Player Matchup

Osiris
Osiris
DracoEmp
Osiris
Level 100
God Stats
6W - 1L
1,945 SR
Queue Stats
261W - 210L
1,542 Elo+
Party 3
Bakasura
Bakasura
Klemortian
Bakasura
Level 83
God Stats
8W - 5L
1,594 SR
Queue Stats
316W - 275L
1,546 Elo+
Party 3
Ares
Ares
ParkourKing123
Ares
Level 97
God Stats
26W - 14L
1,404 SR
Queue Stats
253W - 194L
1,545 Elo+
Party 3
Nu Wa
Nu Wa
fastspeedy5
Nu Wa
Level 67
God Stats
10W - 7L
1,673 SR
Queue Stats
261W - 192L
1,586 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
hapster
Ah Muzen Cab
Level 121
God Stats
3W - 4L
1,281 SR
Queue Stats
482W - 519L
1,469 Elo+
Solo
Team Averages
Level 94
1,579 SR
1,537 Elo+

VS

Team Averages
Level 90
1,672 SR
1,502 Elo+
Scylla
Scylla
BrodyCreed
Scylla
Level 110
God Stats
10W - 10L
1,666 SR
Queue Stats
301W - 310L
1,461 Elo+
Party 2
The Morrigan
The Morrigan
IIRedCapoII
The Morrigan
Level 139
God Stats
5W - 3L
1,746 SR
Queue Stats
277W - 270L
1,507 Elo+
Solo
Medusa
Medusa
Obsxrvx
Medusa
Level 68
God Stats
0W - 1L
1,573 SR
Queue Stats
112W - 137L
1,541 Elo+
Party 2
Guan Yu
Guan Yu
Schantira
Guan Yu
Level 13
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Unbeugsam
Kumbhakarna
Level 121
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DracoEmp
Osiris
15
5 / 0 / 1
10,092
776
5,213
5,279
4,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Klemortian
Bakasura
12
3 / 2 / 7
7,683
591
3,377
8,507
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 8
7,340
565
1,560
11,112
9,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 8
8,566
659
5,693
5,364
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
hapster
Ah Muzen Cab
14
10 / 3 / 2
8,872
682
15,166
7,956
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrodyCreed
Scylla
13
5 / 4 / 0
8,134
626
3,750
7,167
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
IIRedCapoII
The Morrigan
10
1 / 6 / 3
6,337
487
5,453
9,027
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Obsxrvx
Medusa
9
0 / 3 / 2
5,651
435
5,399
7,042
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Schantira
Guan Yu
10
1 / 5 / 2
6,084
468
1,876
9,418
6,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Unbeugsam
Kumbhakarna
10
1 / 4 / 3
6,293
484
2,104
9,880
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
8
9
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
BrodyCreed
Scylla
5
4
0
1.25
W
Osiris
DracoEmp
Osiris
5
0
1
5.5
L
The Morrigan
IIRedCapoII
The Morrigan
1
6
3
0.42
W
Bakasura
Klemortian
Bakasura
3
2
7
3.25
L
Medusa
Obsxrvx
Medusa
0
3
2
0.33
W
0
3
8
1.33
L
Guan Yu
Schantira
Guan Yu
1
5
2
0.4
L
Kumbhakarna
Unbeugsam
Kumbhakarna
1
4
3
0.63
W
4
1
8
8
W
Ah Muzen Cab
hapster
Ah Muzen Cab
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
18,582
38,218
Taken
42,534
22,105
Mitigated
21,806
9,537
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BrodyCreed
Scylla
3,750
81
0
500
7,167
2,035
735
1,911
5,104
30,663
0
W
Osiris
DracoEmp
Osiris
5,213
1,319
0
1,250
5,279
4,364
870
740
4,523
6,822
50,694
L
The Morrigan
IIRedCapoII
The Morrigan
5,453
1,005
35
880
9,027
2,819
0
1,783
7,095
36,076
0
W
Bakasura
Klemortian
Bakasura
3,377
1,832
0
3,143
8,507
3,422
1,757
2,636
5,855
0
41,537
L
Medusa
Obsxrvx
Medusa
5,399
2,695
0
2,363
7,042
1,728
0
1,202
5,749
0
34,715
W
1,560
290
233
1,009
11,112
9,179
232
3,088
8,008
18,569
0
L
Guan Yu
Schantira
Guan Yu
1,876
697
139
704
9,418
6,581
0
1,446
7,874
0
17,111
L
Kumbhakarna
Unbeugsam
Kumbhakarna
2,104
600
0
1,640
9,880
8,643
0
1,174
8,592
13,540
0
W
5,693
1,184
0
1,615
5,364
1,600
1,441
3,023
2,315
45,554
0
W
Ah Muzen Cab
hapster
Ah Muzen Cab
15,166
9,244
0
2,287
7,956
3,540
252
2,027
5,913
0
59,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
32,499
428
Minions Killed
242
0
Camps Cleared
0
1,335,151
Distance Traveled
1,158,959
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,134
626
59
5
0
218,559
4
W
Osiris
10,092
776
127
10
0
261,177
4
L
The Morrigan
6,337
487
65
5
0
235,146
4
W
Bakasura
7,683
591
80
6
0
311,231
5
L
Medusa
5,651
435
60
5
0
223,938
0
W
Ares
7,340
565
33
3
0
240,567
0
L
Guan Yu
6,084
468
32
2
0
232,706
0
L
Kumbhakarna
6,293
484
26
2
0
248,610
5
W
Nu Wa
8,566
659
94
7
0
282,932
4
W
Ah Muzen Cab
8,872
682
94
7
0
239,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role