Player Matchup

Gilgamesh
Gilgamesh
Free05man
Gilgamesh
Level 22
God Stats
1W - 4L
1,225 SR
Queue Stats
8W - 10L
1,313 Elo+
Party 1
Baron Samedi
Baron Samedi
Zero01030
Baron Samedi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,393 Elo+
Party 1
King Arthur
King Arthur
ПорноКниги
King Arthur
Level 29
God Stats
3W - 3L
1,430 SR
Queue Stats
84W - 81L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Стоунхендж
Heimdallr
Level 28
God Stats
1W - 1L
1,177 SR
Queue Stats
51W - 47L
1,451 Elo+
Party 4
Pele
Pele
барантрум
Pele
Level 29
God Stats
11W - 5L
1,643 SR
Queue Stats
28W - 22L
1,420 Elo+
Party 1
Team Averages
Level 26
1,395 SR
1,415 Elo+

VS

Team Averages
Level 22
1,505 SR
1,453 Elo+
Yemoja
Yemoja
DARKSsSHADOwS
Yemoja
Level 24
God Stats
22W - 21L
1,479 SR
Queue Stats
35W - 41L
1,342 Elo+
Party 3
Fenrir
Fenrir
NoT_TrYhArD_JC
Fenrir
Level 47
God Stats
4W - 6L
1,437 SR
Queue Stats
28W - 44L
1,340 Elo+
Party 2
Ra
Ra
RaulAnta
Ra
Level 22
God Stats
2W - 8L
1,500 SR
Queue Stats
98W - 87L
1,453 Elo+
Solo
Bellona
Bellona
dauphinbleu
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,659 Elo+
Party 3
Izanami
Izanami
yagomzz
Izanami
Level 12
God Stats
7W - 7L
1,610 SR
Queue Stats
15W - 18L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Free05man
Gilgamesh
19
7 / 1 / 10
12,569
599
14,988
18,210
9,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Zero01030
Baron Samedi
18
16 / 5 / 10
12,655
603
25,434
15,202
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 5 / 9
10,222
487
8,582
17,392
7,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
12 / 5 / 6
12,398
590
17,505
18,545
7,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 1 / 7
13,619
649
17,800
16,158
8,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,464
403
7,554
20,358
19,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 11 / 1
7,477
356
2,337
16,724
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 10 / 2
11,458
546
10,115
17,872
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
dauphinbleu
Bellona
13
3 / 13 / 0
8,594
409
9,706
24,774
15,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
yagomzz
Izanami
14
2 / 13 / 3
9,112
434
11,612
19,155
6,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
54
Kills
14
17
Deaths
54
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Gilgamesh
Free05man
Gilgamesh
7
1
10
12
L
1
11
1
0.14
L
7
10
2
0.8
W
Baron Samedi
Zero01030
Baron Samedi
16
5
10
4.2
L
Bellona
dauphinbleu
Bellona
3
13
0
0.23
L
Izanami
yagomzz
Izanami
2
13
3
0.27
W
3
5
9
1.5
W
12
5
6
3
W
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,309
Damage
41,324
85,507
Taken
98,883
40,806
Mitigated
53,208
28,773
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,554
616
684
3,699
20,358
19,485
0
5,441
14,917
27,361
0
W
Gilgamesh
Free05man
Gilgamesh
14,988
5,242
86
6,720
18,210
9,584
2,575
4,085
13,390
0
89,702
L
2,337
610
0
2,942
16,724
5,043
0
4,363
12,361
0
18,225
L
10,115
2,411
233
3,750
17,872
6,932
0
7,616
10,245
68,743
0
W
Baron Samedi
Zero01030
Baron Samedi
25,434
2,247
1,802
5,902
15,202
7,234
2,132
5,188
10,014
72,259
0
L
Bellona
dauphinbleu
Bellona
9,706
3,481
0
1,830
24,774
15,687
0
6,605
18,169
0
31,665
L
Izanami
yagomzz
Izanami
11,612
6,404
0
2,769
19,155
6,061
816
1,409
17,734
0
41,985
W
8,582
1,807
0
480
17,392
7,481
1,138
2,735
13,313
0
55,073
W
17,505
11,347
0
6,489
18,545
7,941
9,069
2,263
16,282
0
75,980
W
17,800
5,435
0
7,294
16,158
8,566
111
3,573
12,585
0
105,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,463
Gold Earned
45,105
605
Minions Killed
297
0
Camps Cleared
0
1,926,347
Distance Traveled
1,493,584
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,464
403
25
1
0
273,688
0
W
Gilgamesh
12,569
599
142
7
0
408,013
0
L
Fenrir
7,477
356
40
2
0
214,425
0
L
Ra
11,458
546
118
6
0
350,760
0
W
Baron Samedi
12,655
603
108
5
0
352,475
5
L
Bellona
8,594
409
44
2
0
356,976
1
L
Izanami
9,112
434
70
3
0
297,735
2
W
King Arthur
10,222
487
73
3
0
373,150
4
W
Heimdallr
12,398
590
123
6
0
330,646
0
W
Pele
13,619
649
159
8
0
462,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role