Player Matchup

Sol
Sol
EternalGodMadara
Sol
Level 152
God Stats
4W - 0L
1,704 SR
Queue Stats
43W - 42L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MadamBarkler
Cu Chulainn
Level 28
God Stats
3W - 0L
1,641 SR
Queue Stats
78W - 57L
1,660 Elo+
Party 3
Ullr
Ullr
Pradeje
Ullr
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 173L
1,695 Elo+
Party 1
Loki
Loki
PsychoCatslayer
Loki
Level 108
God Stats
13W - 16L
1,563 SR
Queue Stats
107W - 91L
1,586 Elo+
Party 3
Ymir
Ymir
TTVSonPradeje
Ymir
Level 74
God Stats
21W - 7L
1,921 SR
Queue Stats
527W - 261L
1,707 Elo+
Party 1
Team Averages
Level 82
1,666 SR
1,649 Elo+

VS

Team Averages
Level 69
1,488 SR
1,455 Elo+
Fafnir
Fafnir
DeadShot3021
Fafnir
Level 125
God Stats
2W - 3L
1,555 SR
Queue Stats
761W - 723L
1,493 Elo+
Party 2
Bakasura
Bakasura
GDAWG730
Bakasura
Level 121
God Stats
6W - 10L
1,608 SR
Queue Stats
620W - 571L
1,513 Elo+
Party 2
Bellona
Bellona
I3oneless
Bellona
Level 8
God Stats
3W - 6L
1,458 SR
Queue Stats
25W - 35L
1,565 Elo+
Party 2
Izanami
Izanami
WonderingSpoon1
Izanami
Level 45
God Stats
19W - 18L
1,523 SR
Queue Stats
202W - 206L
1,415 Elo+
Party 2
Ra
Ra
caveman1457
Ra
Level 45
God Stats
0W - 1L
1,295 SR
Queue Stats
42W - 57L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,919
592
4,282
5,534
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
MadamBarkler
Cu Chulainn
10
2 / 1 / 2
6,742
674
4,846
4,758
2,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Pradeje
Ullr
11
4 / 1 / 0
6,595
660
5,088
4,453
1,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 2
5,634
563
1,929
4,673
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 5
6,028
603
4,592
7,545
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 2 / 1
4,565
457
3,232
6,124
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
GDAWG730
Bakasura
10
4 / 3 / 0
5,939
594
3,861
7,822
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
I3oneless
Bellona
9
0 / 1 / 1
4,463
446
2,153
5,055
3,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 2
4,728
473
2,447
5,896
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
4,968
497
1,798
4,757
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
1
0.25
W
2
0
0
2
L
Bakasura
GDAWG730
Bakasura
4
3
0
1.33
L
Bellona
I3oneless
Bellona
0
1
1
0.5
W
Cu Chulainn
MadamBarkler
Cu Chulainn
2
1
2
3
W
Ullr
Pradeje
Ullr
4
1
0
4
W
1
1
2
2
W
2
1
5
4.5
L
0
4
2
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,737
Damage
13,491
26,963
Taken
29,654
12,211
Mitigated
11,805
8,750
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,232
937
0
1,314
6,124
3,282
0
2,066
4,026
13,808
0
W
4,282
1,069
0
3,092
5,534
1,552
1,164
1,882
3,488
37,275
0
L
Bakasura
GDAWG730
Bakasura
3,861
2,802
0
666
7,822
2,301
0
1,331
6,431
0
26,663
L
Bellona
I3oneless
Bellona
2,153
364
0
1,548
5,055
3,553
0
299
4,756
0
9,778
W
Cu Chulainn
MadamBarkler
Cu Chulainn
4,846
875
0
354
4,758
2,682
276
0
4,116
120
30,400
W
Ullr
Pradeje
Ullr
5,088
3,191
0
1,939
4,453
1,331
0
752
3,676
0
44,154
W
1,929
569
0
993
4,673
1,532
0
405
3,926
0
31,482
W
4,592
1,827
0
2,372
7,545
5,114
0
1,995
5,344
13,641
0
L
2,447
1,686
0
1,178
5,896
1,474
0
2,196
3,700
0
21,403
L
1,798
163
103
1,688
4,757
1,195
0
2,699
1,773
23,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
24,663
317
Minions Killed
199
0
Camps Cleared
0
941,441
Distance Traveled
971,543
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,565
457
19
2
0
177,099
0
W
Sol
5,919
592
78
8
0
176,358
2
L
Bakasura
5,939
594
66
7
0
228,972
0
L
Bellona
4,463
446
19
2
0
191,208
1
W
Cu Chulainn
6,742
674
71
7
0
192,829
4
W
Ullr
6,595
660
87
9
0
164,597
1
W
Loki
5,634
563
65
7
0
225,728
3
W
Ymir
6,028
603
16
2
0
181,929
4
L
Izanami
4,728
473
46
5
0
171,385
3
L
Ra
4,968
497
49
5
0
202,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role