Player Matchup

Athena
Athena
ARMOR TANKER
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,422 Elo+
Party 1
Izanami
Izanami
Kaeleighann21
Izanami
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 36L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Kinkeymikey
Cthulhu
Level 120
God Stats
2W - 2L
1,630 SR
Queue Stats
36W - 41L
1,405 Elo+
Party 1
Rama
Rama
THICC BEAST6572
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,366 Elo+
Party 1
Medusa
Medusa
xIHunterlx
Medusa
Level 16
God Stats
17W - 13L
1,527 SR
Queue Stats
48W - 49L
1,456 Elo+
Party 1
Team Averages
Level 35
1,531 SR
1,415 Elo+

VS

Team Averages
Level 16
1,377 SR
1,425 Elo+
The Morrigan
The Morrigan
Edonline916
The Morrigan
Level 25
God Stats
1W - 5L
1,088 SR
Queue Stats
132W - 127L
1,355 Elo+
Solo
Nemesis
Nemesis
SolidMoses22
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,441 Elo+
Solo
Jormungandr
Jormungandr
Suzukii-chan
Jormungandr
Level 4
God Stats
2W - 4L
1,469 SR
Queue Stats
7W - 9L
1,484 Elo+
Solo
Medusa
Medusa
The_BFG26
Medusa
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 126L
1,374 Elo+
Solo
Set
Set
Wiet-Thins21
Set
Level 29
God Stats
1W - 4L
1,326 SR
Queue Stats
145W - 147L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
2 / 8 / 21
12,759
1,063
5,849
23,929
19,317
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
20
7 / 9 / 16
13,320
1,110
18,497
18,057
5,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Kinkeymikey
Cthulhu
20
13 / 2 / 22
15,600
1,300
33,031
18,474
8,238
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 1 / 2
9,310
776
97
1,712
486
Medusa
xIHunterlx
Medusa
20
19 / 4 / 19
17,199
1,433
42,924
17,800
6,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Edonline916
The Morrigan
19
4 / 9 / 15
12,765
1,064
19,045
20,841
7,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
SolidMoses22
Nemesis
19
4 / 10 / 16
12,426
1,036
17,394
23,849
10,293
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Suzukii-chan
Jormungandr
19
3 / 4 / 18
12,383
1,032
14,032
20,921
25,177
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
The_BFG26
Medusa
18
4 / 10 / 10
11,749
979
9,169
16,965
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 8 / 8
13,363
1,114
15,057
26,654
11,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
91
41
Kills
24
24
Deaths
41
80
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Athena
2
8
21
1.56
L
The Morrigan
Edonline916
The Morrigan
4
9
15
1.28
W
Izanami
7
9
16
1.67
W
Cthulhu
Kinkeymikey
Cthulhu
13
2
22
12
L
Nemesis
SolidMoses22
Nemesis
4
10
16
1.2
L
Jormungandr
Suzukii-chan
Jormungandr
3
4
18
3
W
0
1
2
1
L
Medusa
The_BFG26
Medusa
4
10
10
0.9
L
9
8
8
1.63
W
Medusa
xIHunterlx
Medusa
19
4
19
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,398
Damage
74,697
79,972
Taken
109,230
40,248
Mitigated
60,011
11,415
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,849
1,239
0
1,196
23,929
19,317
0
9,981
13,948
11,779
0
L
The Morrigan
Edonline916
The Morrigan
19,045
4,826
86
290
20,841
7,169
0
9,275
11,504
48,931
0
W
Izanami
18,497
13,214
0
994
18,057
5,696
0
7,028
11,029
0
35,225
W
Cthulhu
Kinkeymikey
Cthulhu
33,031
1,215
1,622
2,153
18,474
8,238
0
9,733
8,741
82,125
0
L
Nemesis
SolidMoses22
Nemesis
17,394
8,211
0
1,358
23,849
10,293
0
7,967
15,882
0
26,727
L
Jormungandr
Suzukii-chan
Jormungandr
14,032
3,796
0
0
20,921
25,177
0
6,621
14,300
33,939
0
W
97
0
0
0
1,712
486
0
1,373
339
0
142
L
Medusa
The_BFG26
Medusa
9,169
4,468
0
823
16,965
6,264
0
5,855
11,110
0
24,449
L
15,057
9,601
0
4,570
26,654
11,108
0
9,100
17,554
0
37,529
W
Medusa
xIHunterlx
Medusa
42,924
22,628
0
5,450
17,800
6,511
0
4,962
12,838
0
70,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,188
Gold Earned
62,686
221
Minions Killed
207
5
Camps Cleared
10
896,453
Distance Traveled
1,047,900
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,759
1,063
6
1
1
174,394
0
L
The Morrigan
12,765
1,064
60
5
1
198,234
0
W
Izanami
13,320
1,110
37
3
0
176,917
0
W
Cthulhu
15,600
1,300
112
9
0
280,995
1
L
Nemesis
12,426
1,036
15
1
2
218,211
1
L
Jormungandr
12,383
1,032
46
4
1
237,515
0
W
Rama
9,310
776
0
0
0
39,349
0
L
Medusa
11,749
979
45
4
1
188,525
1
L
Set
13,363
1,114
41
3
5
205,415
0
W
Medusa
17,199
1,433
66
6
4
224,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role