Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
DajjaI
Baron Samedi
Diamond IV
Level 124
God Stats
9W - 4L
1,783 SR
Queue Stats
153W - 108L
2,017 MMR
Party 1
Vamana
Vamana
Platinum II
GP Aye
Vamana
Platinum II
Level 152
God Stats
23W - 14L
1,790 SR
Queue Stats
473W - 358L
1,875 MMR
Party 1
Fenrir
Fenrir
Diamond III
LazyBackz
Fenrir
Diamond III
Level 158
God Stats
19W - 12L
1,808 SR
Queue Stats
367W - 263L
1,826 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,794 SR
1,906 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,684 SR
1,896 MMR
Medusa
Medusa
Platinum III
DontBanMedusa
Medusa
Platinum III
Level 126
God Stats
128W - 151L
1,557 SR
Queue Stats
145W - 169L
1,889 MMR
Solo
Cerberus
Cerberus
Platinum IV
Handie maps
Cerberus
Platinum IV
Level 121
God Stats
13W - 17L
1,563 SR
Queue Stats
244W - 288L
1,891 MMR
Solo
Odin
Odin
Platinum I
cacasdsd
Odin
Platinum I
Level 134
God Stats
89W - 75L
1,932 SR
Queue Stats
947W - 999L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DajjaI
Baron Samedi
7
0 / 0 / 2
4,091
818
2,064
1,166
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vamana
GP Aye
Vamana
7
1 / 0 / 2
4,350
870
1,939
2,429
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
LazyBackz
Fenrir
7
2 / 1 / 1
4,418
884
1,453
2,151
1,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayAthenaGilgameshCabrakanSol

VS

Bans
TiamatScyllaAresChang'eKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,115
823
2,840
3,246
885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Handie maps
Cerberus
4
0 / 0 / 1
3,630
726
0
153
72
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
6
0 / 2 / 0
3,751
750
268
3,438
2,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DajjaI
Baron Samedi
0
0
2
1
L
1
1
0
1
W
Vamana
GP Aye
Vamana
1
0
2
2
L
Cerberus
Handie maps
Cerberus
0
0
1
0.5
W
Fenrir
LazyBackz
Fenrir
2
1
1
2.5
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,456
Damage
3,108
5,746
Taken
6,837
5,171
Mitigated
3,086
1,572
Healing
65
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DajjaI
Baron Samedi
2,064
360
328
240
1,166
1,118
0
0
1,166
12,246
0
L
2,840
1,076
0
0
3,246
885
0
275
2,917
0
13,230
W
Vamana
GP Aye
Vamana
1,939
830
0
892
2,429
2,634
40
0
2,429
0
10,958
L
Cerberus
Handie maps
Cerberus
0
0
0
0
153
72
0
0
153
402
0
W
Fenrir
LazyBackz
Fenrir
1,453
409
0
112
2,151
1,419
0
0
2,151
0
5,385
L
Odin
268
0
0
65
3,438
2,129
0
1,564
1,703
0
7,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,859
Gold Earned
11,496
59
Minions Killed
49
0
Camps Cleared
0
284,000
Distance Traveled
194,209
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,091
818
36
7
0
86,096
0
L
Medusa
4,115
823
24
5
0
104,513
0
W
Vamana
4,350
870
16
3
0
105,267
0
L
Cerberus
3,630
726
1
0
0
11,224
0
W
Fenrir
4,418
884
7
1
0
92,637
0
L
Odin
3,751
750
24
5
0
78,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role