Player Matchup

Amaterasu
Amaterasu
DoctorKrieg
Amaterasu
Level 108
God Stats
11W - 13L
1,619 SR
Queue Stats
901W - 988L
1,482 Elo+
Solo
Merlin
Merlin
EezerGoode
Merlin
Level 116
God Stats
123W - 98L
1,615 SR
Queue Stats
228W - 203L
1,513 Elo+
Party 1
Rama
Rama
Sanaa
Rama
Level 137
God Stats
5W - 0L
1,668 SR
Queue Stats
81W - 43L
1,643 Elo+
Party 1
Team Averages
Level 120
1,634 SR
1,546 Elo+

VS

Team Averages
Level 79
1,394 SR
1,466 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
miha345356
The Morrigan
Level 86
God Stats
0W - 2L
1,234 SR
Queue Stats
28W - 24L
1,518 Elo+
Solo
Cthulhu
Cthulhu
сукес
Cthulhu
Level 7
God Stats
1W - 3L
1,448 SR
Queue Stats
1W - 3L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoctorKrieg
Amaterasu
12
1 / 4 / 14
9,300
715
4,112
12,852
14,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
EezerGoode
Merlin
15
13 / 1 / 9
11,707
901
17,836
9,960
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Sanaa
Rama
16
13 / 2 / 11
11,739
903
19,482
9,322
3,484
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 6 / 2
9,425
725
9,310
16,909
13,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
miha345356
The Morrigan
14
3 / 6 / 4
10,222
786
8,401
9,501
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
сукес
Cthulhu
10
0 / 15 / 3
7,892
607
4,160
22,110
11,326
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
27
Kills
7
7
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
2
0.83
W
Amaterasu
DoctorKrieg
Amaterasu
1
4
14
2
W
Merlin
EezerGoode
Merlin
13
1
9
17.5
W
Rama
Sanaa
Rama
13
2
11
9.25
L
The Morrigan
miha345356
The Morrigan
3
6
4
0.83
L
Cthulhu
сукес
Cthulhu
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,430
Damage
21,871
32,134
Taken
48,520
21,419
Mitigated
28,562
8,965
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,310
1,839
0
655
16,909
13,258
0
6,487
10,422
0
33,120
W
Amaterasu
DoctorKrieg
Amaterasu
4,112
2,000
0
2,268
12,852
14,265
111
3,199
9,653
0
23,648
W
Merlin
EezerGoode
Merlin
17,836
1,773
129
2,609
9,960
3,670
1,241
4,920
5,040
55,539
0
W
Rama
Sanaa
Rama
19,482
17,291
0
3,959
9,322
3,484
1,919
2,897
6,425
0
55,384
L
The Morrigan
miha345356
The Morrigan
8,401
1,248
0
224
9,501
3,978
0
3,430
6,009
28,839
4,876
L
Cthulhu
сукес
Cthulhu
4,160
613
0
1,083
22,110
11,326
0
7,919
14,191
16,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
27,539
176
Minions Killed
125
0
Camps Cleared
0
718,692
Distance Traveled
629,065
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,425
725
44
3
0
223,755
3
W
Amaterasu
9,300
715
28
2
0
246,642
5
W
Merlin
11,707
901
74
6
0
255,751
1
W
Rama
11,739
903
74
6
0
216,299
3
L
The Morrigan
10,222
786
53
4
0
248,503
2
L
Cthulhu
7,892
607
28
2
0
156,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role