Player Matchup

Rama
Rama
LordDomink
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Solo
Hachiman
Hachiman
MaximP2809
Hachiman
Level 27
God Stats
9W - 6L
1,532 SR
Queue Stats
114W - 99L
1,470 Elo+
Solo
Nu Wa
Nu Wa
MyAkenoo
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,689 Elo+
Solo
Arachne
Arachne
Serpo05
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 145L
1,564 Elo+
Solo
Zeus
Zeus
badalov__
Zeus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,362 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,533 Elo+

VS

Team Averages
Level 22
1,448 SR
1,451 Elo+
Skadi
Skadi
Brajii2007
Skadi
Level 29
God Stats
1W - 1L
1,347 SR
Queue Stats
76W - 102L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
Cloud287Strife
Cthulhu
Level 5
God Stats
7W - 12L
1,424 SR
Queue Stats
7W - 13L
1,374 Elo+
Solo
Anubis
Anubis
Cuervito687021
Anubis
Level 22
God Stats
2W - 2L
1,352 SR
Queue Stats
76W - 91L
1,401 Elo+
Solo
Jing Wei
Jing Wei
Devastz
Jing Wei
Level 26
God Stats
15W - 7L
1,750 SR
Queue Stats
159W - 103L
1,655 Elo+
Solo
Ratatoskr
Ratatoskr
Jar Jar 9090
Ratatoskr
Level 29
God Stats
3W - 3L
1,367 SR
Queue Stats
84W - 99L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
4,901
327
692
2,876
469
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
MaximP2809
Hachiman
10
2 / 7 / 1
6,607
440
2,137
10,405
2,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
MyAkenoo
Nu Wa
10
1 / 7 / 1
5,891
393
4,961
8,867
2,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Serpo05
Arachne
14
6 / 4 / 4
8,434
562
10,530
14,296
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
11
1 / 6 / 4
6,750
450
3,783
7,663
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
5 / 2 / 5
8,994
600
4,445
7,380
2,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 4
7,025
468
844
8,359
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 4 / 3
9,361
624
13,268
12,000
4,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Devastz
Jing Wei
18
12 / 1 / 1
11,070
738
12,560
10,127
4,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Jar Jar 9090
Ratatoskr
11
5 / 1 / 2
7,951
530
3,400
6,496
1,805
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
27
27
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
2
5
3.75
W
1
3
4
1
W
4
4
3
1.38
W
Jing Wei
Devastz
Jing Wei
12
1
1
12.5
W
Ratatoskr
Jar Jar 9090
Ratatoskr
5
1
2
6
L
0
3
1
0.17
L
Hachiman
MaximP2809
Hachiman
2
7
1
0.36
L
Nu Wa
MyAkenoo
Nu Wa
1
7
1
0.21
L
Arachne
Serpo05
Arachne
6
4
4
2
L
Zeus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,103
Damage
34,517
44,107
Taken
44,362
11,180
Mitigated
18,460
5,322
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,445
1,373
0
1,592
7,380
2,376
704
1,949
5,255
0
40,591
W
844
0
0
1,617
8,359
5,386
23
1,329
6,970
17,039
0
W
13,268
785
0
5,478
12,000
4,811
2,748
2,369
9,591
55,293
0
W
Jing Wei
Devastz
Jing Wei
12,560
10,149
0
4,087
10,127
4,082
5,125
878
9,249
0
88,507
W
Ratatoskr
Jar Jar 9090
Ratatoskr
3,400
1,344
0
1,484
6,496
1,805
0
1,773
4,553
0
22,427
L
692
680
0
0
2,876
469
0
1,487
1,389
0
4,960
L
Hachiman
MaximP2809
Hachiman
2,137
1,193
0
1,608
10,405
2,119
0
1,012
9,351
0
19,523
L
Nu Wa
MyAkenoo
Nu Wa
4,961
1,381
0
830
8,867
2,286
33
2,519
6,228
23,793
0
L
Arachne
Serpo05
Arachne
10,530
6,761
0
2,884
14,296
4,563
0
7,242
7,054
0
36,464
L
Zeus
3,783
626
0
0
7,663
1,743
318
1,690
5,973
19,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
44,401
166
Minions Killed
455
0
Camps Cleared
0
1,068,103
Distance Traveled
1,287,590
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,994
600
92
6
0
254,761
0
W
Cthulhu
7,025
468
33
2
0
279,880
1
W
Anubis
9,361
624
108
7
0
224,711
2
W
Jing Wei
11,070
738
176
12
0
265,757
1
W
Ratatoskr
7,951
530
46
3
0
262,481
0
L
Rama
4,901
327
11
1
0
86,562
1
L
Hachiman
6,607
440
28
2
0
222,820
1
L
Nu Wa
5,891
393
31
2
0
227,670
2
L
Arachne
8,434
562
59
4
0
302,407
0
L
Zeus
6,750
450
37
2
0
228,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role