Player Matchup

Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Krvpted
Neith
Level 120
God Stats
12W - 12L
1,645 SR
Queue Stats
182W - 164L
1,528 Elo+
Party 1
Discordia
Discordia
MarshalMarker92
Discordia
Level 127
God Stats
2W - 0L
1,624 SR
Queue Stats
170W - 173L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
Prospect54
Kuzenbo
Level 69
God Stats
3W - 2L
1,553 SR
Queue Stats
43W - 36L
1,559 Elo+
Party 1
Mercury
Mercury
RrippieTedd
Mercury
Level 128
God Stats
8W - 1L
1,769 SR
Queue Stats
147W - 128L
1,597 Elo+
Party 1
Team Averages
Level 110
1,618 SR
1,543 Elo+

VS

Team Averages
Level 107
1,529 SR
1,560 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JustPacman1
Mulan
Level 86
God Stats
12W - 14L
1,624 SR
Queue Stats
249W - 249L
1,595 Elo+
Party 3
Kuzenbo
Kuzenbo
WykedNyck
Kuzenbo
Level 107
God Stats
14W - 10L
1,659 SR
Queue Stats
202W - 184L
1,625 Elo+
Party 2
Izanami
Izanami
binguus
Izanami
Level 97
God Stats
8W - 5L
1,561 SR
Queue Stats
123W - 109L
1,522 Elo+
Party 2
Ravana
Ravana
theboogieman211
Ravana
Level 88
God Stats
3W - 6L
1,303 SR
Queue Stats
235W - 236L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 4 / 2
10,658
627
9,951
11,112
9,382
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Krvpted
Neith
19
8 / 0 / 4
11,230
661
15,395
9,768
3,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
MarshalMarker92
Discordia
15
1 / 6 / 4
8,982
528
7,065
7,716
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Prospect54
Kuzenbo
15
1 / 0 / 12
9,539
561
8,399
10,724
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
RrippieTedd
Mercury
18
12 / 2 / 4
11,278
663
13,871
11,852
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 8 / 2
8,994
529
9,293
15,829
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 3
8,807
518
4,843
16,001
13,587
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
WykedNyck
Kuzenbo
13
2 / 3 / 1
8,585
505
6,282
18,762
19,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
binguus
Izanami
11
0 / 4 / 0
7,526
443
2,969
6,460
1,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 7 / 2
9,330
549
7,000
11,767
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
26
Kills
12
12
Deaths
26
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
4
2
1.25
L
Chang'e
 
Chang'e
4
8
2
0.63
L
1
4
3
0.63
W
Neith
Krvpted
Neith
8
0
4
10
W
Discordia
MarshalMarker92
Discordia
1
6
4
0.5
W
Kuzenbo
Prospect54
Kuzenbo
1
0
12
7
W
Mercury
RrippieTedd
Mercury
12
2
4
7
L
Kuzenbo
WykedNyck
Kuzenbo
2
3
1
0.83
L
Izanami
binguus
Izanami
0
4
0
0
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,681
Damage
30,387
51,172
Taken
68,819
33,414
Mitigated
46,220
12,783
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,951
2,024
0
3,654
11,112
9,382
409
417
10,695
0
59,534
L
Chang'e
 
Chang'e
9,293
83
660
4,819
15,829
6,057
771
5,800
10,029
60,119
0
L
4,843
1,434
0
4,482
16,001
13,587
0
2,319
13,682
0
52,899
W
Neith
Krvpted
Neith
15,395
9,148
0
5,118
9,768
3,905
3,535
3,400
6,332
0
108,419
W
Discordia
MarshalMarker92
Discordia
7,065
363
0
239
7,716
2,471
235
3,855
3,621
59,556
0
W
Kuzenbo
Prospect54
Kuzenbo
8,399
3,678
0
2,350
10,724
12,280
0
4,532
6,026
31,673
0
W
Mercury
RrippieTedd
Mercury
13,871
7,451
0
1,422
11,852
5,376
0
2,898
8,828
0
91,107
L
Kuzenbo
WykedNyck
Kuzenbo
6,282
2,113
0
3,112
18,762
19,299
0
5,518
13,244
28,061
0
L
Izanami
binguus
Izanami
2,969
1,951
0
1,382
6,460
1,909
0
1,031
5,429
0
48,083
L
7,000
2,070
0
2,395
11,767
5,368
373
796
10,971
0
56,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
43,242
573
Minions Killed
480
0
Camps Cleared
0
1,728,485
Distance Traveled
1,445,722
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,658
627
114
7
0
339,880
3
L
Chang'e
8,994
529
100
6
0
283,401
3
L
Mulan
8,807
518
118
7
0
340,101
6
W
Neith
11,230
661
195
11
0
314,982
1
W
Discordia
8,982
528
98
6
0
311,944
2
W
Kuzenbo
9,539
561
34
2
0
353,736
0
W
Mercury
11,278
663
132
8
0
407,943
2
L
Kuzenbo
8,585
505
34
2
0
318,869
5
L
Izanami
7,526
443
119
7
0
197,884
2
L
Ravana
9,330
549
109
6
0
305,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role