Player Matchup

Medusa
Medusa
CoralAcrobat479
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,381 Elo+
Solo
Xing Tian
Xing Tian
Fmnr342
Xing Tian
Level 29
God Stats
3W - 2L
1,648 SR
Queue Stats
70W - 64L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
STALKER223
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,112 Elo+
Solo
Anubis
Anubis
TheSassyKatie
Anubis
Level 27
God Stats
16W - 16L
1,539 SR
Queue Stats
500W - 577L
1,405 Elo+
Solo
Arachne
Arachne
elliotralin
Arachne
Level 27
God Stats
3W - 5L
1,326 SR
Queue Stats
43W - 31L
1,472 Elo+
Party 1
Team Averages
Level 19
1,503 SR
1,367 Elo+

VS

Team Averages
Level 11
1,601 SR
1,429 Elo+
Susano
Susano
ESL_TSR
Susano
Level 4
God Stats
4W - 6L
1,556 SR
Queue Stats
20W - 26L
1,377 Elo+
Party 2
Jing Wei
Jing Wei
KiingCriiimson
Jing Wei
Level 8
God Stats
9W - 5L
1,502 SR
Queue Stats
20W - 16L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
RaVaGe_Xenom
Cthulhu
Level 6
God Stats
3W - 3L
1,706 SR
Queue Stats
39W - 47L
1,550 Elo+
Party 2
Scylla
Scylla
TerryLigma
Scylla
Level 29
God Stats
69W - 69L
1,535 SR
Queue Stats
100W - 127L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
WeiZi_SwYZz
Gilgamesh
Level 8
God Stats
3W - 7L
1,706 SR
Queue Stats
84W - 70L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 15 / 4
10,136
327
5,469
27,404
20,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Fmnr342
Xing Tian
20
1 / 4 / 6
12,538
404
14,272
31,182
38,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
STALKER223
Cthulhu
17
2 / 13 / 6
11,615
375
12,691
33,131
37,447
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
10 / 5 / 2
13,830
446
24,112
20,167
11,125
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
elliotralin
Arachne
20
8 / 4 / 4
13,850
447
21,736
28,810
15,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ESL_TSR
Susano
18
5 / 5 / 7
13,263
428
7,957
22,738
11,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
20
8 / 0 / 7
17,481
564
26,545
26,397
10,931
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
RaVaGe_Xenom
Cthulhu
19
7 / 6 / 13
16,099
519
15,428
30,838
30,354
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
TerryLigma
Scylla
20
11 / 8 / 6
15,530
501
34,998
27,302
10,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
WeiZi_SwYZz
Gilgamesh
20
6 / 3 / 11
15,612
504
17,372
24,108
26,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
21
Kills
37
41
Deaths
22
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
15
4
0.13
W
Susano
ESL_TSR
Susano
5
5
7
1.7
L
Xing Tian
Fmnr342
Xing Tian
1
4
6
1
W
Jing Wei
8
0
7
11.5
W
Cthulhu
RaVaGe_Xenom
Cthulhu
7
6
13
2.25
L
Cthulhu
STALKER223
Cthulhu
2
13
6
0.38
W
Scylla
TerryLigma
Scylla
11
8
6
1.75
L
10
5
2
2.2
W
Gilgamesh
WeiZi_SwYZz
Gilgamesh
6
3
11
3.83
L
Arachne
elliotralin
Arachne
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,280
Damage
102,300
140,694
Taken
131,383
123,882
Mitigated
89,618
26,746
Healing
22,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,469
1,931
0
0
27,404
20,717
0
7,377
19,867
0
54,909
W
Susano
ESL_TSR
Susano
7,957
2,075
0
5,060
22,738
11,273
36
6,872
15,866
194
58,474
L
Xing Tian
Fmnr342
Xing Tian
14,272
2,457
0
3,286
31,182
38,787
296
8,054
22,914
86,562
0
W
Jing Wei
26,545
18,806
0
4,722
26,397
10,931
3,259
10,565
15,832
0
180,229
W
Cthulhu
RaVaGe_Xenom
Cthulhu
15,428
1,378
588
587
30,838
30,354
1,445
13,368
17,470
41,453
0
L
Cthulhu
STALKER223
Cthulhu
12,691
876
219
12
33,131
37,447
66
16,592
15,897
40,280
0
W
Scylla
TerryLigma
Scylla
34,998
5,646
387
9,842
27,302
10,404
4,338
12,199
15,103
114,306
0
L
24,112
1,516
0
8,667
20,167
11,125
276
8,542
11,331
99,749
0
W
Gilgamesh
WeiZi_SwYZz
Gilgamesh
17,372
5,999
0
948
24,108
26,656
7,338
8,692
15,416
0
96,327
L
Arachne
elliotralin
Arachne
21,736
12,467
0
14,562
28,810
15,806
0
8,610
20,118
0
83,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,969
Gold Earned
77,985
489
Minions Killed
714
0
Camps Cleared
0
2,557,543
Distance Traveled
2,903,759
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,136
327
67
2
0
436,295
2
W
Susano
13,263
428
92
3
0
604,597
0
L
Xing Tian
12,538
404
107
3
0
550,098
1
W
Jing Wei
17,481
564
226
7
0
640,760
9
W
Cthulhu
16,099
519
52
2
0
597,424
0
L
Cthulhu
11,615
375
62
2
0
493,771
1
W
Scylla
15,530
501
176
6
0
507,117
1
L
Anubis
13,830
446
142
5
0
478,799
3
W
Gilgamesh
15,612
504
168
5
0
553,861
1
L
Arachne
13,850
447
111
4
0
598,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role