Player Matchup

Arachne
Arachne
DefoNotJames
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,410 Elo+
Party 2
Neith
Neith
FlameAlt
Neith
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 153L
1,495 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MADM0F0
Kumbhakarna
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 65L
1,511 Elo+
Party 2
Ra
Ra
aWils94
Ra
Level 24
God Stats
0W - 1L
1,424 SR
Queue Stats
58W - 54L
1,483 Elo+
Party 2
Ravana
Ravana
jazzman5000
Ravana
Level 118
God Stats
3W - 8L
1,312 SR
Queue Stats
239W - 207L
1,473 Elo+
Party 2
Team Averages
Level 78
1,447 SR
1,474 Elo+

VS

Team Averages
Level 84
1,548 SR
1,428 Elo+
Baba Yaga
Baba Yaga
Archerko
Baba Yaga
Level 61
God Stats
3W - 2L
1,708 SR
Queue Stats
178W - 170L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
AttilaTheBunn
Zhong Kui
Level 57
God Stats
2W - 3L
1,726 SR
Queue Stats
217W - 234L
1,416 Elo+
Party 1
Thoth
Thoth
BlueJumperGuy
Thoth
Level 100
God Stats
1W - 2L
1,210 SR
Queue Stats
82W - 84L
1,323 Elo+
Solo
Nu Wa
Nu Wa
GREEEENERz
Nu Wa
Level 119
God Stats
8W - 3L
1,640 SR
Queue Stats
204W - 164L
1,448 Elo+
Solo
Hel
Hel
JabbaHawk
Hel
Level 81
God Stats
3W - 4L
1,458 SR
Queue Stats
404W - 375L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DefoNotJames
Arachne
13
0 / 7 / 7
7,745
553
6,111
15,990
21,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Neith
FlameAlt
Neith
17
5 / 3 / 7
9,808
701
19,890
17,646
19,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MADM0F0
Kumbhakarna
16
4 / 5 / 5
9,906
708
11,486
18,728
32,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 2 / 4
8,253
590
9,653
11,190
11,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
16
3 / 6 / 8
9,216
658
10,366
16,841
18,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Archerko
Baba Yaga
17
6 / 2 / 10
10,516
751
11,591
12,365
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
AttilaTheBunn
Zhong Kui
16
2 / 4 / 15
9,910
708
12,953
21,059
22,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 15
10,685
763
14,627
10,423
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
19
5 / 2 / 16
10,917
780
18,042
12,887
5,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 2 / 15
10,446
746
10,066
11,662
9,511

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
12
Kills
23
23
Deaths
12
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Archerko
Baba Yaga
6
2
10
5.5
W
Zhong Kui
AttilaTheBunn
Zhong Kui
2
4
15
2.38
W
5
2
15
6.25
L
Arachne
DefoNotJames
Arachne
0
7
7
0.5
L
Neith
FlameAlt
Neith
5
3
7
2.83
W
Nu Wa
5
2
16
6.5
W
5
2
15
6.25
L
Kumbhakarna
MADM0F0
Kumbhakarna
4
5
5
1.3
L
0
2
4
1
L
Ravana
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,506
Damage
67,279
80,395
Taken
68,396
104,289
Mitigated
49,046
32,182
Healing
44,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Archerko
Baba Yaga
11,591
1,572
1,962
3,330
12,365
6,486
494
4,023
8,006
26,350
0
W
Zhong Kui
AttilaTheBunn
Zhong Kui
12,953
1,602
1,741
4,530
21,059
22,427
829
4,534
15,729
22,939
0
W
14,627
477
1,354
843
10,423
4,637
1,223
3,846
6,342
26,390
0
L
Arachne
DefoNotJames
Arachne
6,111
5,116
1,261
1,499
15,990
21,742
0
11,956
4,034
0
10,330
L
Neith
FlameAlt
Neith
19,890
4,962
2,141
7,125
17,646
19,906
0
15,034
2,612
0
34,348
W
Nu Wa
18,042
4,137
1,180
1,147
12,887
5,985
1,902
3,368
9,258
44,294
0
W
10,066
1,302
21,013
7,573
11,662
9,511
382
5,368
6,024
26,191
0
L
Kumbhakarna
MADM0F0
Kumbhakarna
11,486
452
987
2,978
18,728
32,380
0
16,197
2,531
25,313
0
L
9,653
282
5,646
4,486
11,190
11,522
0
9,883
1,307
31,967
0
L
Ravana
10,366
2,003
3,049
3,010
16,841
18,739
0
14,209
2,632
0
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
52,474
113
Minions Killed
180
0
Camps Cleared
0
1,295,799
Distance Traveled
1,273,108
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,516
751
29
2
0
246,022
0
W
Zhong Kui
9,910
708
21
2
0
222,083
0
W
Thoth
10,685
763
22
2
0
281,587
0
L
Arachne
7,745
553
12
1
0
238,236
1
L
Neith
9,808
701
29
2
0
269,280
0
W
Nu Wa
10,917
780
61
4
0
240,010
1
W
Hel
10,446
746
47
3
0
283,406
0
L
Kumbhakarna
9,906
708
20
1
0
256,960
3
L
Ra
8,253
590
41
3
0
272,659
0
L
Ravana
9,216
658
11
1
0
258,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role