Player Matchup

Nu Wa
Nu Wa
DanikGame09
Nu Wa
Level 79
God Stats
6W - 5L
1,573 SR
Queue Stats
120W - 136L
1,456 Elo+
Solo
Hercules
Hercules
Goddess_Shield_
Hercules
Level 62
God Stats
6W - 15L
1,122 SR
Queue Stats
231W - 259L
1,444 Elo+
Solo
Rama
Rama
Krxstupas10
Rama
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,439 Elo+
Solo
Kukulkan
Kukulkan
theseeker1979
Kukulkan
Level 98
God Stats
17W - 19L
1,492 SR
Queue Stats
326W - 340L
1,465 Elo+
Solo
Chaac
Chaac
zMxthh_
Chaac
Level 118
God Stats
0W - 1L
1,382 SR
Queue Stats
71W - 77L
1,485 Elo+
Solo
Team Averages
Level 80
1,414 SR
1,458 Elo+

VS

Team Averages
Level 72
1,450 SR
1,443 Elo+
Ares
Ares
Eschaton8095
Ares
Level 103
God Stats
34W - 34L
1,606 SR
Queue Stats
542W - 559L
1,454 Elo+
Solo
Chang'e
Chang'e
Illuminat23911
Chang'e
Level 87
God Stats
86W - 78L
1,472 SR
Queue Stats
361W - 412L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
Its_Starlight_
Danzaburou
Level 66
God Stats
3W - 2L
1,359 SR
Queue Stats
67W - 79L
1,502 Elo+
Solo
Zeus
Zeus
MaxLiebtAlex
Zeus
Level 37
God Stats
114W - 86L
1,469 SR
Queue Stats
246W - 233L
1,459 Elo+
Party 1
Merlin
Merlin
Tryk26
Merlin
Level 66
God Stats
40W - 62L
1,345 SR
Queue Stats
406W - 441L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 4
9,155
916
13,938
13,881
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
16
5 / 7 / 2
10,538
1,054
9,280
23,673
21,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 0 / 0
6,520
652
0
0
0
Kukulkan
theseeker1979
Kukulkan
17
4 / 3 / 3
11,799
1,180
16,369
16,571
5,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
zMxthh_
Chaac
13
0 / 0 / 0
6,520
652
0
0
0
Team 1 Tickets

146

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
11,696
1,170
10,581
12,044
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 0 / 8
10,620
1,062
8,442
14,222
4,795
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Its_Starlight_
Danzaburou
16
3 / 2 / 5
10,269
1,027
6,769
7,069
2,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 7
10,836
1,084
18,835
7,019
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Tryk26
Merlin
16
0 / 2 / 10
9,519
952
6,835
8,529
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
18
18
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
4
2
8
4
L
Hercules
5
7
2
0.86
W
4
0
8
8
W
Danzaburou
Its_Starlight_
Danzaburou
3
2
5
2.75
L
0
0
0
0
W
7
3
7
3.5
W
Merlin
Tryk26
Merlin
0
2
10
2.5
L
Kukulkan
theseeker1979
Kukulkan
4
3
3
1.83
L
Chaac
zMxthh_
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,587
Damage
51,462
54,125
Taken
48,883
31,224
Mitigated
21,461
8,012
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,938
3,118
0
0
13,881
4,093
0
10,479
3,402
28,045
0
W
10,581
937
0
1,354
12,044
7,997
0
7,276
4,768
28,668
0
L
Hercules
9,280
2,579
0
5,738
23,673
21,697
0
19,428
4,245
0
12,183
W
8,442
371
2,332
6,359
14,222
4,795
0
9,348
4,874
42,922
0
W
Danzaburou
Its_Starlight_
Danzaburou
6,769
1,723
0
601
7,069
2,750
0
3,969
3,100
0
17,482
L
0
0
0
0
0
0
0
0
0
0
0
W
18,835
1,593
0
386
7,019
2,511
0
5,847
1,172
32,045
0
W
Merlin
Tryk26
Merlin
6,835
818
0
254
8,529
3,408
0
3,867
4,662
29,376
0
L
Kukulkan
theseeker1979
Kukulkan
16,369
1,426
109
2,165
16,571
5,434
0
14,786
1,785
65,203
0
L
Chaac
zMxthh_
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
52,940
157
Minions Killed
228
2
Camps Cleared
9
570,220
Distance Traveled
1,008,053
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,155
916
22
2
0
170,151
0
W
Ares
11,696
1,170
35
4
1
218,602
0
L
Hercules
10,538
1,054
7
1
0
212,306
0
W
Chang'e
10,620
1,062
96
10
0
229,043
0
W
Danzaburou
10,269
1,027
14
1
6
161,548
0
L
Rama
6,520
652
0
0
0
0
0
W
Zeus
10,836
1,084
41
4
0
176,022
0
W
Merlin
9,519
952
42
4
2
222,838
1
L
Kukulkan
11,799
1,180
128
13
2
187,763
3
L
Chaac
6,520
652
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role