Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Colormeblack
Danzaburou
Level 27
God Stats
5W - 3L
1,572 SR
Queue Stats
14W - 17L
1,467 Elo+
Solo
Xing Tian
Xing Tian
MaSaToN_012Q
Xing Tian
Level 29
God Stats
21W - 8L
1,828 SR
Queue Stats
257W - 158L
1,662 Elo+
Party 2
Tiamat
Tiamat
WhiteShadow000
Tiamat
Level 29
God Stats
1W - 2L
1,326 SR
Queue Stats
10W - 9L
1,477 Elo+
Solo
Heimdallr
Heimdallr
new-38098575
Heimdallr
Level 26
God Stats
2W - 1L
1,801 SR
Queue Stats
82W - 58L
1,572 Elo+
Solo
Team Averages
Level 28
1,605 SR
1,536 Elo+

VS

Team Averages
Level 22
1,495 SR
1,516 Elo+
Scylla
Scylla
RRentic
Scylla
Level 26
God Stats
0W - 3L
1,337 SR
Queue Stats
126W - 106L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
Walkingkarma381
Gilgamesh
Level 24
God Stats
0W - 3L
1,449 SR
Queue Stats
14W - 27L
1,299 Elo+
Solo
Anhur
Anhur
dododo113
Anhur
Level 27
God Stats
41W - 32L
1,533 SR
Queue Stats
136W - 116L
1,539 Elo+
Solo
Ymir
Ymir
l3aked
Ymir
Level 18
God Stats
34W - 39L
1,582 SR
Queue Stats
140W - 123L
1,560 Elo+
Party 1
Fenrir
Fenrir
rufftoke
Fenrir
Level 14
God Stats
3W - 4L
1,573 SR
Queue Stats
130W - 115L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 4 / 5
8,347
522
5,933
14,573
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Colormeblack
Danzaburou
13
3 / 4 / 3
9,124
570
8,544
10,215
2,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
MaSaToN_012Q
Xing Tian
12
3 / 0 / 5
8,676
542
4,529
9,567
8,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 4
7,770
486
9,754
8,895
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
new-38098575
Heimdallr
15
4 / 1 / 0
9,716
607
6,582
8,827
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RRentic
Scylla
14
2 / 1 / 2
9,239
577
7,981
11,195
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Walkingkarma381
Gilgamesh
4
0 / 2 / 0
5,157
322
1,186
2,159
807
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
dododo113
Anhur
14
4 / 3 / 1
8,303
519
10,017
10,887
3,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
l3aked
Ymir
11
0 / 5 / 3
6,510
407
9,466
13,720
5,390
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
rufftoke
Fenrir
13
6 / 2 / 0
8,517
532
6,957
12,503
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
12
12
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
4
5
1.13
W
Danzaburou
Colormeblack
Danzaburou
3
4
3
1.13
W
Xing Tian
MaSaToN_012Q
Xing Tian
3
0
5
5.5
L
Scylla
RRentic
Scylla
2
1
2
3
L
Gilgamesh
Walkingkarma381
Gilgamesh
0
2
0
0
W
1
3
4
1
L
Anhur
dododo113
Anhur
4
3
1
1.5
L
Ymir
l3aked
Ymir
0
5
3
0.3
W
Heimdallr
new-38098575
Heimdallr
4
1
0
4
L
Fenrir
rufftoke
Fenrir
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
35,607
52,077
Taken
50,464
25,951
Mitigated
18,411
17,746
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,933
1,792
0
11,379
14,573
4,991
0
3,276
11,297
0
52,508
W
Danzaburou
Colormeblack
Danzaburou
8,544
4,506
0
1,822
10,215
2,573
538
3,366
6,849
0
39,916
W
Xing Tian
MaSaToN_012Q
Xing Tian
4,529
235
0
685
9,567
8,394
0
4,829
4,738
18,281
0
L
Scylla
RRentic
Scylla
7,981
627
102
1,643
11,195
3,763
0
4,745
6,450
55,128
0
L
Gilgamesh
Walkingkarma381
Gilgamesh
1,186
166
0
18
2,159
807
0
0
2,159
0
7,916
W
9,754
587
97
2,854
8,895
6,539
609
4,685
4,210
48,642
0
L
Anhur
dododo113
Anhur
10,017
5,684
0
4,938
10,887
3,308
0
1,382
9,505
0
52,608
L
Ymir
l3aked
Ymir
9,466
1,474
0
0
13,720
5,390
0
4,639
9,081
35,266
0
W
Heimdallr
new-38098575
Heimdallr
6,582
3,304
0
909
8,827
3,454
1,396
1,291
7,536
0
58,425
L
Fenrir
rufftoke
Fenrir
6,957
1,298
0
3,948
12,503
5,143
0
3,763
8,740
0
43,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,633
Gold Earned
37,726
402
Minions Killed
368
0
Camps Cleared
0
1,488,451
Distance Traveled
1,346,944
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,347
522
99
6
0
290,016
2
W
Danzaburou
9,124
570
75
5
0
263,963
6
W
Xing Tian
8,676
542
29
2
0
314,596
7
L
Scylla
9,239
577
107
7
0
304,490
1
L
Gilgamesh
5,157
322
13
1
0
85,356
0
W
Tiamat
7,770
486
77
5
0
329,402
2
L
Anhur
8,303
519
110
7
0
275,153
2
L
Ymir
6,510
407
54
3
0
293,723
6
W
Heimdallr
9,716
607
122
8
0
290,474
2
L
Fenrir
8,517
532
84
5
0
388,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role