrRaizo
Yemoja
8,662
2,173
13,528
4,326
15,424
15,841
0
12,027
3,371
23,848
0
W
Xbalanque
SteamedRice16
Xbalanque
27,283
16,735
0
2,832
17,606
8,683
0
9,716
7,864
0
71,455
L
Ymir
22,159
4,578
0
2,928
26,912
16,766
0
14,743
12,169
38,271
0
L
Olorun
36,010
22,846
1,202
9,314
27,737
9,460
0
16,326
11,411
82,383
0
W
Bastet
Zacksully
Bastet
26,820
7,555
0
0
19,962
11,570
0
10,913
8,975
0
38,530
L
Danzaburou
rontattedfr
Danzaburou
17,289
11,059
0
1,341
21,650
7,762
0
13,523
8,127
0
48,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,541
Gold Earned
74,691
303
Minions Killed
279
12
Camps Cleared
6
1,246,692
Distance Traveled
1,333,845
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,542
1,253
84
6
0
270,476
0
W
Kuzenbo
14,858
1,061
22
2
0
297,993
0
L
Ne Zha
14,130
1,009
72
5
0
238,648
1
L
Fenrir
12,583
899
14
1
9
278,643
0
W
Yemoja
13,671
977
25
2
0
231,907
0
W
Xbalanque
14,047
1,003
107
8
4
239,243
0
L
Ymir
14,002
1,000
28
2
2
234,909
0
L
Olorun
15,182
1,084
113
8
1
253,256
0
W
Bastet
14,573
1,041
41
3
2
294,226
0
L
Danzaburou
13,644
975
76
5
0
241,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role