Player Matchup

Tiamat
Tiamat
Haldirs7
Tiamat
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,553 Elo+
Party 2
Cupid
Cupid
Jcabanchik
Cupid
Level 29
God Stats
2W - 2L
1,408 SR
Queue Stats
187W - 170L
1,495 Elo+
Solo
Hel
Hel
xMatiwu
Hel
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 80
1,469 SR
1,516 Elo+

VS

Team Averages
Level 91
1,491 SR
1,432 Elo+
Hel
Hel
Asgardiian
Hel
Level 136
God Stats
43W - 35L
1,546 SR
Queue Stats
449W - 465L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Tsuki-Momoshiki
Danzaburou
Level 29
God Stats
5W - 5L
1,547 SR
Queue Stats
11W - 20L
1,325 Elo+
Solo
Achilles
Achilles
aramidiz
Achilles
Level 108
God Stats
15W - 33L
1,380 SR
Queue Stats
374W - 429L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Haldirs7
Tiamat
16
3 / 7 / 8
12,236
680
13,435
23,588
14,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
17
10 / 3 / 3
13,549
753
25,414
22,895
12,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
15
2 / 9 / 8
11,956
664
10,831
21,135
14,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 16
12,140
674
22,006
22,857
8,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Tsuki-Momoshiki
Danzaburou
15
3 / 6 / 11
12,051
670
14,317
19,461
6,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
aramidiz
Achilles
17
13 / 3 / 3
13,739
763
19,201
27,617
16,793
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
15
Kills
18
19
Deaths
15
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
16
1.67
W
Tiamat
Haldirs7
Tiamat
3
7
8
1
W
Cupid
10
3
3
3.83
L
Danzaburou
Tsuki-Momoshiki
Danzaburou
3
6
11
1.42
L
Achilles
aramidiz
Achilles
13
3
3
4.83
W
Hel
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,680
Damage
55,524
67,618
Taken
69,935
41,298
Mitigated
32,549
35,582
Healing
36,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,006
307
15,577
14,578
22,857
8,852
491
9,289
13,568
67,836
0
W
Tiamat
Haldirs7
Tiamat
13,435
1,628
0
5,265
23,588
14,026
632
9,123
14,465
53,276
0
W
Cupid
25,414
16,386
1,198
6,477
22,895
12,314
2,446
5,771
17,124
0
69,246
L
Danzaburou
Tsuki-Momoshiki
Danzaburou
14,317
5,094
0
2,955
19,461
6,904
715
7,762
11,699
0
53,301
L
Achilles
aramidiz
Achilles
19,201
3,578
0
2,932
27,617
16,793
1,838
7,215
20,402
0
41,591
W
Hel
10,831
499
11,643
10,999
21,135
14,958
235
7,112
14,023
45,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,741
Gold Earned
37,930
208
Minions Killed
196
0
Camps Cleared
0
994,843
Distance Traveled
1,056,770
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,140
674
97
5
0
373,694
1
W
Tiamat
12,236
680
70
4
0
325,292
2
W
Cupid
13,549
753
72
4
0
335,843
0
L
Danzaburou
12,051
670
63
4
0
287,248
4
L
Achilles
13,739
763
36
2
0
395,828
2
W
Hel
11,956
664
66
4
0
333,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role