Player Matchup

Cupid
Cupid
ChaoticChameleon
Cupid
Level 64
God Stats
4W - 0L
1,912 SR
Queue Stats
37W - 40L
1,494 Elo+
Party 1
Hera
Hera
HIDEtheBODlES
Hera
Level 65
God Stats
2W - 3L
1,293 SR
Queue Stats
117W - 111L
1,462 Elo+
Solo
Scylla
Scylla
SayNoToTraps
Scylla
Level 68
God Stats
1W - 0L
1,274 SR
Queue Stats
47W - 55L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
superlindgren
Cernunnos
Level 126
God Stats
5W - 1L
1,658 SR
Queue Stats
268W - 264L
1,512 Elo+
Solo
Yemoja
Yemoja
xMr614DagreeZx
Yemoja
Level 159
God Stats
3W - 7L
1,319 SR
Queue Stats
486W - 518L
1,517 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,489 Elo+

VS

Team Averages
Level 88
1,488 SR
1,482 Elo+
Artio
Artio
A Drooling Goat
Artio
Level 98
God Stats
4W - 5L
1,489 SR
Queue Stats
703W - 710L
1,438 Elo+
Solo
Arachne
Arachne
Expelli
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 129L
1,477 Elo+
Solo
Hachiman
Hachiman
Steelhart
Hachiman
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,491 Elo+
Solo
Chang'e
Chang'e
veriverys
Chang'e
Level 64
God Stats
3W - 7L
1,345 SR
Queue Stats
243W - 253L
1,494 Elo+
Solo
Khepri
Khepri
williamcoin
Khepri
Level 116
God Stats
18W - 17L
1,606 SR
Queue Stats
722W - 726L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 11
9,746
975
19,643
10,174
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 16
8,191
819
10,107
3,249
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
7 / 1 / 16
9,736
974
21,929
6,367
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
superlindgren
Cernunnos
16
6 / 2 / 14
9,165
917
18,228
13,597
6,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 18
8,152
815
4,240
6,486
5,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,407
641
3,151
23,741
15,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Expelli
Arachne
13
3 / 5 / 0
7,344
734
6,230
12,815
6,269
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Steelhart
Hachiman
13
1 / 7 / 5
7,312
731
6,906
13,398
6,282
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
veriverys
Chang'e
15
3 / 4 / 3
8,189
819
9,765
13,254
8,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
12
0 / 5 / 4
6,552
655
4,255
18,160
18,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
26
Kills
7
8
Deaths
26
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
10
2
11
7.75
L
Arachne
Expelli
Arachne
3
5
0
0.6
W
1
1
16
9
W
Scylla
7
1
16
15
L
Hachiman
Steelhart
Hachiman
1
7
5
0.5
W
Cernunnos
superlindgren
Cernunnos
6
2
14
6.5
L
Chang'e
veriverys
Chang'e
3
4
3
1.13
L
Khepri
0
5
4
0.4
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,147
Damage
30,307
39,873
Taken
81,368
21,604
Mitigated
54,576
22,098
Healing
29,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,151
526
2,187
6,505
23,741
15,906
30
8,544
14,776
8,701
328
W
19,643
12,540
846
3,083
10,174
4,868
1,837
4,344
5,830
0
27,346
L
Arachne
Expelli
Arachne
6,230
2,886
2,184
1,986
12,815
6,269
0
6,560
6,008
0
10,952
W
10,107
1,803
662
620
3,249
1,743
1,005
1,703
1,546
21,777
0
W
Scylla
21,929
2,115
1,165
1,147
6,367
2,989
455
2,473
3,894
32,479
0
L
Hachiman
Steelhart
Hachiman
6,906
4,850
1,050
1,270
13,398
6,282
0
6,131
7,087
0
18,568
W
Cernunnos
superlindgren
Cernunnos
18,228
9,483
1,308
6,417
13,597
6,526
1,251
6,010
7,587
0
31,040
L
Chang'e
veriverys
Chang'e
9,765
1,067
6,277
3,789
13,254
8,109
0
7,704
5,394
22,423
0
L
Khepri
4,255
128
1,007
2,750
18,160
18,010
0
6,046
11,827
8,138
0
W
4,240
855
5,912
938
6,486
5,478
478
2,466
4,020
12,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,990
Gold Earned
35,804
128
Minions Killed
80
0
Camps Cleared
0
911,795
Distance Traveled
866,175
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,407
641
9
1
0
182,066
0
W
Cupid
9,746
975
27
3
0
193,985
0
L
Arachne
7,344
734
13
1
0
181,405
4
W
Hera
8,191
819
16
2
0
198,662
1
W
Scylla
9,736
974
40
4
0
194,043
0
L
Hachiman
7,312
731
21
2
0
136,744
0
W
Cernunnos
9,165
917
32
3
0
162,631
0
L
Chang'e
8,189
819
29
3
0
177,171
0
L
Khepri
6,552
655
8
1
0
188,789
1
W
Yemoja
8,152
815
13
1
0
162,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role