Player Matchup

Scylla
Scylla
HFM-Swifter
Scylla
Level 27
God Stats
0W - 4L
1,362 SR
Queue Stats
80W - 114L
1,397 Elo+
Solo
Yemoja
Yemoja
Kendo_Indo
Yemoja
Level 19
God Stats
5W - 8L
1,780 SR
Queue Stats
102W - 139L
1,194 Elo+
Party 1
Bakasura
Bakasura
Marax89
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Morbid_1nsan1ty
Cu Chulainn
Level 15
God Stats
2W - 4L
1,359 SR
Queue Stats
6W - 8L
1,367 Elo+
Solo
Apollo
Apollo
deadpillzz
Apollo
Level 16
God Stats
28W - 37L
1,331 SR
Queue Stats
190W - 234L
1,284 Elo+
Party 1
Team Averages
Level 21
1,466 SR
1,348 Elo+

VS

Team Averages
Level 19
1,447 SR
1,441 Elo+
Bakasura
Bakasura
Berver7668
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HttpHugh
Thanatos
Level 6
God Stats
1W - 1L
1,262 SR
Queue Stats
13W - 10L
1,477 Elo+
Solo
Izanami
Izanami
MayloChurrumino
Izanami
Level 29
God Stats
1W - 1L
1,249 SR
Queue Stats
75W - 65L
1,350 Elo+
Solo
Hades
Hades
SLAY_THE_SHEEP
Hades
Level 26
God Stats
16W - 13L
1,565 SR
Queue Stats
95W - 111L
1,412 Elo+
Solo
Ares
Ares
theamazingjaw
Ares
Level 27
God Stats
1W - 3L
1,659 SR
Queue Stats
31W - 27L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 9 / 5
10,614
482
9,841
15,430
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Kendo_Indo
Yemoja
13
2 / 9 / 4
10,143
461
4,861
18,748
15,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Marax89
Bakasura
14
3 / 11 / 1
9,103
414
6,966
19,936
7,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cu Chulainn
Morbid_1nsan1ty
Cu Chulainn
13
4 / 7 / 3
9,430
429
4,872
18,117
19,810
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
deadpillzz
Apollo
13
2 / 10 / 3
8,367
380
4,892
14,450
4,120
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Berver7668
Bakasura
10
1 / 7 / 1
8,321
378
3,854
7,714
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
HttpHugh
Thanatos
20
27 / 1 / 6
14,273
649
20,220
20,977
12,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 6 / 10
11,987
545
10,242
12,373
5,006
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 0 / 12
13,800
627
23,753
16,550
11,997
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 2 / 16
10,459
475
6,997
15,902
20,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
15
Kills
44
46
Deaths
16
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Berver7668
Bakasura
1
7
1
0.21
L
Scylla
4
9
5
0.72
W
Thanatos
HttpHugh
Thanatos
27
1
6
30
L
Yemoja
Kendo_Indo
Yemoja
2
9
4
0.44
L
Bakasura
Marax89
Bakasura
3
11
1
0.32
W
5
6
10
1.67
L
Cu Chulainn
Morbid_1nsan1ty
Cu Chulainn
4
7
3
0.79
W
9
0
12
15
L
Apollo
deadpillzz
Apollo
2
10
3
0.35
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,432
Damage
65,066
86,681
Taken
73,516
51,297
Mitigated
52,841
10,335
Healing
36,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Berver7668
Bakasura
3,854
2,460
0
548
7,714
3,370
1,046
1,181
6,433
0
12,992
L
Scylla
9,841
1,880
0
1,520
15,430
4,568
356
5,377
10,053
70,221
0
W
Thanatos
HttpHugh
Thanatos
20,220
7,343
0
18,900
20,977
12,391
3,557
2,455
18,352
0
103,346
L
Yemoja
Kendo_Indo
Yemoja
4,861
1,889
2,060
660
18,748
15,132
184
9,430
9,278
25,006
0
L
Bakasura
Marax89
Bakasura
6,966
4,935
0
4,985
19,936
7,667
2,839
3,609
16,327
0
41,911
W
10,242
7,944
0
0
12,373
5,006
1,743
5,651
6,637
0
76,188
L
Cu Chulainn
Morbid_1nsan1ty
Cu Chulainn
4,872
1,330
0
64
18,117
19,810
1,042
5,747
12,013
0
27,419
W
23,753
909
2,476
12,957
16,550
11,997
5,699
2,065
14,485
141,257
0
L
Apollo
deadpillzz
Apollo
4,892
3,112
0
1,046
14,450
4,120
340
6,587
7,863
0
33,176
W
6,997
463
0
1,390
15,902
20,077
2,052
3,316
12,477
33,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,657
Gold Earned
58,840
325
Minions Killed
583
0
Camps Cleared
0
1,789,205
Distance Traveled
1,820,364
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,321
378
35
2
0
224,545
0
L
Scylla
10,614
482
112
5
0
351,633
1
W
Thanatos
14,273
649
149
7
0
442,298
1
L
Yemoja
10,143
461
31
1
0
335,806
1
L
Bakasura
9,103
414
82
4
0
363,107
0
W
Izanami
11,987
545
135
6
0
373,824
0
L
Cu Chulainn
9,430
429
42
2
0
379,289
0
W
Hades
13,800
627
228
10
0
373,167
0
L
Apollo
8,367
380
58
3
0
359,370
2
W
Ares
10,459
475
36
2
0
406,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role