Player Matchup

Cerberus
Cerberus
CapLust
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,321 Elo+
Solo
Ah Puch
Ah Puch
Cherry
Ah Puch
Level 16
God Stats
9W - 7L
1,280 SR
Queue Stats
121W - 108L
1,192 Elo+
Solo
Kukulkan
Kukulkan
GeraldRB
Kukulkan
Level 7
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 9L
1,266 Elo+
Solo
Nemesis
Nemesis
Goatsjaw
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,452 Elo+
Solo
Fenrir
Fenrir
Necrophagy
Fenrir
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 90L
1,305 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,307 Elo+

VS

Team Averages
Level 14
1,471 SR
1,450 Elo+
Nemesis
Nemesis
Huntybizzle
Nemesis
Level 4
God Stats
1W - 2L
1,730 SR
Queue Stats
7W - 18L
1,646 Elo+
Party 1
Vulcan
Vulcan
PirateKLuffy77
Vulcan
Level 25
God Stats
17W - 35L
1,361 SR
Queue Stats
98W - 152L
1,352 Elo+
Solo
Yemoja
Yemoja
Sundos
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,646 Elo+
Party 1
King Arthur
King Arthur
Tomascrusero
King Arthur
Level 22
God Stats
23W - 26L
1,445 SR
Queue Stats
270W - 299L
1,356 Elo+
Solo
Scylla
Scylla
ZalofBabylon
Scylla
Level 17
God Stats
22W - 35L
1,318 SR
Queue Stats
40W - 78L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CapLust
Cerberus
19
7 / 3 / 26
11,097
1,233
11,682
12,961
10,977
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Cherry
Ah Puch
18
15 / 0 / 16
12,758
1,418
17,561
5,525
2,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GeraldRB
Kukulkan
17
11 / 3 / 15
10,971
1,219
20,645
7,686
3,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Goatsjaw
Nemesis
18
13 / 0 / 15
12,549
1,394
12,432
9,471
3,768
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
Necrophagy
Fenrir
17
5 / 4 / 18
10,437
1,160
9,803
9,596
4,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Huntybizzle
Nemesis
15
1 / 13 / 5
8,681
965
8,233
17,597
6,202
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 14 / 5
8,983
998
8,512
19,303
6,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Sundos
Yemoja
16
1 / 9 / 5
9,033
1,004
6,008
18,515
15,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Tomascrusero
King Arthur
15
5 / 5 / 4
10,113
1,124
9,798
10,850
7,516
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
15
2 / 10 / 3
8,859
984
5,551
13,242
3,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
32
51
Kills
10
10
Deaths
51
90
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CapLust
Cerberus
7
3
26
6.67
W
Ah Puch
Cherry
Ah Puch
15
0
16
23
W
Kukulkan
GeraldRB
Kukulkan
11
3
15
6.17
W
Nemesis
Goatsjaw
Nemesis
13
0
15
20.5
L
Nemesis
Huntybizzle
Nemesis
1
13
5
0.27
W
Fenrir
Necrophagy
Fenrir
5
4
18
3.5
L
1
14
5
0.25
L
Yemoja
Sundos
Yemoja
1
9
5
0.39
L
King Arthur
Tomascrusero
King Arthur
5
5
4
1.4
L
Scylla
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,123
Damage
38,102
45,239
Taken
79,507
25,073
Mitigated
39,504
6,099
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CapLust
Cerberus
11,682
1,598
0
1,872
12,961
10,977
0
4,596
8,365
21,773
0
W
Ah Puch
Cherry
Ah Puch
17,561
1,952
0
344
5,525
2,195
0
3,500
2,025
40,238
0
W
Kukulkan
GeraldRB
Kukulkan
20,645
2,639
0
250
7,686
3,234
0
3,600
4,086
33,471
0
W
Nemesis
Goatsjaw
Nemesis
12,432
9,019
0
3,287
9,471
3,768
0
4,224
5,247
0
25,592
L
Nemesis
Huntybizzle
Nemesis
8,233
4,802
0
366
17,597
6,202
0
8,585
9,012
0
17,172
W
Fenrir
Necrophagy
Fenrir
9,803
4,850
0
346
9,596
4,899
0
4,151
5,445
0
17,191
L
8,512
2,630
210
703
19,303
6,280
0
13,936
5,367
27,736
0
L
Yemoja
Sundos
Yemoja
6,008
929
349
70
18,515
15,512
0
13,483
5,032
19,231
0
L
King Arthur
Tomascrusero
King Arthur
9,798
1,748
0
0
10,850
7,516
0
5,021
5,829
0
22,351
L
Scylla
5,551
1,607
0
0
13,242
3,994
0
8,863
4,379
14,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,812
Gold Earned
45,669
174
Minions Killed
166
6
Camps Cleared
2
820,994
Distance Traveled
709,062
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,097
1,233
27
3
0
155,926
0
W
Ah Puch
12,758
1,418
63
7
1
186,328
4
W
Kukulkan
10,971
1,219
31
3
0
130,022
1
W
Nemesis
12,549
1,394
39
4
3
211,341
0
L
Nemesis
8,681
965
14
2
0
175,236
1
W
Fenrir
10,437
1,160
14
2
2
137,377
1
L
Vulcan
8,983
998
68
8
1
139,731
0
L
Yemoja
9,033
1,004
23
3
0
139,040
3
L
King Arthur
10,113
1,124
36
4
1
158,015
0
L
Scylla
8,859
984
25
3
0
97,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role