Player Matchup

Tiamat
Tiamat
BigStrongMen
Tiamat
Level 26
God Stats
3W - 6L
1,334 SR
Queue Stats
33W - 31L
1,395 Elo+
Solo
Hun Batz
Hun Batz
RazalG
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
Sk7es
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Stricker313
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,294 Elo+
Solo
Yemoja
Yemoja
alekster1
Yemoja
Level 23
God Stats
5W - 10L
1,223 SR
Queue Stats
30W - 57L
1,207 Elo+
Solo
Team Averages
Level 12
1,411 SR
1,379 Elo+

VS

Team Averages
Level 19
1,497 SR
1,253 Elo+
Cupid
Cupid
Baldoonis
Cupid
Level 46
God Stats
3W - 0L
1,924 SR
Queue Stats
140W - 156L
1,448 Elo+
Party 1
Chang'e
Chang'e
ColdFoxCZ
Chang'e
Level 7
God Stats
1W - 1L
1,278 SR
Queue Stats
4W - 9L
1,105 Elo+
Solo
Ymir
Ymir
GeeseAreDeadly
Ymir
Level 5
God Stats
1W - 5L
1,123 SR
Queue Stats
1W - 5L
971 Elo+
Party 1
Pele
Pele
punchingbagguy
Pele
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 20L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
xCatharsys
Cthulhu
Level 26
God Stats
19W - 11L
1,660 SR
Queue Stats
104W - 101L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 4 / 1
4,768
477
3,799
5,791
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
RazalG
Hun Batz
5
1 / 5 / 1
4,220
422
638
4,080
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Sk7es
Susano
5
0 / 5 / 1
3,945
395
2,648
4,745
1,299
Apollo
10
4 / 2 / 0
6,554
655
4,381
5,853
1,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
alekster1
Yemoja
6
0 / 2 / 0
4,742
474
469
4,214
2,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Baldoonis
Cupid
9
5 / 2 / 2
6,019
602
3,836
4,959
1,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
ColdFoxCZ
Chang'e
10
7 / 2 / 4
5,908
591
3,933
6,650
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
3 / 1 / 1
5,448
545
754
3,799
1,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 0 / 0
4,952
495
178
5,831
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
xCatharsys
Cthulhu
9
3 / 2 / 2
5,610
561
3,388
6,323
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
18
18
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Baldoonis
Cupid
5
2
2
3
L
Tiamat
0
4
1
0.13
W
Chang'e
ColdFoxCZ
Chang'e
7
2
4
4.5
W
3
1
1
3.5
L
Hun Batz
RazalG
Hun Batz
1
5
1
0.3
L
Susano
Sk7es
Susano
0
5
1
0.1
L
Apollo
4
2
0
2
L
Yemoja
alekster1
Yemoja
0
2
0
0
W
0
0
0
0
W
Cthulhu
xCatharsys
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,935
Damage
12,089
24,683
Taken
27,562
8,988
Mitigated
9,063
3,680
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Baldoonis
Cupid
3,836
1,915
0
2,011
4,959
1,276
474
253
4,706
0
33,694
L
Tiamat
3,799
215
0
1,732
5,791
2,626
145
2,554
3,209
24,264
0
W
Chang'e
ColdFoxCZ
Chang'e
3,933
737
354
2,504
6,650
1,725
490
2,742
3,562
17,738
0
W
754
310
0
170
3,799
1,188
66
351
3,420
9,646
0
L
Hun Batz
RazalG
Hun Batz
638
148
0
116
4,080
889
0
1,387
2,609
0
4,585
L
Susano
Sk7es
Susano
2,648
465
0
230
4,745
1,299
54
2,402
2,300
0
8,278
L
Apollo
4,381
2,669
0
1,602
5,853
1,783
0
1,345
4,276
0
25,583
L
Yemoja
alekster1
Yemoja
469
29
0
0
4,214
2,391
0
0
4,214
12,651
0
W
178
56
0
1,429
5,831
1,340
0
0
5,831
0
30,064
W
Cthulhu
xCatharsys
Cthulhu
3,388
62
167
1,363
6,323
3,534
235
491
5,775
22,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
27,937
133
Minions Killed
204
0
Camps Cleared
0
679,095
Distance Traveled
910,484
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,019
602
47
5
0
164,274
1
L
Tiamat
4,768
477
36
4
0
156,046
0
W
Chang'e
5,908
591
36
4
0
178,634
0
W
Ymir
5,448
545
11
1
0
187,958
0
L
Hun Batz
4,220
422
6
1
0
138,451
3
L
Susano
3,945
395
15
2
0
126,828
0
L
Apollo
6,554
655
48
5
0
159,987
0
L
Yemoja
4,742
474
28
3
0
97,783
1
W
Pele
4,952
495
58
6
0
189,881
2
W
Cthulhu
5,610
561
52
5
0
189,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role