Player Matchup

Tiamat
Tiamat
BringerxofxDoom
Tiamat
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
D0k7681
Chernobog
Level 19
God Stats
6W - 7L
1,334 SR
Queue Stats
153W - 186L
1,256 Elo+
Solo
Neith
Neith
UGKLaLaBoy
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,011 Elo+
Solo
Odin
Odin
V4thHorseman
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,379 Elo+
Solo
Loki
Loki
xoUltimate
Loki
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,642 Elo+
Party 1
Team Averages
Level 18
1,467 SR
1,357 Elo+

VS

Team Averages
Level 18
1,308 SR
1,299 Elo+
Baron Samedi
Baron Samedi
Albina7491
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 82L
1,321 Elo+
Solo
Cupid
Cupid
KIDSENTAI1969
Cupid
Level 18
God Stats
1W - 2L
1,230 SR
Queue Stats
101W - 142L
1,294 Elo+
Solo
Loki
Loki
Mexicutioner164
Loki
Level 15
God Stats
4W - 9L
1,283 SR
Queue Stats
20W - 27L
1,327 Elo+
Solo
Zeus
Zeus
ryanrom1120
Zeus
Level 4
God Stats
1W - 5L
1,219 SR
Queue Stats
1W - 8L
1,184 Elo+
Solo
Ah Puch
Ah Puch
supersayaingabe
Ah Puch
Level 29
God Stats
5W - 10L
1,306 SR
Queue Stats
176W - 199L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 15
12,116
932
14,918
6,158
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
D0k7681
Chernobog
19
4 / 0 / 10
11,702
900
5,459
3,912
1,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
20
5 / 1 / 13
12,564
966
13,735
8,157
3,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 16
12,707
977
8,392
8,670
3,247
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
15 / 0 / 9
13,267
1,021
20,655
7,159
2,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Albina7491
Baron Samedi
17
0 / 6 / 2
10,456
804
2,030
16,501
9,709
17
0 / 3 / 3
11,500
885
1,475
15,395
9,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 0 / 0
9,511
732
0
59
24
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
1 / 17 / 2
10,984
845
9,099
21,970
8,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 1
12,330
948
16,968
19,089
17,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
31
Kills
4
4
Deaths
31
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Albina7491
Baron Samedi
0
6
2
0.17
W
3
1
15
10.5
W
Chernobog
D0k7681
Chernobog
4
0
10
9
L
0
3
3
0.5
L
0
0
0
0
W
Neith
5
1
13
11.5
W
4
2
16
6
L
1
17
2
0.12
L
3
5
1
0.7
W
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,159
Damage
29,572
34,056
Taken
73,014
15,569
Mitigated
45,408
3,793
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Albina7491
Baron Samedi
2,030
466
77
115
16,501
9,709
0
3,147
13,057
9,683
0
W
14,918
1,812
0
1,358
6,158
4,526
0
5,215
943
23,182
0
W
Chernobog
D0k7681
Chernobog
5,459
2,441
0
331
3,912
1,509
0
3,538
374
0
25,973
L
1,475
971
24
1,078
15,395
9,431
0
2,223
12,952
0
5,930
L
0
0
0
0
59
24
0
0
59
0
1,040
W
Neith
13,735
6,316
0
2,104
8,157
3,517
0
6,875
1,282
0
35,729
W
8,392
3,607
0
0
8,670
3,247
0
6,821
1,849
0
33,989
L
9,099
2,570
0
214
21,970
8,710
0
3,554
18,123
27,244
0
L
16,968
1,477
214
1,831
19,089
17,534
0
4,922
13,905
65,926
0
W
20,655
8,249
0
0
7,159
2,770
0
5,648
1,511
0
30,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,356
Gold Earned
54,781
279
Minions Killed
177
2
Camps Cleared
4
1,117,045
Distance Traveled
841,583
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,456
804
11
1
0
199,468
0
W
Tiamat
12,116
932
33
3
0
236,170
0
W
Chernobog
11,702
900
81
6
0
244,982
0
L
Cupid
11,500
885
11
1
2
228,962
0
L
Loki
9,511
732
1
0
1
7,529
0
W
Neith
12,564
966
71
5
0
175,455
0
W
Odin
12,707
977
67
5
2
206,756
0
L
Zeus
10,984
845
52
4
0
199,597
3
L
Ah Puch
12,330
948
102
8
1
206,027
1
W
Loki
13,267
1,021
27
2
0
253,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role