Player Matchup

Hachiman
Hachiman
FindolFazz
Hachiman
Level 29
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
HydraHusky
Merlin
Level 18
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
PolicyBubble
Guan Yu
Level 8
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,418 SR
1,500 Elo+

VS

Team Averages
Level 35
1,398 SR
1,411 Elo+
Nu Wa
Nu Wa
Lunaabaloonaaa
Nu Wa
Level 44
God Stats
10W - 24L
1,214 SR
Queue Stats
343W - 347L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MegaSanityy
Ah Muzen Cab
Level 43
God Stats
3W - 2L
1,484 SR
Queue Stats
507W - 501L
1,507 Elo+
Party 2
Sobek
Sobek
Skeeny
Sobek
Level 18
God Stats
7W - 9L
1,496 SR
Queue Stats
9W - 21L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FindolFazz
Hachiman
12
2 / 2 / 1
7,976
725
6,508
7,819
2,818
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
HydraHusky
Merlin
10
0 / 6 / 3
7,271
661
7,917
8,667
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
PolicyBubble
Guan Yu
9
1 / 7 / 0
6,520
593
1,539
11,132
7,269
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
8,440
767
4,575
3,787
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MegaSanityy
Ah Muzen Cab
14
11 / 2 / 4
9,779
889
16,367
8,459
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Skeeny
Sobek
11
1 / 1 / 11
8,593
781
2,390
11,796
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FindolFazz
Hachiman
2
2
1
1.25
L
Merlin
HydraHusky
Merlin
0
6
3
0.25
W
3
0
11
8.5
W
Ah Muzen Cab
MegaSanityy
Ah Muzen Cab
11
2
4
6.5
L
Guan Yu
PolicyBubble
Guan Yu
1
7
0
0.14
W
Sobek
Skeeny
Sobek
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
23,332
27,618
Taken
24,042
12,879
Mitigated
16,033
4,198
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FindolFazz
Hachiman
6,508
2,829
0
871
7,819
2,818
0
1,253
6,566
0
30,456
L
Merlin
HydraHusky
Merlin
7,917
115
0
925
8,667
2,792
0
2,120
6,547
36,033
0
W
4,575
942
683
1,352
3,787
1,217
860
1,671
2,116
23,787
0
W
Ah Muzen Cab
MegaSanityy
Ah Muzen Cab
16,367
7,258
0
3,992
8,459
3,099
1,922
3,996
4,463
0
49,233
L
Guan Yu
PolicyBubble
Guan Yu
1,539
182
1,292
1,110
11,132
7,269
0
3,592
7,540
0
5,189
W
Sobek
Skeeny
Sobek
2,390
149
0
2,794
11,796
11,717
126
2,250
9,546
11,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,767
Gold Earned
26,812
123
Minions Killed
120
0
Camps Cleared
0
566,733
Distance Traveled
626,002
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,976
725
62
6
0
193,220
2
L
Merlin
7,271
661
52
5
0
181,485
0
W
Nu Wa
8,440
767
28
3
0
207,858
3
W
Ah Muzen Cab
9,779
889
76
7
0
196,093
1
L
Guan Yu
6,520
593
9
1
0
192,028
0
W
Sobek
8,593
781
16
1
0
222,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role