Player Matchup

Achilles
Achilles
Yeetdemon7090
Achilles
Level 28
God Stats
1W - 1L
1,821 SR
Queue Stats
31W - 41L
1,468 Elo+
Solo
Ra
Ra
luminosity243TRF
Ra
Level 8
God Stats
0W - 1L
1,227 SR
Queue Stats
4W - 9L
1,393 Elo+
Solo
Cupid
Cupid
zakv5
Cupid
Level 27
God Stats
14W - 14L
1,490 SR
Queue Stats
55W - 65L
1,493 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,451 Elo+

VS

Team Averages
Level 69
1,673 SR
1,567 Elo+
Cthulhu
Cthulhu
Yrkos
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
trains
Gilgamesh
Level 98
God Stats
2W - 0L
1,674 SR
Queue Stats
29W - 24L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
treestump1
Danzaburou
Level 81
God Stats
2W - 0L
1,845 SR
Queue Stats
30W - 24L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Yeetdemon7090
Achilles
11
3 / 7 / 2
7,950
723
6,732
15,192
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 8 / 4
8,267
752
5,909
10,689
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
zakv5
Cupid
11
2 / 8 / 5
7,902
718
5,763
10,367
3,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Yrkos
Cthulhu
12
1 / 2 / 19
8,402
764
5,978
10,409
12,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
trains
Gilgamesh
14
14 / 5 / 8
11,042
1,004
16,102
15,274
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
treestump1
Danzaburou
14
8 / 0 / 13
10,233
930
9,702
8,580
3,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
23
23
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
Yeetdemon7090
Achilles
3
7
2
0.57
W
Cthulhu
Yrkos
Cthulhu
1
2
19
5.25
L
2
8
4
0.5
W
Gilgamesh
trains
Gilgamesh
14
5
8
3.6
W
Danzaburou
treestump1
Danzaburou
8
0
13
14.5
L
Cupid
zakv5
Cupid
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
31,782
36,248
Taken
34,263
19,899
Mitigated
28,423
4,202
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Yeetdemon7090
Achilles
6,732
1,813
0
1,528
15,192
13,812
88
2,000
13,192
0
18,322
W
Cthulhu
Yrkos
Cthulhu
5,978
504
485
100
10,409
12,459
194
2,136
8,065
15,173
0
L
5,909
335
1,080
836
10,689
2,965
145
2,115
8,574
17,356
0
W
Gilgamesh
trains
Gilgamesh
16,102
6,247
0
2,679
15,274
12,255
398
2,874
11,983
0
38,691
W
Danzaburou
treestump1
Danzaburou
9,702
6,393
0
3,254
8,580
3,709
2,589
899
7,504
0
47,354
L
Cupid
zakv5
Cupid
5,763
2,485
341
417
10,367
3,122
125
1,863
8,504
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,119
Gold Earned
29,677
96
Minions Killed
131
0
Camps Cleared
0
560,676
Distance Traveled
582,806
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,950
723
18
2
0
191,044
2
W
Cthulhu
8,402
764
13
1
0
191,262
0
L
Ra
8,267
752
31
3
0
184,177
2
W
Gilgamesh
11,042
1,004
49
4
0
195,119
3
W
Danzaburou
10,233
930
69
6
0
196,425
0
L
Cupid
7,902
718
47
4
0
185,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role