Player Matchup

Medusa
Medusa
Alex_Dalzell
Medusa
Level 29
God Stats
14W - 11L
1,603 SR
Queue Stats
125W - 147L
1,350 Elo+
Solo
Hades
Hades
AzureDamiuz
Hades
Level 12
God Stats
14W - 11L
1,570 SR
Queue Stats
27W - 22L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
BigmanIs2LGT
Jormungandr
Level 88
God Stats
4W - 1L
1,869 SR
Queue Stats
27W - 31L
1,419 Elo+
Party 2
Tiamat
Tiamat
SmellierClover9
Tiamat
Level 30
God Stats
6W - 9L
1,497 SR
Queue Stats
327W - 190L
1,626 Elo+
Solo
Kukulkan
Kukulkan
yukinari41
Kukulkan
Level 26
God Stats
37W - 20L
1,623 SR
Queue Stats
143W - 158L
1,425 Elo+
Solo
Team Averages
Level 37
1,633 SR
1,469 Elo+

VS

Team Averages
Level 24
1,561 SR
1,450 Elo+
Danzaburou
Danzaburou
CivicSpark7
Danzaburou
Level 13
God Stats
3W - 1L
1,727 SR
Queue Stats
22W - 12L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
FilthyG
Tsukuyomi
Level 5
God Stats
3W - 0L
1,691 SR
Queue Stats
5W - 6L
1,333 Elo+
Party 1
Amaterasu
Amaterasu
Giorgos201
Amaterasu
Level 69
God Stats
5W - 0L
1,549 SR
Queue Stats
73W - 71L
1,556 Elo+
Party 1
Ares
Ares
NEOSERVAL
Ares
Level 17
God Stats
21W - 15L
1,538 SR
Queue Stats
46W - 45L
1,429 Elo+
Solo
Anubis
Anubis
SANERin
Anubis
Level 17
God Stats
1W - 1L
1,298 SR
Queue Stats
16W - 17L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 12 / 21
16,498
970
25,940
29,463
8,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 7 / 15
15,441
908
19,012
30,386
14,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
BigmanIs2LGT
Jormungandr
20
1 / 3 / 7
13,198
776
5,531
8,131
6,471
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
20 / 2 / 8
20,166
1,186
63,494
17,718
12,359
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
yukinari41
Kukulkan
20
3 / 8 / 15
15,745
926
22,329
27,446
7,621
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CivicSpark7
Danzaburou
18
0 / 0 / 0
10,410
612
0
0
0
Tsukuyomi
FilthyG
Tsukuyomi
20
10 / 9 / 11
17,100
1,006
31,479
28,942
14,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Giorgos201
Amaterasu
20
6 / 3 / 17
17,228
1,013
19,480
43,312
52,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ares
20
7 / 2 / 18
16,770
986
16,754
29,675
48,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
SANERin
Anubis
20
9 / 15 / 16
17,482
1,028
39,418
43,248
22,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
94
29
Kills
32
32
Deaths
29
66
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
12
21
1.04
L
3
7
15
1.5
L
Jormungandr
BigmanIs2LGT
Jormungandr
1
3
7
1.5
W
Danzaburou
CivicSpark7
Danzaburou
0
0
0
0
W
Tsukuyomi
FilthyG
Tsukuyomi
10
9
11
1.72
W
Amaterasu
Giorgos201
Amaterasu
6
3
17
4.83
W
Ares
7
2
18
8
W
Anubis
SANERin
Anubis
9
15
16
1.13
L
20
2
8
12
L
Kukulkan
yukinari41
Kukulkan
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,306
Damage
107,131
113,144
Taken
145,177
48,922
Mitigated
136,850
12,734
Healing
28,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
25,940
13,537
0
1,852
29,463
8,176
0
14,207
14,876
0
61,518
L
19,012
737
162
2,963
30,386
14,295
0
18,050
11,741
39,599
0
L
Jormungandr
BigmanIs2LGT
Jormungandr
5,531
1,874
0
0
8,131
6,471
0
5,383
2,748
10,243
0
W
Danzaburou
CivicSpark7
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
FilthyG
Tsukuyomi
31,479
7,693
0
530
28,942
14,159
0
24,270
4,672
0
58,192
W
Amaterasu
Giorgos201
Amaterasu
19,480
10,030
378
12,495
43,312
52,546
0
27,858
15,454
0
53,311
W
Ares
16,754
296
0
0
29,675
48,118
0
21,917
7,758
29,946
0
W
Anubis
SANERin
Anubis
39,418
245
0
14,856
43,248
22,027
0
36,321
6,927
98,004
0
L
63,494
4,092
823
5,319
17,718
12,359
0
6,871
10,792
94,747
0
L
Kukulkan
yukinari41
Kukulkan
22,329
4,348
0
1,615
27,446
7,621
0
11,661
15,372
66,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,048
Gold Earned
78,990
310
Minions Killed
309
4
Camps Cleared
10
1,435,812
Distance Traveled
1,261,469
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,498
970
81
5
2
320,479
0
L
Hades
15,441
908
49
3
0
285,398
3
L
Jormungandr
13,198
776
6
0
1
112,716
2
W
Danzaburou
10,410
612
0
0
0
0
0
W
Tsukuyomi
17,100
1,006
50
3
5
336,008
1
W
Amaterasu
17,228
1,013
84
5
3
336,968
2
W
Ares
16,770
986
12
1
1
352,821
1
W
Anubis
17,482
1,028
163
10
1
235,672
0
L
Tiamat
20,166
1,186
62
4
0
367,084
0
L
Kukulkan
15,745
926
112
7
1
350,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role