Player Matchup

Chiron
Chiron
EasyPeasy28
Chiron
Level 25
God Stats
13W - 20L
1,256 SR
Queue Stats
59W - 101L
1,269 Elo+
Party 1
Horus
Horus
Engex
Horus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,169 Elo+
Party 4
Izanami
Izanami
Ultramarin71
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,169 Elo+
Party 4
Pele
Pele
eelmusk
Pele
Level 40
God Stats
4W - 4L
1,609 SR
Queue Stats
59W - 109L
1,339 Elo+
Solo
Ares
Ares
terror7gr
Ares
Level 47
God Stats
24W - 22L
1,324 SR
Queue Stats
217W - 298L
1,341 Elo+
Party 1
Team Averages
Level 40
1,438 SR
1,257 Elo+

VS

Team Averages
Level 54
1,519 SR
1,369 Elo+
Ratatoskr
Ratatoskr
Amilcarona
Ratatoskr
Level 62
God Stats
1W - 1L
1,556 SR
Queue Stats
67W - 67L
1,389 Elo+
Party 2
Achilles
Achilles
ArguablyOkay
Achilles
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,390 Elo+
Party 2
Ymir
Ymir
Bousie123
Ymir
Level 39
God Stats
6W - 7L
1,355 SR
Queue Stats
98W - 119L
1,333 Elo+
Party 3
Neith
Neith
UVMonKey
Neith
Level 45
God Stats
14W - 7L
1,636 SR
Queue Stats
98W - 126L
1,327 Elo+
Party 3
Hades
Hades
antikatze
Hades
Level 102
God Stats
6W - 5L
1,549 SR
Queue Stats
442W - 453L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 3 / 1
7,017
413
12,719
11,105
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Engex
Horus
10
0 / 4 / 0
6,208
365
3,998
10,154
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Ultramarin71
Izanami
11
0 / 5 / 1
6,785
399
3,766
9,236
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
eelmusk
Pele
14
3 / 7 / 1
8,234
484
3,020
16,458
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
1 / 5 / 3
6,527
384
5,371
18,540
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Amilcarona
Ratatoskr
16
5 / 1 / 5
9,493
558
7,491
12,234
5,760
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ArguablyOkay
Achilles
16
2 / 0 / 1
9,584
564
3,289
5,743
6,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
12
0 / 3 / 7
8,673
510
3,390
11,750
9,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
UVMonKey
Neith
13
2 / 2 / 8
8,238
485
10,967
7,133
2,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
antikatze
Hades
19
14 / 0 / 4
12,162
715
21,351
13,816
10,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
23
24
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Amilcarona
Ratatoskr
5
1
5
7.5
W
Achilles
ArguablyOkay
Achilles
2
0
1
2.5
W
Ymir
0
3
7
1.17
L
Chiron
2
3
1
0.83
L
Horus
Engex
Horus
0
4
0
0
W
Neith
UVMonKey
Neith
2
2
8
3
L
Izanami
Ultramarin71
Izanami
0
5
1
0.1
W
Hades
antikatze
Hades
14
0
4
16
L
Pele
eelmusk
Pele
3
7
1
0.5
L
Ares
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,874
Damage
46,488
65,493
Taken
50,676
37,819
Mitigated
33,915
15,751
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Amilcarona
Ratatoskr
7,491
1,745
0
680
12,234
5,760
574
1,643
10,591
0
63,855
W
Achilles
ArguablyOkay
Achilles
3,289
1,511
0
1,704
5,743
6,140
2,500
158
5,585
0
44,923
W
Ymir
3,390
973
375
2,731
11,750
9,683
27
1,936
9,814
17,082
0
L
Chiron
12,719
5,545
1,094
4,632
11,105
4,111
24
2,233
8,861
0
45,227
L
Horus
Engex
Horus
3,998
1,398
873
1,849
10,154
8,743
0
4,040
6,114
0
17,097
W
Neith
UVMonKey
Neith
10,967
5,300
0
963
7,133
2,282
1,421
1,186
5,947
0
42,527
L
Izanami
Ultramarin71
Izanami
3,766
2,795
0
637
9,236
3,328
208
6,907
2,329
0
33,893
W
Hades
antikatze
Hades
21,351
2,921
699
9,638
13,816
10,050
631
448
13,368
95,994
0
L
Pele
eelmusk
Pele
3,020
424
0
4,276
16,458
5,805
0
5,799
10,659
0
48,579
L
Ares
5,371
105
0
2,390
18,540
15,832
0
5,762
12,778
12,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
48,150
298
Minions Killed
459
0
Camps Cleared
0
1,474,158
Distance Traveled
1,596,198
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,493
558
99
6
0
362,871
2
W
Achilles
9,584
564
99
6
0
307,344
1
W
Ymir
8,673
510
27
2
0
291,417
2
L
Chiron
7,017
413
69
4
0
303,425
3
L
Horus
6,208
365
34
2
0
303,733
2
W
Neith
8,238
485
69
4
0
298,406
3
L
Izanami
6,785
399
71
4
0
284,339
0
W
Hades
12,162
715
165
10
0
336,160
3
L
Pele
8,234
484
109
6
0
297,934
0
L
Ares
6,527
384
15
1
0
284,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role