Player Matchup

Merlin
Merlin
iSiiiN
Merlin
Level 17
God Stats
3W - 4L
1,335 SR
Queue Stats
91W - 58L
1,584 Elo+
Party 1
Artemis
Artemis
ihavenooname
Artemis
Level 7
God Stats
4W - 9L
1,650 SR
Queue Stats
242W - 350L
1,376 Elo+
Solo
Cabrakan
Cabrakan
oDivinations
Cabrakan
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
549W - 593L
1,511 Elo+
Party 1
Team Averages
Level 48
1,495 SR
1,490 Elo+

VS

Team Averages
Level 40
1,415 SR
1,353 Elo+
Hun Batz
Hun Batz
Fakemokey
Hun Batz
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2
Raijin
Raijin
MossyDirt
Raijin
Level 100
God Stats
0W - 3L
1,221 SR
Queue Stats
40W - 56L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
OllyPride
Cthulhu
Level 16
God Stats
2W - 1L
1,523 SR
Queue Stats
10W - 16L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
iSiiiN
Merlin
15
5 / 3 / 14
11,512
720
10,134
10,161
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ihavenooname
Artemis
17
8 / 1 / 8
11,886
743
17,324
13,537
6,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
oDivinations
Cabrakan
15
6 / 4 / 11
11,773
736
8,356
20,664
21,626
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fakemokey
Hun Batz
12
3 / 8 / 5
9,555
597
3,729
11,215
4,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
MossyDirt
Raijin
14
3 / 5 / 5
10,111
632
17,168
10,408
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
OllyPride
Cthulhu
13
2 / 6 / 4
9,139
571
13,845
21,231
29,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
19
Kills
8
8
Deaths
19
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Fakemokey
Hun Batz
3
8
5
0.69
L
Raijin
MossyDirt
Raijin
3
5
5
1.1
L
Cthulhu
OllyPride
Cthulhu
2
6
4
0.67
W
Merlin
iSiiiN
Merlin
5
3
14
4
W
Artemis
ihavenooname
Artemis
8
1
8
12
W
Cabrakan
oDivinations
Cabrakan
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,814
Damage
34,742
44,362
Taken
42,854
31,777
Mitigated
37,588
15,465
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Fakemokey
Hun Batz
3,729
2,063
0
850
11,215
4,661
0
5,549
5,666
0
18,066
L
Raijin
MossyDirt
Raijin
17,168
1,170
0
1,057
10,408
3,769
0
5,460
4,948
63,472
0
L
Cthulhu
OllyPride
Cthulhu
13,845
621
480
210
21,231
29,158
0
7,481
13,750
32,873
0
W
Merlin
iSiiiN
Merlin
10,134
1,856
336
3,492
10,161
4,141
731
7,070
3,091
41,824
0
W
Artemis
ihavenooname
Artemis
17,324
11,124
0
6,108
13,537
6,010
1,945
11,090
2,447
0
61,943
W
Cabrakan
oDivinations
Cabrakan
8,356
1,313
2,247
3,282
20,664
21,626
130
12,853
7,811
26,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,171
Gold Earned
28,805
190
Minions Killed
170
0
Camps Cleared
0
773,625
Distance Traveled
764,609
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,555
597
19
1
0
255,249
0
L
Raijin
10,111
632
118
7
0
248,522
5
L
Cthulhu
9,139
571
33
2
0
260,838
4
W
Merlin
11,512
720
64
4
0
264,552
1
W
Artemis
11,886
743
95
6
0
252,458
2
W
Cabrakan
11,773
736
31
2
0
256,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role