Player Matchup

Achilles
Achilles
FreakofNature327
Achilles
Level 26
God Stats
6W - 2L
1,612 SR
Queue Stats
38W - 33L
1,471 Elo+
Party 2
Merlin
Merlin
Projekt-Oxy
Merlin
Level 29
God Stats
6W - 2L
1,738 SR
Queue Stats
50W - 43L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
Zombeast808
Sylvanus
Level 27
God Stats
45W - 20L
1,701 SR
Queue Stats
99W - 92L
1,534 Elo+
Party 1
Izanami
Izanami
iClapFatBunz
Izanami
Level 27
God Stats
26W - 21L
1,603 SR
Queue Stats
124W - 127L
1,523 Elo+
Party 1
Arachne
Arachne
xDrSpank69x
Arachne
Level 26
God Stats
5W - 3L
1,499 SR
Queue Stats
75W - 78L
1,346 Elo+
Party 1
Team Averages
Level 27
1,631 SR
1,468 Elo+

VS

Team Averages
Level 18
1,598 SR
1,444 Elo+
Pele
Pele
Jersey_NY
Pele
Level 24
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 3
Merlin
Merlin
Medirubiin
Merlin
Level 11
God Stats
2W - 8L
1,812 SR
Queue Stats
87W - 97L
1,447 Elo+
Solo
Fafnir
Fafnir
Ramssetius
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,604 Elo+
Solo
Chernobog
Chernobog
TheSilentSteppa8
Chernobog
Level 16
God Stats
21W - 12L
1,534 SR
Queue Stats
179W - 192L
1,402 Elo+
Party 3
Izanami
Izanami
bludfart999
Izanami
Level 8
God Stats
3W - 3L
1,433 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,842
768
727
1,897
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
7
1 / 0 / 0
3,931
786
1,915
2,036
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Zombeast808
Sylvanus
4
0 / 0 / 1
3,556
711
736
1,926
1,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
iClapFatBunz
Izanami
6
1 / 0 / 0
3,761
752
2,336
1,810
322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
xDrSpank69x
Arachne
4
0 / 0 / 0
3,247
649
318
2,087
411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
0 / 0 / 0
3,247
649
415
3,125
629
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Medirubiin
Merlin
5
0 / 1 / 0
3,262
652
980
2,912
619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Ramssetius
Fafnir
3
0 / 1 / 0
3,096
619
147
2,784
897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
5
0 / 0 / 0
3,272
654
1,516
1,767
361
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
bludfart999
Izanami
3
0 / 0 / 0
2,926
585
336
432
70
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Pele
0
0
0
0
L
Merlin
Medirubiin
Merlin
0
1
0
0
W
Merlin
1
0
0
1
L
Fafnir
Ramssetius
Fafnir
0
1
0
0
L
Chernobog
0
0
0
0
W
Sylvanus
Zombeast808
Sylvanus
0
0
1
0.5
L
Izanami
bludfart999
Izanami
0
0
0
0
W
Izanami
iClapFatBunz
Izanami
1
0
0
1
W
Arachne
xDrSpank69x
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,032
Damage
3,394
9,756
Taken
11,020
3,337
Mitigated
2,576
3,878
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
727
206
0
318
1,897
946
862
0
1,897
0
15,350
L
Pele
415
98
0
782
3,125
629
0
111
3,006
0
9,995
L
Merlin
Medirubiin
Merlin
980
79
12
739
2,912
619
0
1,581
1,021
11,268
0
W
Merlin
1,915
51
0
960
2,036
556
444
980
1,056
15,233
0
L
Fafnir
Ramssetius
Fafnir
147
0
0
1,150
2,784
897
0
381
2,403
1,978
0
L
Chernobog
1,516
629
0
579
1,767
361
0
260
1,507
0
10,863
W
Sylvanus
Zombeast808
Sylvanus
736
323
377
901
1,926
1,102
0
71
1,855
6,062
0
L
Izanami
bludfart999
Izanami
336
320
0
0
432
70
258
0
432
0
5,596
W
Izanami
iClapFatBunz
Izanami
2,336
1,581
55
840
1,810
322
47
76
1,734
0
17,663
W
Arachne
xDrSpank69x
Arachne
318
318
0
427
2,087
411
0
0
2,087
0
8,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,337
Gold Earned
15,803
131
Minions Killed
98
0
Camps Cleared
0
510,563
Distance Traveled
379,000
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,842
768
34
7
0
111,276
0
L
Pele
3,247
649
26
5
0
105,352
0
L
Merlin
3,262
652
24
5
0
96,751
0
W
Merlin
3,931
786
36
7
0
102,452
2
L
Fafnir
3,096
619
3
1
0
50,295
0
L
Chernobog
3,272
654
31
6
0
88,293
0
W
Sylvanus
3,556
711
17
3
0
90,083
1
L
Izanami
2,926
585
14
3
0
38,309
1
W
Izanami
3,761
752
27
5
0
95,934
0
W
Arachne
3,247
649
17
3
0
110,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role