Player Matchup

Tiamat
Tiamat
Jkobe
Tiamat
Level 14
God Stats
5W - 5L
1,459 SR
Queue Stats
5W - 5L
1,494 Elo+
Solo
Da Ji
Da Ji
Mako ElmTz
Da Ji
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 37L
1,611 Elo+
Solo
Horus
Horus
MatsuuraJi
Horus
Level 23
God Stats
16W - 16L
1,360 SR
Queue Stats
40W - 53L
1,376 Elo+
Solo
Yemoja
Yemoja
bunnyfufu0712
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,135 Elo+
Party 2
Danzaburou
Danzaburou
masasinjin
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,285 Elo+
Party 2
Team Averages
Level 13
1,464 SR
1,380 Elo+

VS

Team Averages
Level 20
1,477 SR
1,449 Elo+
Hel
Hel
ALUCARD_lmk
Hel
Level 17
God Stats
16W - 20L
1,381 SR
Queue Stats
60W - 85L
1,282 Elo+
Solo
Amaterasu
Amaterasu
Booshnoo
Amaterasu
Level 16
God Stats
4W - 3L
1,270 SR
Queue Stats
20W - 20L
1,492 Elo+
Party 1
Neith
Neith
Caritafeliz159
Neith
Level 20
God Stats
2W - 1L
1,555 SR
Queue Stats
2W - 1L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
PeenerPirate
Ao Kuang
Level 43
God Stats
1W - 0L
1,676 SR
Queue Stats
60W - 48L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
seaist
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jkobe
Tiamat
17
3 / 4 / 3
11,259
938
17,237
15,892
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
17
2 / 12 / 2
10,522
877
12,726
22,172
10,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
17
1 / 13 / 2
10,413
868
7,564
34,129
28,312
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 5 / 3
10,532
878
6,901
12,530
11,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
masasinjin
Danzaburou
17
1 / 11 / 4
10,947
912
15,483
22,500
9,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 27
11,872
989
6,712
13,038
5,706
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Booshnoo
Amaterasu
19
2 / 0 / 24
12,222
1,019
10,994
13,356
8,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 1 / 20
11,796
983
14,398
8,836
3,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
PeenerPirate
Ao Kuang
20
38 / 0 / 5
18,043
1,504
54,752
23,149
10,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
seaist
Jormungandr
20
3 / 2 / 32
12,813
1,068
12,426
14,109
18,243
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
153
7
Kills
45
45
Deaths
7
14
Assists
108
Player
Kills
Deaths
Assists
KDA
W
0
4
27
3.38
W
Amaterasu
Booshnoo
Amaterasu
2
0
24
14
W
2
1
20
12
L
Tiamat
Jkobe
Tiamat
3
4
3
1.13
L
Da Ji
2
12
2
0.25
L
Horus
1
13
2
0.15
W
Ao Kuang
PeenerPirate
Ao Kuang
38
0
5
40.5
L
0
5
3
0.3
L
Danzaburou
masasinjin
Danzaburou
1
11
4
0.27
W
Jormungandr
seaist
Jormungandr
3
2
32
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,911
Damage
99,282
107,223
Taken
72,488
67,500
Mitigated
46,380
12,811
Healing
30,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,712
290
3,411
5,072
13,038
5,706
0
4,586
8,452
27,527
0
W
Amaterasu
Booshnoo
Amaterasu
10,994
3,706
1,017
2,866
13,356
8,285
0
5,796
7,560
0
24,400
W
14,398
7,506
0
3,660
8,836
3,179
0
4,795
4,041
0
34,996
L
Tiamat
Jkobe
Tiamat
17,237
1,039
0
3,283
15,892
8,455
0
9,966
5,926
45,277
0
L
Da Ji
12,726
2,501
0
107
22,172
10,375
0
16,732
5,440
0
17,649
L
Horus
7,564
4,552
2,263
3,957
34,129
28,312
0
19,170
14,959
0
25,930
W
Ao Kuang
PeenerPirate
Ao Kuang
54,752
16,122
662
14,253
23,149
10,967
0
6,519
16,630
67,353
0
L
6,901
1,355
1,685
17
12,530
11,171
0
9,531
2,999
18,109
0
L
Danzaburou
masasinjin
Danzaburou
15,483
5,269
0
1,499
22,500
9,187
0
18,491
4,009
0
49,901
W
Jormungandr
seaist
Jormungandr
12,426
3,305
0
0
14,109
18,243
0
2,442
11,667
32,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
66,746
198
Minions Killed
235
3
Camps Cleared
6
1,065,832
Distance Traveled
1,247,738
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,872
989
66
6
0
240,330
0
W
Amaterasu
12,222
1,019
27
2
2
266,142
1
W
Neith
11,796
983
51
4
0
226,517
0
L
Tiamat
11,259
938
56
5
2
213,606
0
L
Da Ji
10,522
877
5
0
0
209,553
1
L
Horus
10,413
868
30
3
0
205,146
1
W
Ao Kuang
18,043
1,504
30
3
3
266,303
0
L
Yemoja
10,532
878
32
3
1
220,880
0
L
Danzaburou
10,947
912
75
6
0
216,647
0
W
Jormungandr
12,813
1,068
61
5
1
248,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role