Player Matchup

Bellona
Bellona
Fred Easy2268
Bellona
Level 66
God Stats
4W - 7L
1,520 SR
Queue Stats
108W - 143L
1,394 Elo+
Party 1
Erlang Shen
Erlang Shen
Itz DarkGold
Erlang Shen
Level 23
God Stats
12W - 14L
1,478 SR
Queue Stats
65W - 93L
1,347 Elo+
Party 1
Artemis
Artemis
S7VEN7291
Artemis
Level 24
God Stats
11W - 25L
1,322 SR
Queue Stats
46W - 94L
1,275 Elo+
Party 1
Tyr
Tyr
Theus I PRC
Tyr
Level 17
God Stats
2W - 4L
1,409 SR
Queue Stats
48W - 76L
1,261 Elo+
Party 1
Olorun
Olorun
benny_the_boy201
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,064 Elo+
Solo
Team Averages
Level 27
1,446 SR
1,268 Elo+

VS

Team Averages
Level 15
1,448 SR
1,263 Elo+
Thor
Thor
Antogod94
Thor
Level 10
God Stats
7W - 4L
1,500 SR
Queue Stats
104W - 101L
1,267 Elo+
Solo
Kuzenbo
Kuzenbo
GR8LIFE09
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,262 Elo+
Solo
Bakasura
Bakasura
JTSmitty22
Bakasura
Level 15
God Stats
15W - 16L
1,420 SR
Queue Stats
38W - 43L
1,256 Elo+
Solo
Neith
Neith
Lama6767
Neith
Level 8
God Stats
14W - 13L
1,384 SR
Queue Stats
20W - 24L
1,228 Elo+
Solo
Mulan
Mulan
shirotan-f-kun
Mulan
Level 28
God Stats
24W - 37L
1,438 SR
Queue Stats
111W - 117L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
7 / 2 / 4
11,152
385
9,880
10,808
9,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Itz DarkGold
Erlang Shen
20
21 / 1 / 3
14,786
510
27,125
27,834
27,265
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
S7VEN7291
Artemis
15
0 / 5 / 6
10,758
371
7,019
13,802
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
5 / 3 / 10
12,551
433
11,915
29,529
28,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

3
1 / 1 / 0
7,522
259
514
642
179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 5 / 2
11,752
405
3,736
17,996
9,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
GR8LIFE09
Kuzenbo
6
0 / 3 / 0
8,602
297
527
3,050
1,415
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
JTSmitty22
Bakasura
18
1 / 12 / 0
12,771
440
8,635
21,421
7,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Lama6767
Neith
20
7 / 4 / 2
14,874
513
22,784
17,219
7,295
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 10 / 3
12,738
439
13,721
25,166
26,056
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
34
Kills
11
12
Deaths
34
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
1
5
2
0.4
L
Bellona
7
2
4
4.5
W
Kuzenbo
GR8LIFE09
Kuzenbo
0
3
0
0
L
Erlang Shen
Itz DarkGold
Erlang Shen
21
1
3
22.5
W
Bakasura
JTSmitty22
Bakasura
1
12
0
0.08
W
Neith
Lama6767
Neith
7
4
2
2
L
Artemis
S7VEN7291
Artemis
0
5
6
0.6
L
5
3
10
3.33
L
1
1
0
1
W
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,453
Damage
49,403
82,615
Taken
84,852
70,096
Mitigated
51,651
21,995
Healing
23,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,736
1,593
0
7,739
17,996
9,178
0
0
17,996
0
64,420
L
Bellona
9,880
2,432
0
472
10,808
9,290
1,525
0
10,768
0
56,154
W
Kuzenbo
GR8LIFE09
Kuzenbo
527
282
0
0
3,050
1,415
137
445
2,605
5,206
0
L
Erlang Shen
Itz DarkGold
Erlang Shen
27,125
14,668
0
8,136
27,834
27,265
121
133
27,143
0
91,451
W
Bakasura
JTSmitty22
Bakasura
8,635
6,615
0
3,282
21,421
7,707
2,738
0
21,421
0
57,090
W
Neith
Lama6767
Neith
22,784
11,434
0
7,336
17,219
7,295
5,122
0
17,219
0
103,265
L
Artemis
S7VEN7291
Artemis
7,019
3,169
0
3,367
13,802
4,940
889
0
13,802
0
64,695
L
11,915
1,811
0
10,020
29,529
28,422
55
179
28,842
0
47,993
L
514
160
0
0
642
179
0
215
427
1,446
229
W
13,721
2,422
0
4,831
25,166
26,056
3,552
0
25,166
0
64,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,769
Gold Earned
60,737
412
Minions Killed
459
0
Camps Cleared
0
1,858,525
Distance Traveled
1,993,541
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,752
405
91
3
0
513,265
2
L
Bellona
11,152
385
110
4
0
297,346
0
W
Kuzenbo
8,602
297
9
0
0
113,663
0
L
Erlang Shen
14,786
510
115
4
0
619,874
0
W
Bakasura
12,771
440
120
4
0
421,581
0
W
Neith
14,874
513
149
5
0
480,883
0
L
Artemis
10,758
371
114
4
0
309,859
1
L
Tyr
12,551
433
71
2
0
603,213
0
L
Olorun
7,522
259
2
0
0
28,233
0
W
Mulan
12,738
439
90
3
0
464,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role