Player Matchup

Artemis
Artemis
Julien2A
Artemis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,435 Elo+
Solo
Ra
Ra
Kazamoto
Ra
Level 27
God Stats
10W - 18L
1,338 SR
Queue Stats
39W - 35L
1,448 Elo+
Solo
Ares
Ares
S0roka
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo
Anubis
Anubis
Schmimui
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,447 Elo+
Solo
Da Ji
Da Ji
dyrislav21
Da Ji
Level 26
God Stats
6W - 5L
1,603 SR
Queue Stats
12W - 13L
1,475 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,407 Elo+

VS

Team Averages
Level 26
1,471 SR
1,458 Elo+
Hel
Hel
HyruleSheek
Hel
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,502 Elo+
Party 1
Apollo
Apollo
LordTiml187
Apollo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,502 Elo+
Party 1
Thanatos
Thanatos
POTR
Thanatos
Level 28
God Stats
15W - 8L
1,638 SR
Queue Stats
38W - 36L
1,332 Elo+
Solo
Ra
Ra
RaulAnta
Ra
Level 22
God Stats
2W - 8L
1,216 SR
Queue Stats
98W - 87L
1,452 Elo+
Solo
Xbalanque
Xbalanque
WandernWald
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Julien2A
Artemis
8
4 / 4 / 2
5,497
500
5,132
5,468
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 3
6,000
545
3,087
5,392
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
S0roka
Ares
7
0 / 4 / 6
5,383
489
2,498
7,324
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Schmimui
Anubis
12
3 / 1 / 4
6,835
621
6,570
5,638
3,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
9
7 / 2 / 3
6,636
603
4,600
4,729
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,210
474
1,442
5,075
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
9
1 / 4 / 2
5,703
518
3,865
5,366
1,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
POTR
Thanatos
10
5 / 2 / 3
6,607
601
2,626
6,062
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 0 / 1
7,752
705
5,679
5,783
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
WandernWald
Xbalanque
10
1 / 5 / 3
5,823
529
4,386
7,756
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
15
Kills
15
15
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Artemis
Julien2A
Artemis
4
4
2
1.25
W
1
4
3
0.63
L
Apollo
1
4
2
0.5
L
Thanatos
POTR
Thanatos
5
2
3
3.25
L
7
0
1
7.5
W
Ares
S0roka
Ares
0
4
6
0.75
W
Anubis
Schmimui
Anubis
3
1
4
5
L
Xbalanque
WandernWald
Xbalanque
1
5
3
0.5
W
Da Ji
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
17,998
28,551
Taken
30,042
10,025
Mitigated
8,628
8,930
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,442
236
350
871
5,075
1,689
124
1,967
3,098
5,281
0
W
Artemis
Julien2A
Artemis
5,132
2,077
0
500
5,468
1,268
0
1,441
4,027
0
21,864
W
3,087
303
106
1,190
5,392
1,699
0
2,654
2,738
35,974
0
L
Apollo
3,865
3,180
0
1,169
5,366
1,368
950
1,701
3,661
0
28,295
L
Thanatos
POTR
Thanatos
2,626
698
0
5,949
6,062
1,751
0
1,674
4,344
0
26,424
L
5,679
1,453
0
2,918
5,783
2,008
148
2,246
3,257
54,476
0
W
Ares
S0roka
Ares
2,498
491
0
1,490
7,324
2,799
0
877
6,447
7,121
0
W
Anubis
Schmimui
Anubis
6,570
402
0
3,991
5,638
3,036
1,114
1,015
4,623
40,840
0
L
Xbalanque
WandernWald
Xbalanque
4,386
2,504
0
1,125
7,756
1,812
312
4,189
3,527
0
22,641
W
Da Ji
4,600
1,352
209
1,444
4,729
1,223
0
1,134
3,595
0
13,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
31,095
234
Minions Killed
277
0
Camps Cleared
0
945,504
Distance Traveled
961,432
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,210
474
0
0
0
188,366
3
W
Artemis
5,497
500
37
3
0
147,931
1
W
Ra
6,000
545
71
6
0
212,263
2
L
Apollo
5,703
518
64
6
0
171,800
4
L
Thanatos
6,607
601
60
5
0
206,946
5
L
Ra
7,752
705
107
10
0
230,029
0
W
Ares
5,383
489
13
1
0
219,297
1
W
Anubis
6,835
621
89
8
0
148,881
1
L
Xbalanque
5,823
529
46
4
0
164,291
5
W
Da Ji
6,636
603
24
2
0
217,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role