Player Matchup

Danzaburou
Danzaburou
Bababooey4
Danzaburou
Level 8
God Stats
2W - 5L
1,287 SR
Queue Stats
33W - 33L
1,317 Elo+
Solo
Chang'e
Chang'e
MonoPhanie
Chang'e
Level 7
God Stats
1W - 3L
1,280 SR
Queue Stats
1W - 7L
1,077 Elo+
Party 1
Ao Kuang
Ao Kuang
cottoncandy12
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,255 Elo+
Solo
Ra
Ra
oattyoatz
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,051 Elo+
Party 1
Ares
Ares
omax1
Ares
Level 29
God Stats
3W - 8L
1,516 SR
Queue Stats
157W - 158L
1,497 Elo+
Solo
Team Averages
Level 11
1,417 SR
1,239 Elo+

VS

Team Averages
Level 12
1,425 SR
1,310 Elo+
Loki
Loki
DaniKekw
Loki
Level 10
God Stats
2W - 2L
1,211 SR
Queue Stats
13W - 19L
1,157 Elo+
Solo
Bellona
Bellona
HQashlaQ
Bellona
Level 8
God Stats
35W - 22L
1,567 SR
Queue Stats
39W - 28L
1,431 Elo+
Solo
Ra
Ra
SeaMonkey05
Ra
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
7W - 14L
1,050 Elo+
Solo
Izanami
Izanami
SnowsFries
Izanami
Level 13
God Stats
58W - 71L
1,468 SR
Queue Stats
142W - 142L
1,453 Elo+
Party 2
Zeus
Zeus
TheRealxDirtyDan
Zeus
Level 23
God Stats
34W - 24L
1,586 SR
Queue Stats
149W - 145L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bababooey4
Danzaburou
19
9 / 12 / 4
13,746
1,057
30,938
25,152
8,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
MonoPhanie
Chang'e
18
3 / 6 / 6
12,874
990
12,393
21,914
6,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
cottoncandy12
Ao Kuang
17
0 / 14 / 3
10,621
817
2,648
27,179
8,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 7 / 7
11,523
886
8,095
13,702
4,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
omax1
Ares
17
1 / 4 / 4
10,564
813
3,782
20,553
26,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
6 / 2 / 18
13,505
1,039
7,710
8,686
4,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
HQashlaQ
Bellona
20
9 / 2 / 15
14,453
1,112
17,946
18,227
17,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
0 / 7 / 11
10,963
843
12,069
9,970
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SnowsFries
Izanami
20
6 / 1 / 11
13,062
1,005
13,113
10,643
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
21 / 2 / 15
16,417
1,263
50,865
16,630
7,000
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
112
14
Kills
42
43
Deaths
14
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bababooey4
Danzaburou
9
12
4
0.92
W
Loki
6
2
18
7.5
W
Bellona
HQashlaQ
Bellona
9
2
15
8.25
L
Chang'e
MonoPhanie
Chang'e
3
6
6
1
W
0
7
11
0.79
W
Izanami
SnowsFries
Izanami
6
1
11
11.5
W
21
2
15
14.25
L
Ao Kuang
cottoncandy12
Ao Kuang
0
14
3
0.11
L
1
7
7
0.64
L
Ares
omax1
Ares
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,856
Damage
101,703
108,500
Taken
64,156
54,962
Mitigated
36,745
17,313
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bababooey4
Danzaburou
30,938
15,619
0
1,168
25,152
8,957
0
15,147
9,653
0
54,082
W
Loki
7,710
1,066
0
297
8,686
4,488
0
2,516
6,170
0
26,442
W
Bellona
HQashlaQ
Bellona
17,946
6,420
0
204
18,227
17,293
0
10,331
7,896
0
37,241
L
Chang'e
MonoPhanie
Chang'e
12,393
1,372
5,388
4,541
21,914
6,639
0
14,224
7,430
38,269
0
W
12,069
2,639
357
1,088
9,970
4,002
0
3,576
6,394
19,810
0
W
Izanami
SnowsFries
Izanami
13,113
9,323
0
3,024
10,643
3,962
0
4,318
6,325
0
37,762
W
50,865
7,973
700
8,057
16,630
7,000
0
6,177
10,453
77,157
0
L
Ao Kuang
cottoncandy12
Ao Kuang
2,648
1,748
0
881
27,179
8,420
0
15,886
10,857
12,477
0
L
8,095
1,019
1,669
1,000
13,702
4,732
0
7,018
6,608
34,642
0
L
Ares
omax1
Ares
3,782
129
0
2,666
20,553
26,214
0
9,237
11,018
6,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
68,400
194
Minions Killed
235
4
Camps Cleared
11
1,040,578
Distance Traveled
1,222,617
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,746
1,057
53
4
2
204,307
1
W
Loki
13,505
1,039
23
2
2
275,454
2
W
Bellona
14,453
1,112
43
3
4
260,092
1
L
Chang'e
12,874
990
62
5
0
229,250
3
W
Ra
10,963
843
19
1
0
200,902
1
W
Izanami
13,062
1,005
58
4
3
251,244
3
W
Zeus
16,417
1,263
92
7
2
234,925
1
L
Ao Kuang
10,621
817
16
1
2
191,977
2
L
Ra
11,523
886
61
5
0
215,376
0
L
Ares
10,564
813
2
0
0
199,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role