Player Matchup

Ares
Ares
CaçadorDeWaifus
Ares
Level 12
God Stats
0W - 2L
1,608 SR
Queue Stats
13W - 17L
1,543 Elo+
Solo
Nemesis
Nemesis
Laiunnnn
Nemesis
Level 8
God Stats
5W - 6L
1,647 SR
Queue Stats
17W - 17L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
ga_mu_ma
Sun Wukong
Level 27
God Stats
16W - 16L
1,366 SR
Queue Stats
62W - 66L
1,432 Elo+
Solo
Hachiman
Hachiman
tiago_tyr
Hachiman
Level 20
God Stats
0W - 3L
1,712 SR
Queue Stats
127W - 122L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xBaraggan
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,773 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,547 Elo+

VS

Team Averages
Level 18
1,577 SR
1,447 Elo+
Rama
Rama
FLIIPE
Rama
Level 8
God Stats
5W - 3L
1,529 SR
Queue Stats
13W - 10L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
GiulioLissoni
Gilgamesh
Level 23
God Stats
10W - 13L
1,471 SR
Queue Stats
103W - 122L
1,424 Elo+
Solo
Fafnir
Fafnir
KoMMaIV
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
LaMecax
Baron Samedi
Level 15
God Stats
15W - 15L
1,723 SR
Queue Stats
57W - 88L
1,298 Elo+
Party 1
Osiris
Osiris
Moineta
Osiris
Level 22
God Stats
5W - 3L
1,661 SR
Queue Stats
94W - 145L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 10
10,091
439
11,515
19,418
13,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Laiunnnn
Nemesis
14
4 / 2 / 4
9,939
432
7,211
10,414
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ga_mu_ma
Sun Wukong
16
4 / 3 / 8
10,483
456
16,864
17,729
19,748
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
tiago_tyr
Hachiman
18
7 / 1 / 7
11,241
489
20,287
15,282
5,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xBaraggan
Morgan Le Fay
16
6 / 2 / 6
11,020
479
13,145
10,841
4,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FLIIPE
Rama
15
2 / 8 / 5
9,634
419
9,774
15,142
5,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GiulioLissoni
Gilgamesh
16
4 / 4 / 6
10,636
462
11,886
17,934
8,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Fafnir
KoMMaIV
Fafnir
15
6 / 4 / 6
11,956
520
13,032
24,587
24,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
LaMecax
Baron Samedi
16
1 / 5 / 4
10,096
439
5,734
13,006
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Moineta
Osiris
16
1 / 5 / 5
10,138
441
8,283
19,518
12,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
26
Kills
14
14
Deaths
26
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
W
Rama
FLIIPE
Rama
2
8
5
0.56
W
Gilgamesh
GiulioLissoni
Gilgamesh
4
4
6
1.75
W
Fafnir
KoMMaIV
Fafnir
6
4
6
2.25
W
Baron Samedi
LaMecax
Baron Samedi
1
5
4
0.6
L
Nemesis
Laiunnnn
Nemesis
4
2
4
3
W
Osiris
Moineta
Osiris
1
5
5
0.7
L
Sun Wukong
ga_mu_ma
Sun Wukong
4
3
8
2.67
L
Hachiman
tiago_tyr
Hachiman
7
1
7
10.5
L
Morgan Le Fay
xBaraggan
Morgan Le Fay
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,022
Damage
48,709
73,684
Taken
90,187
47,583
Mitigated
57,047
22,110
Healing
23,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,515
1,016
718
3,321
19,418
13,092
306
6,536
12,882
41,386
0
W
Rama
FLIIPE
Rama
9,774
8,607
0
2,953
15,142
5,085
350
3,790
11,352
0
52,805
W
Gilgamesh
GiulioLissoni
Gilgamesh
11,886
3,109
634
5,877
17,934
8,406
455
6,911
11,023
0
72,559
W
Fafnir
KoMMaIV
Fafnir
13,032
4,264
0
6,680
24,587
24,913
66
6,646
17,941
35,547
0
W
Baron Samedi
LaMecax
Baron Samedi
5,734
624
631
663
13,006
5,936
793
4,355
8,651
55,016
0
L
Nemesis
Laiunnnn
Nemesis
7,211
3,347
0
1,185
10,414
4,768
0
1,700
8,714
0
53,656
W
Osiris
Moineta
Osiris
8,283
2,192
611
5,669
19,518
12,707
410
2,958
16,560
0
57,763
L
Sun Wukong
ga_mu_ma
Sun Wukong
16,864
3,496
0
3,561
17,729
19,748
1,033
3,407
14,322
0
61,064
L
Hachiman
tiago_tyr
Hachiman
20,287
10,703
0
9,834
15,282
5,521
2,515
3,725
11,557
0
91,871
L
Morgan Le Fay
xBaraggan
Morgan Le Fay
13,145
1,378
0
3,491
10,841
4,454
739
4,115
6,726
65,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,774
Gold Earned
52,460
453
Minions Killed
474
0
Camps Cleared
0
1,986,082
Distance Traveled
2,085,770
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,091
439
48
2
0
411,462
5
W
Rama
9,634
419
94
4
0
350,504
2
W
Gilgamesh
10,636
462
118
5
0
488,127
3
W
Fafnir
11,956
520
46
2
0
408,010
2
W
Baron Samedi
10,096
439
110
5
0
395,982
4
L
Nemesis
9,939
432
90
4
0
392,730
7
W
Osiris
10,138
441
106
5
0
443,147
3
L
Sun Wukong
10,483
456
96
4
0
442,387
5
L
Hachiman
11,241
489
114
5
0
389,762
7
L
Morgan Le Fay
11,020
479
105
5
0
349,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role