Player Matchup

Da Ji
Da Ji
F4Ze LiSu
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,099 Elo+
Party 1
Gilgamesh
Gilgamesh
Fr4nc02oo401
Gilgamesh
Level 24
God Stats
5W - 11L
1,379 SR
Queue Stats
132W - 177L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
OMG_ItsZer0YT
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Patryczek654
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,112 Elo+
Party 1
Bakasura
Bakasura
nieznaszmnie93
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 1
Team Averages
Level 11
1,476 SR
1,223 Elo+

VS

Team Averages
Level 23
1,546 SR
1,274 Elo+
Rama
Rama
DaffierFrog8039
Rama
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 23L
1,070 Elo+
Solo
Hera
Hera
MisterGreen7
Hera
Level 24
God Stats
2W - 1L
1,560 SR
Queue Stats
472W - 488L
1,362 Elo+
Solo
Neith
Neith
XxPaperxX4613
Neith
Level 29
God Stats
18W - 13L
1,340 SR
Queue Stats
331W - 394L
1,241 Elo+
Solo
Cerberus
Cerberus
ZanzibarJones
Cerberus
Level 28
God Stats
10W - 5L
1,673 SR
Queue Stats
105W - 121L
1,286 Elo+
Solo
Gilgamesh
Gilgamesh
n0vA_lonfer
Gilgamesh
Level 29
God Stats
14W - 6L
1,656 SR
Queue Stats
96W - 105L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
F4Ze LiSu
Da Ji
12
1 / 11 / 2
7,224
380
7,775
15,262
5,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Fr4nc02oo401
Gilgamesh
11
1 / 4 / 5
7,611
401
5,426
19,229
9,595
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
OMG_ItsZer0YT
Sun Wukong
5
1 / 8 / 1
6,024
317
1,969
9,246
4,401
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Patryczek654
Artemis
12
2 / 16 / 3
8,235
433
6,142
16,886
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
8
1 / 20 / 2
6,325
333
5,348
17,264
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 18
9,390
494
8,572
7,721
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
20 / 3 / 19
11,401
600
24,149
13,838
5,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 2 / 6
11,157
587
6,501
9,956
4,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ZanzibarJones
Cerberus
13
7 / 2 / 23
11,023
580
7,614
17,339
17,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
n0vA_lonfer
Gilgamesh
14
17 / 1 / 16
10,779
567
14,313
9,647
10,909
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
140
6
Kills
58
59
Deaths
9
13
Assists
82
Player
Kills
Deaths
Assists
KDA
W
7
1
18
16
L
Da Ji
F4Ze LiSu
Da Ji
1
11
2
0.18
L
Gilgamesh
Fr4nc02oo401
Gilgamesh
1
4
5
0.88
W
20
3
19
9.83
L
Sun Wukong
OMG_ItsZer0YT
Sun Wukong
1
8
1
0.19
L
Artemis
Patryczek654
Artemis
2
16
3
0.22
W
7
2
6
5
W
Cerberus
ZanzibarJones
Cerberus
7
2
23
9.25
W
Gilgamesh
n0vA_lonfer
Gilgamesh
17
1
16
25
L
Bakasura
1
20
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
61,149
77,887
Taken
58,501
30,405
Mitigated
40,100
4,459
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,572
7,800
0
1,078
7,721
2,817
2,678
0
7,691
0
29,032
L
Da Ji
F4Ze LiSu
Da Ji
7,775
1,581
0
679
15,262
5,365
480
3,780
11,482
0
31,649
L
Gilgamesh
Fr4nc02oo401
Gilgamesh
5,426
598
0
2,455
19,229
9,595
0
8,966
10,263
0
30,976
W
24,149
6,333
0
8,083
13,838
5,164
3,737
0
13,595
67,552
0
L
Sun Wukong
OMG_ItsZer0YT
Sun Wukong
1,969
626
0
86
9,246
4,401
0
2,542
6,704
0
11,725
L
Artemis
Patryczek654
Artemis
6,142
4,100
0
701
16,886
5,359
0
8,986
7,900
0
24,543
W
6,501
2,623
0
2,945
9,956
4,133
3,698
0
9,956
0
69,003
W
Cerberus
ZanzibarJones
Cerberus
7,614
1,143
119
4,397
17,339
17,077
1,852
0
17,279
34,792
0
W
Gilgamesh
n0vA_lonfer
Gilgamesh
14,313
4,982
0
2,292
9,647
10,909
91
0
9,622
0
43,276
L
Bakasura
5,348
2,936
0
538
17,264
5,685
0
7,489
9,775
0
10,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
53,750
165
Minions Killed
392
0
Camps Cleared
0
1,414,604
Distance Traveled
1,683,964
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,390
494
49
3
0
303,556
0
L
Da Ji
7,224
380
49
3
0
314,751
0
L
Gilgamesh
7,611
401
44
2
0
307,416
0
W
Hera
11,401
600
99
5
0
308,755
2
L
Sun Wukong
6,024
317
20
1
0
217,355
0
L
Artemis
8,235
433
37
2
0
242,723
1
W
Neith
11,157
587
136
7
0
322,230
0
W
Cerberus
11,023
580
57
3
0
339,922
0
W
Gilgamesh
10,779
567
51
3
0
409,501
0
L
Bakasura
6,325
333
15
1
0
332,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role