Player Matchup

Izanami
Izanami
Chaoswright
Izanami
Level 102
God Stats
3W - 2L
1,634 SR
Queue Stats
78W - 74L
1,363 Elo+
Party 3
Anubis
Anubis
Deathstroke543
Anubis
Level 18
God Stats
5W - 12L
1,235 SR
Queue Stats
20W - 30L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
SuperStero
Cthulhu
Level 4
God Stats
0W - 4L
1,200 SR
Queue Stats
8W - 16L
1,167 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Warhammer464
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,247 Elo+
Party 1
Bakasura
Bakasura
bloodborne987
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,150 Elo+
Party 1
Team Averages
Level 29
1,414 SR
1,243 Elo+

VS

Team Averages
Level 14
1,489 SR
1,279 Elo+
Ra
Ra
AllMighty01
Ra
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
55W - 43L
987 Elo+
Solo
Yemoja
Yemoja
ERIDANOUS
Yemoja
Level 18
God Stats
85W - 103L
1,482 SR
Queue Stats
89W - 114L
1,411 Elo+
Party 2
Neith
Neith
Lilmoon3
Neith
Level 18
God Stats
11W - 9L
1,454 SR
Queue Stats
18W - 25L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
Roflication
Danzaburou
Level 23
God Stats
21W - 8L
1,611 SR
Queue Stats
76W - 66L
1,445 Elo+
Party 2
Ymir
Ymir
TheNooblyGod
Ymir
Level 6
God Stats
13W - 12L
1,399 SR
Queue Stats
17W - 18L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chaoswright
Izanami
20
10 / 4 / 11
18,434
1,084
41,234
24,499
10,666
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 6 / 14
17,188
1,011
29,438
24,681
12,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SuperStero
Cthulhu
20
1 / 4 / 11
14,355
844
5,722
23,177
31,971
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Warhammer464
Morgan Le Fay
20
2 / 4 / 15
15,253
897
22,256
18,717
8,394
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
bloodborne987
Bakasura
20
6 / 9 / 13
16,214
954
12,685
22,989
9,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 14
15,633
920
18,756
17,896
8,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
ERIDANOUS
Yemoja
20
0 / 3 / 18
14,738
867
14,622
16,954
9,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lilmoon3
Neith
20
2 / 3 / 10
14,810
871
15,926
13,959
5,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Roflication
Danzaburou
20
16 / 10 / 9
20,027
1,178
42,355
29,299
10,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 4 / 15
16,677
981
17,205
38,209
49,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
93
27
Kills
27
27
Deaths
27
64
Assists
66
Player
Kills
Deaths
Assists
KDA
W
3
7
14
1.43
L
Izanami
Chaoswright
Izanami
10
4
11
3.88
L
8
6
14
2.5
W
Yemoja
ERIDANOUS
Yemoja
0
3
18
3
W
Neith
Lilmoon3
Neith
2
3
10
2.33
W
Danzaburou
Roflication
Danzaburou
16
10
9
2.05
L
Cthulhu
SuperStero
Cthulhu
1
4
11
1.63
W
6
4
15
3.38
L
Morgan Le Fay
Warhammer464
Morgan Le Fay
2
4
15
2.38
L
Bakasura
bloodborne987
Bakasura
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,335
Damage
108,864
114,063
Taken
116,317
72,582
Mitigated
84,376
17,323
Healing
17,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,756
3,720
4,663
402
17,896
8,006
0
6,588
11,253
43,263
0
L
Izanami
Chaoswright
Izanami
41,234
28,079
0
3,748
24,499
10,666
0
8,467
16,032
0
124,001
L
29,438
2,397
689
9,244
24,681
12,546
0
11,176
13,505
61,503
0
W
Yemoja
ERIDANOUS
Yemoja
14,622
1,406
2,625
2,688
16,954
9,787
0
9,164
7,658
41,189
0
W
Neith
Lilmoon3
Neith
15,926
5,534
0
1,788
13,959
5,967
0
5,486
8,473
0
59,341
W
Danzaburou
Roflication
Danzaburou
42,355
23,386
0
5,340
29,299
10,726
0
16,008
12,908
0
82,053
L
Cthulhu
SuperStero
Cthulhu
5,722
455
0
0
23,177
31,971
0
12,836
10,341
13,971
0
W
17,205
2,515
0
0
38,209
49,890
0
20,170
17,619
31,933
0
L
Morgan Le Fay
Warhammer464
Morgan Le Fay
22,256
2,075
361
2,093
18,717
8,394
0
5,629
13,088
34,487
0
L
Bakasura
bloodborne987
Bakasura
12,685
6,657
0
1,188
22,989
9,005
0
12,475
10,514
0
22,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,444
Gold Earned
81,885
366
Minions Killed
359
8
Camps Cleared
7
1,596,868
Distance Traveled
1,619,548
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,633
920
79
5
1
344,404
1
L
Izanami
18,434
1,084
228
13
2
322,477
0
L
Anubis
17,188
1,011
74
4
1
291,002
0
W
Yemoja
14,738
867
58
3
0
289,480
1
W
Neith
14,810
871
103
6
0
328,634
1
W
Danzaburou
20,027
1,178
80
5
4
313,958
0
L
Cthulhu
14,355
844
9
1
0
284,939
0
W
Ymir
16,677
981
39
2
2
343,072
0
L
Morgan Le Fay
15,253
897
25
1
1
322,183
0
L
Bakasura
16,214
954
30
2
4
376,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role