Player Matchup

Sun Wukong
Sun Wukong
Aktionz
Sun Wukong
Level 128
God Stats
0W - 1L
1,411 SR
Queue Stats
11W - 9L
1,667 Elo+
Solo
Discordia
Discordia
Carlossqrt2
Discordia
Level 158
God Stats
9W - 8L
1,546 SR
Queue Stats
81W - 72L
1,579 Elo+
Solo
Vulcan
Vulcan
SHOTGUNJIM
Vulcan
Level 95
God Stats
71W - 50L
1,720 SR
Queue Stats
75W - 54L
1,674 Elo+
Solo
Skadi
Skadi
Tiltedfate2767
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,723 Elo+
Solo
Serqet
Serqet
francis69lmao
Serqet
Level 152
God Stats
1W - 4L
1,348 SR
Queue Stats
237W - 230L
1,529 Elo+
Solo
Team Averages
Level 132
1,505 SR
1,634 Elo+

VS

Team Averages
Level 124
1,619 SR
1,597 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BestVibrations
Kukulkan
Level 114
God Stats
3W - 3L
1,579 SR
Queue Stats
155W - 147L
1,622 Elo+
Party 1
Scylla
Scylla
ChaazeY
Scylla
Level 128
God Stats
8W - 3L
1,620 SR
Queue Stats
364W - 343L
1,624 Elo+
Solo
Sylvanus
Sylvanus
SaIgadinho
Sylvanus
Level 129
God Stats
10W - 1L
1,922 SR
Queue Stats
94W - 65L
1,701 Elo+
Party 1
Cupid
Cupid
ShadowsPurpose
Cupid
Level 94
God Stats
8W - 8L
1,472 SR
Queue Stats
76W - 51L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aktionz
Sun Wukong
13
1 / 4 / 1
6,710
671
3,923
11,193
6,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Carlossqrt2
Discordia
12
0 / 1 / 1
6,279
628
8,268
4,913
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
SHOTGUNJIM
Vulcan
14
0 / 1 / 1
6,722
672
5,961
2,887
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 0
6,857
686
2,695
3,307
1,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
6,343
634
3,445
8,188
2,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 0 / 5
8,307
831
4,810
6,577
5,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
4 / 0 / 1
8,079
808
7,712
5,734
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
ChaazeY
Scylla
15
1 / 0 / 7
7,708
771
6,019
3,809
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
SaIgadinho
Sylvanus
13
1 / 0 / 5
7,614
761
3,979
8,630
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 2
6,851
685
3,423
5,788
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
10
10
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
5
6.5
L
Sun Wukong
Aktionz
Sun Wukong
1
4
1
0.38
W
Kukulkan
4
0
1
4.5
L
Discordia
Carlossqrt2
Discordia
0
1
1
0.5
W
Scylla
ChaazeY
Scylla
1
0
7
4.5
L
Vulcan
SHOTGUNJIM
Vulcan
0
1
1
0.5
W
Sylvanus
SaIgadinho
Sylvanus
1
0
5
3.5
W
0
3
2
0.33
L
1
1
0
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
25,943
30,488
Taken
30,538
13,205
Mitigated
18,233
2,009
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,810
564
0
18
6,577
5,050
0
2,658
3,627
0
13,882
L
Sun Wukong
Aktionz
Sun Wukong
3,923
216
0
1,298
11,193
6,903
1
6,050
4,923
0
17,060
W
Kukulkan
7,712
534
0
582
5,734
2,645
55
2,064
3,436
35,134
0
L
Discordia
Carlossqrt2
Discordia
8,268
263
0
386
4,913
1,483
414
1,822
3,067
28,197
0
W
Scylla
ChaazeY
Scylla
6,019
837
0
789
3,809
1,410
0
2,267
1,328
30,589
0
L
Vulcan
SHOTGUNJIM
Vulcan
5,961
925
0
200
2,887
1,006
0
1,431
1,454
33,547
0
W
Sylvanus
SaIgadinho
Sylvanus
3,979
114
1,915
3,236
8,630
7,105
138
4,487
3,645
15,419
0
W
3,423
1,030
269
1,125
5,788
2,023
1,548
1,659
3,689
0
29,195
L
2,695
591
0
0
3,307
1,002
485
1,853
1,414
0
27,572
L
3,445
854
0
125
8,188
2,811
0
6,347
1,819
0
6,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
38,559
258
Minions Killed
274
9
Camps Cleared
7
969,033
Distance Traveled
1,016,261
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,307
831
17
2
1
212,554
0
L
Sun Wukong
6,710
671
46
5
2
181,817
0
W
Kukulkan
8,079
808
72
7
1
198,484
1
L
Discordia
6,279
628
65
7
2
200,363
3
W
Scylla
7,708
771
73
7
2
208,451
3
L
Vulcan
6,722
672
77
8
3
207,616
0
W
Sylvanus
7,614
761
33
3
0
208,352
2
W
Cupid
6,851
685
79
8
3
188,420
2
L
Skadi
6,857
686
59
6
1
170,495
0
L
Serqet
6,343
634
11
1
1
208,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role