Player Matchup

Hou Yi
Hou Yi
FailedGrade6
Hou Yi
Level 26
God Stats
0W - 2L
1,674 SR
Queue Stats
26W - 15L
1,851 Elo+
Party 1
Merlin
Merlin
IFUEGOMANGOl
Merlin
Level 27
God Stats
5W - 1L
1,660 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 1
Ullr
Ullr
JustUllr
Ullr
Level 3
God Stats
5W - 4L
1,798 SR
Queue Stats
7W - 8L
1,719 Elo+
Solo
Ymir
Ymir
MayoneSO GG
Ymir
Level 14
God Stats
3W - 1L
1,517 SR
Queue Stats
69W - 68L
1,505 Elo+
Solo
Kali
Kali
Quavo on go
Kali
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
144W - 133L
1,596 Elo+
Solo
Team Averages
Level 19
1,630 SR
1,660 Elo+

VS

Team Averages
Level 37
1,536 SR
1,573 Elo+
Hun Batz
Hun Batz
A H4PPY C4MPER
Hun Batz
Level 29
God Stats
1W - 0L
1,458 SR
Queue Stats
91W - 83L
1,530 Elo+
Solo
Cernunnos
Cernunnos
Norton6334
Cernunnos
Level 26
God Stats
2W - 0L
1,708 SR
Queue Stats
79W - 53L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
TohsakaRin-Fate
Gilgamesh
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,666 Elo+
Party 2
Bacchus
Bacchus
VapeingWarlord
Bacchus
Level 99
God Stats
8W - 10L
1,513 SR
Queue Stats
292W - 295L
1,579 Elo+
Party 2
Poseidon
Poseidon
Voicesofme
Poseidon
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 53L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 5 / 0
8,226
514
8,001
11,235
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
15
3 / 1 / 0
8,434
527
5,245
5,732
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
12
0 / 6 / 3
6,628
414
3,464
9,672
2,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
7,381
461
4,080
9,523
8,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 3
7,934
496
5,115
9,127
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 4 / 4
6,976
436
2,531
10,386
3,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Norton6334
Cernunnos
14
6 / 0 / 1
7,953
497
7,296
6,285
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TohsakaRin-Fate
Gilgamesh
15
1 / 0 / 0
8,891
556
5,352
9,023
6,653
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 0 / 8
8,178
511
5,222
8,503
7,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Voicesofme
Poseidon
15
6 / 4 / 1
9,486
593
6,913
9,079
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
14
14
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
0
4
4
0.5
L
Hou Yi
2
5
0
0.4
L
Merlin
3
1
0
3
L
Ullr
0
6
3
0.25
L
1
1
0
1
W
Cernunnos
Norton6334
Cernunnos
6
0
1
6.5
L
2
1
3
3.5
W
Gilgamesh
TohsakaRin-Fate
Gilgamesh
1
0
0
1
W
1
0
8
5
W
Poseidon
Voicesofme
Poseidon
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
27,314
45,289
Taken
43,276
19,941
Mitigated
23,622
12,692
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
2,531
1,006
0
695
10,386
3,204
0
1,393
8,993
0
44,383
L
Hou Yi
8,001
4,880
0
1,296
11,235
3,300
84
2,158
9,045
0
48,090
L
Merlin
5,245
0
0
1,631
5,732
1,696
318
2,890
2,712
54,925
0
L
Ullr
3,464
1,212
0
1,742
9,672
2,871
165
4,980
4,560
0
31,231
L
4,080
1,460
0
4,522
9,523
8,314
116
1,019
8,504
36,212
0
W
Cernunnos
Norton6334
Cernunnos
7,296
3,457
0
1,187
6,285
2,634
961
0
6,285
0
46,721
L
5,115
1,669
0
3,501
9,127
3,760
0
1,782
7,314
0
47,958
W
Gilgamesh
TohsakaRin-Fate
Gilgamesh
5,352
1,031
0
3,534
9,023
6,653
406
3,007
6,016
4,879
47,060
W
5,222
1,373
0
3,030
8,503
7,776
130
1,053
7,450
20,580
0
W
Poseidon
Voicesofme
Poseidon
6,913
640
0
2,076
9,079
3,355
128
3,915
5,164
62,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
41,484
408
Minions Killed
436
0
Camps Cleared
0
1,425,158
Distance Traveled
1,485,855
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,976
436
72
5
0
304,800
1
L
Hou Yi
8,226
514
81
5
0
252,715
5
L
Merlin
8,434
527
111
7
0
297,709
6
L
Ullr
6,628
414
52
3
0
271,795
3
L
Ymir
7,381
461
81
5
0
289,082
4
W
Cernunnos
7,953
497
82
5
0
290,904
4
L
Kali
7,934
496
83
5
0
313,857
2
W
Gilgamesh
8,891
556
122
8
0
287,397
6
W
Bacchus
8,178
511
28
2
0
315,358
12
W
Poseidon
9,486
593
132
8
0
287,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role